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17 commits
Author | SHA1 | Message | Date | |
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Zachary Harrold
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d70595b667
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Add core and alloc over std Lints (#15281)
# Objective - Fixes #6370 - Closes #6581 ## Solution - Added the following lints to the workspace: - `std_instead_of_core` - `std_instead_of_alloc` - `alloc_instead_of_core` - Used `cargo +nightly fmt` with [item level use formatting](https://rust-lang.github.io/rustfmt/?version=v1.6.0&search=#Item%5C%3A) to split all `use` statements into single items. - Used `cargo clippy --workspace --all-targets --all-features --fix --allow-dirty` to _attempt_ to resolve the new linting issues, and intervened where the lint was unable to resolve the issue automatically (usually due to needing an `extern crate alloc;` statement in a crate root). - Manually removed certain uses of `std` where negative feature gating prevented `--all-features` from finding the offending uses. - Used `cargo +nightly fmt` with [crate level use formatting](https://rust-lang.github.io/rustfmt/?version=v1.6.0&search=#Crate%5C%3A) to re-merge all `use` statements matching Bevy's previous styling. - Manually fixed cases where the `fmt` tool could not re-merge `use` statements due to conditional compilation attributes. ## Testing - Ran CI locally ## Migration Guide The MSRV is now 1.81. Please update to this version or higher. ## Notes - This is a _massive_ change to try and push through, which is why I've outlined the semi-automatic steps I used to create this PR, in case this fails and someone else tries again in the future. - Making this change has no impact on user code, but does mean Bevy contributors will be warned to use `core` and `alloc` instead of `std` where possible. - This lint is a critical first step towards investigating `no_std` options for Bevy. --------- Co-authored-by: François Mockers <francois.mockers@vleue.com> |
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Clar Fon
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efda7f3f9c
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Simpler lint fixes: makes ci lints work but disables a lint for now (#15376)
Takes the first two commits from #15375 and adds suggestions from this comment: https://github.com/bevyengine/bevy/pull/15375#issuecomment-2366968300 See #15375 for more reasoning/motivation. ## Rebasing (rerunning) ```rust git switch simpler-lint-fixes git reset --hard main cargo fmt --all -- --unstable-features --config normalize_comments=true,imports_granularity=Crate cargo fmt --all git add --update git commit --message "rustfmt" cargo clippy --workspace --all-targets --all-features --fix cargo fmt --all -- --unstable-features --config normalize_comments=true,imports_granularity=Crate cargo fmt --all git add --update git commit --message "clippy" git cherry-pick e6c0b94f6795222310fb812fa5c4512661fc7887 ``` |
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Tau Gärtli
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aab1f8e435
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Use #[doc(fake_variadic)] to improve docs readability (#14703)
# Objective - Fixes #14697 ## Solution This PR modifies the existing `all_tuples!` macro to optionally accept a `#[doc(fake_variadic)]` attribute in its input. If the attribute is present, each invocation of the impl macro gets the correct attributes (i.e. the first impl receives `#[doc(fake_variadic)]` while the other impls are hidden using `#[doc(hidden)]`. Impls for the empty tuple (unit type) are left untouched (that's what the [standard library](https://doc.rust-lang.org/std/cmp/trait.PartialEq.html#impl-PartialEq-for-()) and [serde](https://docs.rs/serde/latest/serde/trait.Serialize.html#impl-Serialize-for-()) do). To work around https://github.com/rust-lang/cargo/issues/8811 and to get impls on re-exports to correctly show up as variadic, `--cfg docsrs_dep` is passed when building the docs for the toplevel `bevy` crate. `#[doc(fake_variadic)]` only works on tuples and fn pointers, so impls for structs like `AnyOf<(T1, T2, ..., Tn)>` are unchanged. ## Testing I built the docs locally using `RUSTDOCFLAGS='--cfg docsrs' RUSTFLAGS='--cfg docsrs_dep' cargo +nightly doc --no-deps --workspace` and checked the documentation page of a trait both in its original crate and the re-exported version in `bevy`. The description should correctly mention for how many tuple items the trait is implemented. I added `rustc-args` for docs.rs to the `bevy` crate, I hope there