Commit graph

6 commits

Author SHA1 Message Date
Jakob Hellermann
1e03a97e73 fix Default implementation of Image so that size and data match (#2833)
Before using this image resulted in an `Error in Queue::write_texture: copy of 0..4 would end up overrunning the bounds of the Source buffer of size 0`
2021-09-16 22:50:21 +00:00
Carter Anderson
7b336fd779 fix nightly clippy lints (#2568)
Fix new nightly clippy lints on `pipelined-rendering`
2021-07-30 03:17:27 +00:00
John
7bbeb11ed7 Fixed issue with how texture arrays were uploaded with write_texture. (#24) 2021-07-24 16:43:37 -07:00
Carter Anderson
ac6b27925e fix clippy 2021-07-24 16:43:37 -07:00
Carter Anderson
25de2d1819 Port Mesh to RenderAsset, add Slab and FrameSlabMap garbage collection for Bind Groups 2021-07-24 16:43:37 -07:00
Carter Anderson
3ef951dcbc RenderAssetPlugin 2021-07-24 16:43:37 -07:00
Renamed from pipelined/bevy_render2/src/texture/texture.rs (Browse further)