Carter Anderson
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7fe2288814
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pipeline specialization (support different primitive topologies within the same pipeline)
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2020-04-19 19:06:41 -07:00 |
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Carter Anderson
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649ffebb7f
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New Mesh implementation (adapts to arbitrary vertex descriptors). Initial gltf model loading.
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2020-04-19 10:08:47 -07:00 |
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Carter Anderson
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dcd71d1b72
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Rework AppBuilder system interfaces. Remove setup() in favor of startup_system
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2020-04-15 19:42:17 -07:00 |
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Carter Anderson
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837e1dc139
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Port remaining functionality to RenderContext and remove Renderer
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2020-04-12 14:47:41 -07:00 |
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Carter Anderson
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1d44b4034f
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asset handle batcher system
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2020-04-12 00:54:51 -07:00 |
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Carter Anderson
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b9f4c0a53b
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move shader defs updates to their own systems. make UniformResourceProvider::update World read-only
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2020-04-11 20:27:46 -07:00 |
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