aren't any other notable crates that re-export `#[doc(fake_variadic)]` traits. --- ## Showcase `bevy_ecs::query::QueryData`: <img width="1015" alt="Screenshot 2024-08-12 at 16 41 28" src="https://github.com/user-attachments/assets/d40136ed-6731-475f-91a0-9df255cd24e3"> `bevy::ecs::query::QueryData` (re-export): <img width="1005" alt="Screenshot 2024-08-12 at 16 42 57" src="https://github.com/user-attachments/assets/71d44cf0-0ab0-48b0-9a51-5ce332594e12"> ## Original Description <details> Resolves #14697 Submitting as a draft for now, very WIP. Unfortunately, the docs don't show the variadics nicely when looking at reexported items. For example: `bevy_ecs::bundle::Bundle` correctly shows the variadic impl: ![image](https://github.com/user-attachments/assets/90bf8af1-1d1f-4714-9143-cdd3d0199998) while `bevy::ecs::bundle::Bundle` (the reexport) shows all the impls (not good): ![image](https://github.com/user-attachments/assets/439c428e-f712-465b-bec2-481f7bf5870b) Built using `RUSTDOCFLAGS='--cfg docsrs' cargo +nightly doc --workspace --no-deps` (`--no-deps` because of wgpu-core). Maybe I missed something or this is a limitation in the *totally not private* `#[doc(fake_variadic)]` thingy. In any case I desperately need some sleep now :)) </details> |
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Alice Cecile
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ec7b3490f6
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Add on_unimplemented Diagnostics to Most Public Traits (#13347) (#13662)
# Objective - #13414 did not have the intended effect. - #13404 is still blocked ## Solution - Re-adds #13347. Co-authored-by: Zachary Harrold <zac@harrold.com.au> Co-authored-by: Jamie Ridding <Themayu@users.noreply.github.com> Co-authored-by: BD103 <59022059+BD103@users.noreply.github.com> |
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Alice Cecile
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ee6dfd35c9
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Revert "Add on_unimplemented Diagnostics to Most Public Traits" (#13413)
# Objective - Rust 1.78 breaks all Android support, see https://github.com/bevyengine/bevy/issues/13331 - We should not bump the MSRV to 1.78 until that's resolved in #13366. ## Solution - Temporarily revert https://github.com/bevyengine/bevy/pull/13347 Co-authored-by: Alice Cecile <alice.i.cecil@gmail.com> |
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Zachary Harrold
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11f0a2dcde
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Add on_unimplemented Diagnostics to Most Public Traits (#13347)
# Objective - Fixes #12377 ## Solution Added simple `#[diagnostic::on_unimplemented(...)]` attributes to some critical public traits providing a more approachable initial error message. Where appropriate, a `note` is added indicating that a `derive` macro is available. ## Examples <details> <summary>Examples hidden for brevity</summary> Below is a collection of examples showing the new error messages produced by this change. In general, messages will start with a more Bevy-centric error message (e.g., _`MyComponent` is not a `Component`_), and a note directing the user to an available derive macro where appropriate. ### Missing `#[derive(Resource)]` <details> <summary>Example Code</summary> ```rust use bevy::prelude::*; struct MyResource; fn main() { App::new() .insert_resource(MyResource) .run(); } ``` </details> <details> <summary>Error Generated</summary> ```error error[E0277]: `MyResource` is not a `Resource` --> examples/app/empty.rs:7:26 | 7 | .insert_resource(MyResource) | --------------- ^^^^^^^^^^ invalid `Resource` | | | required by a bound introduced by this call | = help: the trait `Resource` is not implemented for `MyResource` = note: consider annotating `MyResource` with `#[derive(Resource)]` = help: the following other types implement trait `Resource`: AccessibilityRequested ManageAccessibilityUpdates bevy::bevy_a11y::Focus DiagnosticsStore FrameCount bevy::prelude::State<S> SystemInfo bevy::prelude::Axis<T> and 141 others note: required by a bound in `bevy::prelude::App::insert_resource` --> C:\Users\Zac\Documents\GitHub\bevy\crates\bevy_app\src\app.rs:419:31 | 419 | pub fn insert_resource<R: Resource>(&mut self, resource: R) -> &mut Self { | ^^^^^^^^ required by this bound in `App::insert_resource` ``` </details> ### Putting A `QueryData` in a `QueryFilter` Slot <details> <summary>Example Code</summary> ```rust use bevy::prelude::*; #[derive(Component)] struct A; #[derive(Component)] struct B; fn my_system(_query: Query<&A, &B>) {} fn