diff --git a/crates/bevy_ui/src/geometry.rs b/crates/bevy_ui/src/geometry.rs index c4cf096bc6..b217bfa1b4 100644 --- a/crates/bevy_ui/src/geometry.rs +++ b/crates/bevy_ui/src/geometry.rs @@ -536,6 +536,82 @@ impl UiRect { ..Default::default() } } + + /// Returns the [`UiRect`] with its `left` field set to the given value. + /// + /// # Example + /// + /// ``` + /// # use bevy_ui::{UiRect, Val}; + /// # + /// let ui_rect = UiRect::all(Val::Px(20.0)).with_left(Val::Px(10.0)); + /// assert_eq!(ui_rect.left, Val::Px(10.0)); + /// assert_eq!(ui_rect.right, Val::Px(20.0)); + /// assert_eq!(ui_rect.top, Val::Px(20.0)); + /// assert_eq!(ui_rect.bottom, Val::Px(20.0)); + /// ``` + #[inline] + pub fn with_left(mut self, left: Val) -> Self { + self.left = left; + self + } + + /// Returns the [`UiRect`] with its `right` field set to the given value. + /// + /// # Example + /// + /// ``` + /// # use bevy_ui::{UiRect, Val}; + /// # + /// let ui_rect = UiRect::all(Val::Px(20.0)).with_right(Val::Px(10.0)); + /// assert_eq!(ui_rect.left, Val::Px(20.0)); + /// assert_eq!(ui_rect.right, Val::Px(10.0)); + /// assert_eq!(ui_rect.top, Val::Px(20.0)); + /// assert_eq!(ui_rect.bottom, Val::Px(20.0)); + /// ``` + #[inline] + pub fn with_right(mut self, right: Val) -> Self { + self.right = right; + self + } + + /// Returns the [`UiRect`] with its `top` field set to the given value. + /// + /// # Example + /// + /// ``` + /// # use bevy_ui::{UiRect, Val}; + /// # + /// let ui_rect = UiRect::all(Val::Px(20.0)).with_top(Val::Px(10.0)); + /// assert_eq!(ui_rect.left, Val::Px(20.0)); + /// assert_eq!(ui_rect.right, Val::Px(20.0)); + /// assert_eq!(ui_rect.top, Val::Px(10.0)); + /// assert_eq!(ui_rect.bottom, Val::Px(20.0)); + /// ``` + #[inline] + pub fn with_top(mut self, top: Val) -> Self { + self.top = top; + self + } + + /// Returns the [`UiRect`] with its `bottom` field set to the given value. + /// + /// # Example + /// + /// ``` + /// # use bevy_ui::{UiRect, Val}; + /// # + /// let ui_rect = UiRect::all(Val::Px(20.0)).with_bottom(Val::Px(10.0)); + /// assert_eq!(ui_rect.left, Val::Px(20.0)); + /// assert_eq!(ui_rect.right, Val::Px(20.0)); + /// assert_eq!(ui_rect.top, Val::Px(20.0)); + /// assert_eq!(ui_rect.bottom, Val::Px(10.0)); + /// ``` + #[inline] + pub fn with_bottom(mut self, bottom: Val) -> Self { + self.bottom = bottom; + self + } } impl Default for UiRect {