fix wavy text (#725)

fix wavy text

Co-authored-by: Carter Anderson <mcanders1@gmail.com>
This commit is contained in:
tigregalis 2020-10-31 07:29:24 +08:00 committed by GitHub
parent b6004e44cf
commit ff626f2f6f
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@ -119,15 +119,10 @@ impl<'a> Drawable for DrawableText<'a> {
)?;
let bounds = outlined.px_bounds();
let offset = scaled_font.descent() + glyph_height;
let transform = Mat4::from_translation(
caret
+ Vec3::new(
0.0 + glyph_width / 2.0 + bounds.min.x,
glyph_height / 2.0 - bounds.min.y - offset,
0.0,
),
);
let x = bounds.min.x + glyph_width / 2.0;
// the 0.5 accounts for odd-numbered heights (bump up by 1 pixel)
let y = -bounds.max.y + glyph_height / 2.0 - scaled_font.descent() + 0.5;
let transform = Mat4::from_translation(caret + Vec3::new(x, y, 0.0));
let sprite = TextureAtlasSprite {
index: glyph_atlas_info.char_index,
color: self.style.color,