main() { App::new() .add_systems(Update, my_system) .run(); } ``` </details> <details> <summary>Error Generated</summary> ```error error[E0277]: `&B` is not a valid `Query` filter --> examples/app/empty.rs:9:22 | 9 | fn my_system(_query: Query<&A, &B>) {} | ^^^^^^^^^^^^^ invalid `Query` filter | = help: the trait `QueryFilter` is not implemented for `&B` = help: the following other types implement trait `QueryFilter`: With<T> Without<T> bevy::prelude::Or<()> bevy::prelude::Or<(F0,)> bevy::prelude::Or<(F0, F1)> bevy::prelude::Or<(F0, F1, F2)> bevy::prelude::Or<(F0, F1, F2, F3)> bevy::prelude::Or<(F0, F1, F2, F3, F4)> and 28 others note: required by a bound in `bevy::prelude::Query` --> C:\Users\Zac\Documents\GitHub\bevy\crates\bevy_ecs\src\system\query.rs:349:51 | 349 | pub struct Query<'world, 'state, D: QueryData, F: QueryFilter = ()> { | ^^^^^^^^^^^ required by this bound in `Query` ``` </details> ### Missing `#[derive(Component)]` <details> <summary>Example Code</summary> ```rust use bevy::prelude::*; struct A; fn my_system(mut commands: Commands) { commands.spawn(A); } fn main() { App::new() .add_systems(Startup, my_system) .run(); } ``` </details> <details> <summary>Error Generated</summary> ```error error[E0277]: `A` is not a `Bundle` --> examples/app/empty.rs:6:20 | 6 | commands.spawn(A); | ----- ^ invalid `Bundle` | | | required by a bound introduced by this call | = help: the trait `bevy::prelude::Component` is not implemented for `A`, which is required by `A: Bundle` = note: consider annotating `A` with `#[derive(Component)]` or `#[derive(Bundle)]` = help: the following other types implement trait `Bundle`: TransformBundle SceneBundle DynamicSceneBundle AudioSourceBundle<Source> SpriteBundle SpriteSheetBundle Text2dBundle MaterialMesh2dBundle<M> and 34 others = note: required for `A` to implement `Bundle` note: required by a bound in `bevy::prelude::Commands::<'w, 's>::spawn` --> C:\Users\Zac\Documents\GitHub\bevy\crates\bevy_ecs\src\system\commands\mod.rs:243:21 | 243 | pub fn spawn<T: Bundle>(&mut self, bundle: T) -> EntityCommands { | ^^^^^^ required by this bound in `Commands::<'w, 's>::spawn` ``` </details> ### Missing `#[derive(Asset)]` <details> <summary>Example Code</summary> ```rust use bevy::prelude::*; struct A; fn main() { App::new() .init_asset::<A>() .run(); } ``` </details> <details> <summary>Error Generated</summary> ```error error[E0277]: `A` is not an `Asset` --> examples/app/empty.rs:7:23 | 7 | .init_asset::<A>() | ---------- ^ invalid `Asset` | | | required by a bound introduced by this call | = help: the trait `Asset` is not implemented for `A` = note: consider annotating `A` with `#[derive(Asset)]` = help: the following other types implement trait `Asset`: Font AnimationGraph DynamicScene Scene AudioSource Pitch bevy::bevy_gltf::Gltf GltfNode and 17 others note: required by a bound in `init_asset` --> C:\Users\Zac\Documents\GitHub\bevy\crates\bevy_asset\src\lib.rs:307:22 | 307 | fn init_asset<A: Asset>(&mut self) -> &mut Self; | ^^^^^ required by this bound in `AssetApp::init_asset` ``` </details> ### Mismatched Input and Output on System Piping <details> <summary>Example Code</summary> ```rust use bevy::prelude::*; fn producer() -> u32 { 123 } fn consumer(_: In<u16>) {} fn main() { App::new() .add_systems(Update, producer.pipe(consumer)) .run(); } ``` </details> <details> <summary>Error Generated</summary> ```error error[E0277]: `fn(bevy::prelude::In<u16>) {consumer}` is not a valid system with input `u32` and output `_` --> examples/app/empty.rs:11:44 | 11 | .add_systems(Update, producer.pipe(consumer)) | ---- ^^^^^^^^ invalid system | | | required by a bound introduced by this call | = help: the trait `bevy::prelude::IntoSystem<u32, _, _>` is not implemented for fn item `fn(bevy::prelude::In<u16>) {consumer}` = note: expecting a system which consumes `u32` and produces `_` note: required by a bound in `pipe` --> C:\Users\Zac\Documents\GitHub\bevy\crates\bevy_ecs\src\system\mod.rs:168:12 | 166 | fn pipe<B, Final, MarkerB>(self, system: B) -> PipeSystem<Self::System, B::System> | ---- required by a bound in this associated function 167 | where 168 | B: IntoSystem<Out, Final, MarkerB>, | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ required by this bound in `IntoSystem::pipe` ``` </details> ### Missing Reflection <details> <summary>Example Code</summary> ```rust use bevy::prelude::*; #[derive(Component)] struct MyComponent; fn main() { App::new() .register_type::<MyComponent>() .run(); } ``` </details> <details> <summary>Error Generated</summary> ```error error[E0277]: `MyComponent` does not provide type registration information --> examples/app/empty.rs:8:26 | 8 | .register_type::<MyComponent>() | ------------- ^^^^^^^^^^^ the trait `GetTypeRegistration` is not implemented for `MyComponent` | | | required by a bound introduced by this call | = note: consider annotating `MyComponent` with `#[derive(Reflect)]` = help: the following other types implement trait `GetTypeRegistration`: bool char isize i8 i16 i32 i64 i128 and 443 others note: required by a bound in `bevy::prelude::App::register_type` --> C:\Users\Zac\Documents\GitHub\bevy\crates\bevy_app\src\app.rs:619:29 | 619 | pub fn register_type<T: bevy_reflect::GetTypeRegistration>(&mut self) -> &mut Self { | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ required by this bound in `App::register_type` ``` </details> ### Missing `#[derive(States)]` Implementation <details> <summary>Example Code</summary> ```rust use bevy::prelude::*; #[derive(Debug, Clone, Copy, Default, Eq, PartialEq, Hash)] enum AppState { #[default] Menu, InGame { paused: bool, turbo: bool, }, } fn main() { App::new() .init_state::<AppState>() .run(); } ``` </details> <details> <summary>Error Generated</summary> ```error error[E0277]: the trait bound `AppState: FreelyMutableState` is not satisfied --> examples/app/empty.rs:15:23 | 15 | .init_state::<AppState>() | ---------- ^^^^^^^^ the trait `FreelyMutableState` is not implemented for `AppState` | | | required by a bound introduced by this call | = note: consider annotating `AppState` with `#[derive(States)]` note: required by a bound in `bevy::prelude::App::init_state` --> C:\Users\Zac\Documents\GitHub\bevy\crates\bevy_app\src\app.rs:282:26 | 282 | pub fn init_state<S: FreelyMutableState + FromWorld>(&mut self) -> &mut Self { | ^^^^^^^^^^^^^^^^^^ required by this bound in `App::init_state` ``` </details> ### Adding a `System` with Unhandled Output <details> <summary>Example Code</summary> ```rust use bevy::prelude::*; fn producer() -> u32 { 123 } fn main() { App::new() .add_systems(Update, consumer) .run(); } ``` </details> <details> <summary>Error Generated</summary> ```error error[E0277]: `fn() -> u32 {producer}` does not describe a valid system configuration --> examples/app/empty.rs:9:30 | 9 | .add_systems(Update, producer) | ----------- ^^^^^^^^ invalid system configuration | | | required by a bound introduced by this call | = help: the trait `IntoSystem<(), (), _>` is not implemented for fn item `fn() -> u32 {producer}`, which is required by `fn() -> u32 {producer}: IntoSystemConfigs<_>` = help: the following other types implement trait `IntoSystemConfigs<Marker>`: <Box<(dyn bevy::prelude::System<In = (), Out = ()> + 'static)> as IntoSystemConfigs<()>> <NodeConfigs<Box<(dyn bevy::prelude::System<In = (), Out = ()> + 'static)>> as IntoSystemConfigs<()>> <(S0,) as IntoSystemConfigs<(SystemConfigTupleMarker, P0)>> <(S0, S1) as IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1)>> <(S0, S1, S2) as IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2)>> <(S0, S1, S2, S3) as IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3)>> <(S0, S1, S2, S3, S4) as IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4)>> <(S0, S1, S2, S3, S4, S5) as IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5)>> and 14 others = note: required for `fn() -> u32 {producer}` to implement `IntoSystemConfigs<_>` note: required by a bound in `bevy::prelude::App::add_systems` --> C:\Users\Zac\Documents\GitHub\bevy\crates\bevy_app\src\app.rs:342:23 | 339 | pub fn add_systems<M>( | ----------- required by a bound in this associated function ... 342 | systems: impl IntoSystemConfigs<M>, | ^^^^^^^^^^^^^^^^^^^^ required by this bound in `App::add_systems` ``` </details> </details> ## Testing CI passed locally. ## Migration Guide Upgrade to version 1.78 (or higher) of Rust. ## Future Work - Currently, hints are not supported in this diagnostic. Ideally, suggestions like _"consider using ..."_ would be in a hint rather than a note, but that is the best option for now. - System chaining and other `all_tuples!(...)`-based traits have bad error messages due to the slightly different error message format. --------- Co-authored-by: Jamie Ridding <Themayu@users.noreply.github.com> Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com> Co-authored-by: BD103 <59022059+BD103@users.noreply.github.com> |
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Stepan Koltsov
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4fba03b529
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impl ExclusiveSystemParam for PhantomData (#11153)
# Objective
Implement `ExclusiveSystemParam` for `PhantomData`.
For the same reason `SystemParam` impl exists: to simplify writing
generic code.
