# Objective
I am emboldened by my last small PR and am here with another.
- **Describe the objective or issue this PR addresses.**
It would be nice if `FrameCount` could be used by downstream plugins
that want to use frame data. The example that I have in mind is
[`leafwing_input_playback`](https://github.com/Leafwing-Studios/leafwing_input_playback/issues/29)
which has a [duplicate implementation of
`FrameCount`](https://github.com/Leafwing-Studios/leafwing_input_playback/blob/main/src/frame_counting.rs#L9-L37)
used in several structs which rely on those derives (or otherwise the
higher-level structs would have to implement these traits manually).
That crate, using `FrameCount`, tracks input frames and timestamps and
enables various playback modes.
I am aware that bevy org refrains from deriving lots of unnecessary
stuff on bevy types to avoid compile time creep. It is worth mentioning
the (equally reasonable) alternative that downstream crates _should_
implement some `FrameCount` themselves if they want special behavior
from it.
## Solution
- **Describe the solution used to achieve the objective above.**
I added derives for `PartialEq, Eq, PartialOrd, Ord` and implementations
for `serde::{Deserialize, Serialize}` to `FrameCount`.
## Testing
Manually confirmed that the serde implementation works, but that's all.
Let me know if I should do more here.
---------
Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
# Objective
`bevy_core` is missing a feature corresponding to the `serialize` feature on the `bevy` crate. Similar to #6378 and https://github.com/bevyengine/bevy/pull/6379 to serialize `Name` easily.
## Solution
Add this feature and hand-written serialization for `Name` (to avoid storing `hash` field).
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## Changelog
### Added
* `Serialize` and `Deserialize` derives for `Name` under `serialize` feature.