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Federico Rinaldi
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9c78128e8f
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Rename Q type parameter to D when referring to WorldQueryData (#10782)
# Objective Since #10776 split `WorldQuery` to `WorldQueryData` and `WorldQueryFilter`, it should be clear that the query is actually composed of two parts. It is not factually correct to call "query" only the data part. Therefore I suggest to rename the `Q` parameter to `D` in `Query` and related items. As far as I know, there shouldn't be breaking changes from renaming generic type parameters. ## Solution I used a combination of rust-analyzer go to reference and `Ctrl-F`ing various patterns to catch as many cases as possible. Hopefully I got them all. Feel free to check if you're concerned of me having missed some. ## Notes This and #10779 have many lines in common, so merging one will cause a lot of merge conflicts to the other. --------- Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com> |
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Mantas
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5af2f022d8
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Rename WorldQueryData & WorldQueryFilter to QueryData & QueryFilter (#10779)
# Rename `WorldQueryData` & `WorldQueryFilter` to `QueryData` & `QueryFilter` Fixes #10776 ## Solution Traits `WorldQueryData` & `WorldQueryFilter` were renamed to `QueryData` and `QueryFilter`, respectively. Related Trait types were also renamed. --- ## Changelog - Trait `WorldQueryData` has been renamed to `QueryData`. Derive macro's `QueryData` attribute `world_query_data` has been renamed to `query_data`. - Trait `WorldQueryFilter` has been renamed to `QueryFilter`. Derive macro's `QueryFilter` attribute `world_query_filter` has been renamed to `query_filter`. - Trait's `ExtractComponent` type `Query` has been renamed to `Data`. - Trait's `GetBatchData` types `Query` & `QueryFilter` has been renamed to `Data` & `Filter`, respectively. - Trait's `ExtractInstance` type `Query` has been renamed to `Data`. - Trait's `ViewNode` type `ViewQuery` has been renamed to `ViewData`. - Trait's `RenderCommand` types `ViewWorldQuery` & `ItemWorldQuery` has been renamed to `ViewData` & `ItemData`, respectively. ## Migration Guide Note: if merged before 0.13 is released, this should instead modify the migration guide of #10776 with the updated names. - Rename `WorldQueryData` & `WorldQueryFilter` trait usages to `QueryData` & `QueryFilter` and their respective derive macro attributes `world_query_data` & `world_query_filter` to `query_data` & `query_filter`. - Rename the following trait type usages: - Trait's `ExtractComponent` type `Query` to `Data`. - Trait's `GetBatchData` type `Query` to `Data`. - Trait's `ExtractInstance` type `Query` to `Data`. - Trait's `ViewNode` type `ViewQuery` to `ViewData`' - Trait's `RenderCommand` types `ViewWolrdQuery` & `ItemWorldQuery` to `ViewData` & `ItemData`, respectively. ```rust // Before #[derive(WorldQueryData)] #[world_query_data(derive(Debug))] struct EmptyQuery { empty: (), } // After #[derive(QueryData)] #[query_data(derive(Debug))] struct EmptyQuery { empty: (), } // Before #[derive(WorldQueryFilter)] struct CustomQueryFilter<T: Component, P: Component> { _c: With<ComponentC>, _d: With<ComponentD>, _or: Or<(Added<ComponentC>, Changed<ComponentD>, Without<ComponentZ>)>, _generic_tuple: (With<T>, With<P>), } // After #[derive(QueryFilter)] struct CustomQueryFilter<T: Component, P: Component> { _c: With<ComponentC>, _d: With<ComponentD>, _or: Or<(Added<ComponentC>, Changed<ComponentD>, Without<ComponentZ>)>, _generic_tuple: (With<T>, With<P>), } // Before impl ExtractComponent for ContrastAdaptiveSharpeningSettings { type Query = &'static Self; type Filter = With<Camera>; type Out = (DenoiseCAS, CASUniform); fn extract_component(item: QueryItem<Self::Query>) -> Option<Self::Out> { //... } } // After impl ExtractComponent for ContrastAdaptiveSharpeningSettings { type Data = &'static Self; type Filter = With<Camera>; type Out = (DenoiseCAS, CASUniform); fn extract_component(item: QueryItem<Self::Data>) -> Option<Self::Out> { //... } } // Before impl GetBatchData for MeshPipeline { type Param = SRes<RenderMeshInstances>; type Query = Entity; type QueryFilter = With<Mesh3d>; type CompareData = (MaterialBindGroupId, AssetId<Mesh>); type BufferData = MeshUniform; fn get_batch_data( mesh_instances: &SystemParamItem<Self::Param>, entity: &QueryItem<Self::Query>, ) -> (Self::BufferData, Option<Self::CompareData>) { // .... } } // After impl GetBatchData for MeshPipeline { type Param = SRes<RenderMeshInstances>; type Data = Entity; type Filter = With<Mesh3d>; type CompareData = (MaterialBindGroupId, AssetId<Mesh>); type BufferData = MeshUniform; fn get_batch_data( mesh_instances: &SystemParamItem<Self::Param>, entity: &QueryItem<Self::Data>, ) -> (Self::BufferData, Option<Self::CompareData>) { // .... } } // Before impl<A> ExtractInstance for AssetId<A> where A: Asset, { type Query = Read<Handle<A>>; type Filter = (); fn extract(item: QueryItem<'_, Self::Query>) -> Option<Self> { Some(item.id()) } } // After impl<A> ExtractInstance for AssetId<A> where A: Asset, { type Data = Read<Handle<A>>; type Filter = (); fn extract(item: QueryItem<'_, Self::Data>) -> Option<Self> { Some(item.id()) } } // Before impl ViewNode for PostProcessNode { type ViewQuery = ( &'static ViewTarget, &'static PostProcessSettings, ); fn run( &self, _graph: &mut RenderGraphContext, render_context: &mut RenderContext, (view_target, _post_process_settings): QueryItem<Self::ViewQuery>, world: &World, ) -> Result<(), NodeRunError> { // ... } } // After impl ViewNode for PostProcessNode { type ViewData = ( &'static ViewTarget, &'static PostProcessSettings, ); fn run( &self, _graph: &mut RenderGraphContext, render_context: &mut RenderContext, (view_target, _post_process_settings): QueryItem<Self::ViewData>, world: &World, ) -> Result<(), NodeRunError> { // ... } } // Before impl<P: CachedRenderPipelinePhaseItem> RenderCommand<P> for SetItemPipeline { type Param = SRes<PipelineCache>; type ViewWorldQuery = (); type ItemWorldQuery = (); #[inline] fn render<'w>( item: &P, _view: (), _entity: (), pipeline_cache: SystemParamItem<'w, '_, Self::Param>, pass: &mut TrackedRenderPass<'w>, ) -> RenderCommandResult { // ... } } // After impl<P: CachedRenderPipelinePhaseItem> RenderCommand<P> for SetItemPipeline { type Param = SRes<PipelineCache>; type ViewData = (); type ItemData = (); #[inline] fn render<'w>( item: &P, _view: (), _entity: (), pipeline_cache: SystemParamItem<'w, '_, Self::Param>, pass: &mut TrackedRenderPass<'w>, ) -> RenderCommandResult { // ... } } ``` |
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Mark Wainwright
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f0a8994f55
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Split WorldQuery into WorldQueryData and WorldQueryFilter (#9918)
# Objective - Fixes #7680 - This is an updated for https://github.com/bevyengine/bevy/pull/8899 which had the same objective but fell a long way behind the latest changes ## Solution The traits `WorldQueryData : WorldQuery` and `WorldQueryFilter : WorldQuery` have been added and some of the types and functions from `WorldQuery` has been moved into them. `ReadOnlyWorldQuery` has been replaced with `ReadOnlyWorldQueryData`. `WorldQueryFilter` is safe (as long as `WorldQuery` is implemented safely). `WorldQueryData` is unsafe - safely implementing it requires that `Self::ReadOnly` is a readonly version of `Self` (this used to be a safety requirement of `WorldQuery`) The type parameters `Q` and `F` of `Query` must now implement `WorldQueryData` and `WorldQueryFilter` respectively. This makes it impossible to accidentally use a filter in the data position or vice versa which was something that could lead to bugs. ~~Compile failure tests have been added to check this.~~ It was previously sometimes useful to use `Option<With<T>>` in the data position. Use `Has<T>` instead in these cases. The `WorldQuery` derive macro has been split into separate derive macros for `WorldQueryData` and `WorldQueryFilter`. Previously it was possible to derive both `WorldQuery` for a struct that had a mixture of data and filter items. This would not work correctly in some cases but could be a useful pattern in others. *This is no longer possible.* --- ## Notes - The changes outside of `bevy_ecs` are all changing type parameters to the new types, updating the macro use, or replacing `Option<With<T>>` with `Has<T>`. - All `WorldQueryData` types always returned `true` for `IS_ARCHETYPAL` so I moved it to `WorldQueryFilter` and replaced all calls to it with `true`. That should be the only logic change outside of the macro generation code. - `Changed<T>` and `Added<T>` were being generated by a macro that I have expanded. Happy to revert that if desired. - The two derive macros share some functions for implementing `WorldQuery` but the tidiest way I could find to implement them was to give them a ton of arguments and ask clippy to ignore that. ## Changelog ### Changed - Split `WorldQuery` into `WorldQueryData` and `WorldQueryFilter` which now have separate derive macros. It is not possible to derive both for the same type. - `Query` now requires that the first type argument implements `WorldQueryData` and the second implements `WorldQueryFilter` ## Migration Guide - Update derives ```rust // old #[derive(WorldQuery)] #[world_query(mutable, derive(Debug))] struct CustomQuery { entity: Entity, a: &'static mut ComponentA } #[derive(WorldQuery)] struct QueryFilter { _c: With<ComponentC> } // new #[derive(WorldQueryData)] #[world_query_data(mutable, derive(Debug))] struct CustomQuery { entity: Entity, a: &'static mut ComponentA, } #[derive(WorldQueryFilter)] struct QueryFilter { _c: With<ComponentC> } ``` - Replace `Option<With<T>>` with `Has<T>` ```rust /// old fn my_system(query: Query<(Entity, Option<With<ComponentA>>)>) { for (entity, has_a_option) in query.iter(){ let has_a:bool = has_a_option.is_some(); //todo!() } } /// new fn my_system(query: Query<(Entity, Has<ComponentA>)>) { for (entity, has_a) in query.iter(){ //todo!() } } ``` - Fix queries which had filters in the data position or vice versa. ```rust // old fn my_system(query: Query<(Entity, With<ComponentA>)>) { for (entity, _) in query.iter(){ //todo!() } } // new fn my_system(query: Query<Entity, With<ComponentA>>) { for entity in query.iter(){ //todo!() } } // old fn my_system(query: Query<AnyOf<(&ComponentA, With<ComponentB>)>>) { for (entity, _) in query.iter(){ //todo!() } } // new fn my_system(query: Query<Option<&ComponentA>, Or<(With<ComponentA>, With<ComponentB>)>>) { for entity in query.iter(){ //todo!() } } ``` --------- Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com> |
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JoJoJet
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32faf4cb5c
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Document every public item in bevy_ecs (#8731)
# Objective Title. --------- Co-authored-by: François <mockersf@gmail.com> Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com> Co-authored-by: James Liu <contact@jamessliu.com> |
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dis-da-moe
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8853bef6df |
implement TypeUuid for primitives and fix multiple-parameter generics having the same TypeUuid (#6633)
# Objective - Fixes #5432 - Fixes #6680 ## Solution - move code responsible for generating the `impl TypeUuid` from `type_uuid_derive` into a new function, `gen_impl_type_uuid`. - this allows the new proc macro, `impl_type_uuid`, to call the code for generation. - added struct `TypeUuidDef` and implemented `syn::Parse` to allow parsing of the input for the new macro. - finally, used the new macro `impl_type_uuid` to implement `TypeUuid` for the standard library (in `crates/bevy_reflect/src/type_uuid_impl.rs`). - fixes #6680 by doing a wrapping add of the param's index to its `TYPE_UUID` Co-authored-by: dis-da-moe <84386186+dis-da-moe@users.noreply.github.com> |
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JoJoJet
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e0bf4311d3 |
Remove ExclusiveSystemParam::apply (#7489)
# Objective The trait method `SystemParam::apply` allows a `SystemParam` type to defer world mutations, which is internally used to apply `Commands` at the end of the stage. Any operations that require `&mut World` access must be deferred in this way, since parallel systems do not have exclusive access to the world. The `ExclusiveSystemParam` trait (added in #6083) has an `apply` method which serves the same purpose. However, deferring mutations in this way does not make sense for exclusive systems since they already have `&mut World` access: there is no need to wait until a hard sync point, as the system *is* a hard sync point. World mutations can and should be performed within the body of the system. ## Solution Remove the method. There were no implementations of this method in the engine. --- ## Changelog *Note for maintainers: this changelog makes more sense if it's placed above the one for #6919.* - Removed the method `ExclusiveSystemParamState::apply`. ## Migration Guide *Note for maintainers: this migration guide makes more sense if it's placed above the one for #6919.* The trait method `ExclusiveSystemParamState::apply` has been removed. If you have an exclusive system with buffers that must be applied, you should apply them within the body of the exclusive system. |
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JoJoJet
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afe0a0650b |
Relax Sync bound on Local<T> as ExclusiveSystemParam (#7040)
# Objective The type `Local<T>` unnecessarily has the bound `T: Sync` when the local is used in an exclusive system. ## Solution Lift the bound. --- ## Changelog Removed the bound `T: Sync` from `Local<T>` when used as an `ExclusiveSystemParam`. |
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JoJoJet
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1efdbb7e3e |
Remove the SystemParamState trait and remove types like ResState (#6919)
Spiritual successor to #5205. Actual successor to #6865. # Objective Currently, system params are defined using three traits: `SystemParam`, `ReadOnlySystemParam`, `SystemParamState`. The behavior for each param is specified by the `SystemParamState` trait, while `SystemParam` simply defers to the state. Splitting the traits in this way makes it easier to implement within macros, but it increases the cognitive load. Worst of all, this approach requires each `MySystemParam` to have a public `MySystemParamState` type associated with it. ## Solution * Merge the trait `SystemParamState` into `SystemParam`. * Remove all trivial `SystemParam` state types. * `OptionNonSendMutState<T>`: you will not be missed. --- - [x] Fix/resolve the remaining test failure. ## Changelog * Removed the trait `SystemParamState`, merging its functionality into `SystemParam`. ## Migration Guide **Note**: this should replace the migration guide for #6865. This is relative to Bevy 0.9, not main. The traits `SystemParamState` and `SystemParamFetch` have been removed, and their functionality has been transferred to `SystemParam`. ```rust // Before (0.9) impl SystemParam for MyParam<'_, '_> { type State = MyParamState; } unsafe impl SystemParamState for MyParamState { fn init(world: &mut World, system_meta: &mut SystemMeta) -> Self { ... } } unsafe impl<'w, 's> SystemParamFetch<'w, 's> for MyParamState { type Item = MyParam<'w, 's>; fn get_param(&mut self, ...) -> Self::Item; } unsafe impl ReadOnlySystemParamFetch for MyParamState { } // After (0.10) unsafe impl SystemParam for MyParam<'_, '_> { type State = MyParamState; type Item<'w, 's> = MyParam<'w, 's>; fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State { ... } fn get_param<'w, 's>(state: &mut Self::State, ...) -> Self::Item<'w, 's>; } unsafe impl ReadOnlySystemParam for MyParam<'_, '_> { } ``` The trait `ReadOnlySystemParamFetch` has been replaced with `ReadOnlySystemParam`. ```rust // Before unsafe impl ReadOnlySystemParamFetch for MyParamState {} // After unsafe impl ReadOnlySystemParam for MyParam<'_, '_> {} ``` |
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JoJoJet
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1af73624fa |
Simplify trait hierarchy for SystemParam (#6865)
# Objective * Implementing a custom `SystemParam` by hand requires implementing three traits -- four if it is read-only. * The trait `SystemParamFetch<'w, 's>` is a workaround from before we had generic associated types, and is no longer necessary. ## Solution * Combine the trait `SystemParamFetch` with `SystemParamState`. * I decided to remove the `Fetch` name and keep the `State` name, since the former was consistently conflated with the latter. * Replace the trait `ReadOnlySystemParamFetch` with `ReadOnlySystemParam`, which simplifies trait bounds in generic code. --- ## Changelog - Removed the trait `SystemParamFetch`, moving its functionality to `SystemParamState`. - Replaced the trait `ReadOnlySystemParamFetch` with `ReadOnlySystemParam`. ## Migration Guide The trait `SystemParamFetch` has been removed, and its functionality has been transferred to `SystemParamState`. ```rust // Before impl SystemParamState for MyParamState { fn init(world: &mut World, system_meta: &mut SystemMeta) -> Self { ... } } impl<'w, 's> SystemParamFetch<'w, 's> for MyParamState { type Item = MyParam<'w, 's>; fn get_param(...) -> Self::Item; } // After impl SystemParamState for MyParamState { type Item<'w, 's> = MyParam<'w, 's>; // Generic associated types! fn init(world: &mut World, system_meta: &mut SystemMeta) -> Self { ... } fn get_param<'w, 's>(...) -> Self::Item<'w, 's>; } ``` The trait `ReadOnlySystemParamFetch` has been replaced with `ReadOnlySystemParam`. ```rust // Before unsafe impl ReadOnlySystemParamFetch for MyParamState {} // After unsafe impl<'w, 's> ReadOnlySystemParam for MyParam<'w, 's> {} ``` |
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Carter Anderson
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dc3f801239 |
Exclusive Systems Now Implement System . Flexible Exclusive System Params (#6083)
# Objective The [Stageless RFC](https://github.com/bevyengine/rfcs/pull/45) involves allowing exclusive systems to be referenced and ordered relative to parallel systems. We've agreed that unifying systems under `System` is the right move. This is an alternative to #4166 (see rationale in the comments I left there). Note that this builds on the learnings established there (and borrows some patterns). ## Solution This unifies parallel and exclusive systems under the shared `System` trait, removing the old `ExclusiveSystem` trait / impls. This is accomplished by adding a new `ExclusiveFunctionSystem` impl similar to `FunctionSystem`. It is backed by `ExclusiveSystemParam`, which is similar to `SystemParam`. There is a new flattened out SystemContainer api (which cuts out a lot of trait and type complexity). This means you can remove all cases of `exclusive_system()`: ```rust // before commands.add_system(some_system.exclusive_system()); // after commands.add_system(some_system); ``` I've also implemented `ExclusiveSystemParam` for `&mut QueryState` and `&mut SystemState`, which makes this possible in exclusive systems: ```rust fn some_exclusive_system( world: &mut World, transforms: &mut QueryState<&Transform>, state: &mut SystemState<(Res<Time>, Query<&Player>)>, ) { for transform in transforms.iter(world) { println!("{transform:?}"); } let (time, players) = state.get(world); for player in players.iter() { println!("{player:?}"); } } ``` Note that "exclusive function systems" assume `&mut World` is present (and the first param). I think this is a fair assumption, given that the presence of `&mut World` is what defines the need for an exclusive system. I added some targeted SystemParam `static` constraints, which removed the need for this: ``` rust fn some_exclusive_system(state: &mut SystemState<(Res<'static, Time>, Query<&'static Player>)>) {} ``` ## Related - #2923 - #3001 - #3946 ## Changelog - `ExclusiveSystem` trait (and implementations) has been removed in favor of sharing the `System` trait. - `ExclusiveFunctionSystem` and `ExclusiveSystemParam` were added, enabling flexible exclusive function systems - `&mut SystemState` and `&mut QueryState` now implement `ExclusiveSystemParam` - Exclusive and parallel System configuration is now done via a unified `SystemDescriptor`, `IntoSystemDescriptor`, and `SystemContainer` api. ## Migration Guide Calling `.exclusive_system()` is no longer required (or supported) for converting exclusive system functions to exclusive systems: ```rust // Old (0.8) app.add_system(some_exclusive_system.exclusive_system()); // New (0.9) app.add_system(some_exclusive_system); ``` Converting "normal" parallel systems to exclusive systems is done by calling the exclusive ordering apis: ```rust // Old (0.8) app.add_system(some_system.exclusive_system().at_end()); // New (0.9) app.add_system(some_system.at_end()); ``` Query state in exclusive systems can now be cached via ExclusiveSystemParams, which should be preferred for clarity and performance reasons: ```rust // Old (0.8) fn some_system(world: &mut World) { let mut transforms = world.query::<&Transform>(); for transform in transforms.iter(world) { } } // New (0.9) fn some_system(world: &mut World, transforms: &mut QueryState<&Transform>) { for transform in transforms.iter(world) { } } ``` |