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https://github.com/bevyengine/bevy
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Remove thiserror
from bevy_gltf
(#15772)
# Objective - Contributes to #15460 ## Solution - Removed `thiserror` from `bevy_gltf`
This commit is contained in:
parent
c6a2411e90
commit
f88c6820f0
3 changed files with 46 additions and 33 deletions
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@ -54,7 +54,11 @@ gltf = { version = "1.4.0", default-features = false, features = [
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"names",
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"utils",
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] }
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thiserror = "1.0"
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derive_more = { version = "1", default-features = false, features = [
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"error",
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"from",
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"display",
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] }
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base64 = "0.22.0"
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percent-encoding = "2.1"
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serde = { version = "1.0", features = ["derive"] }
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@ -45,6 +45,7 @@ use bevy_utils::{
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tracing::{error, info_span, warn},
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HashMap, HashSet,
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};
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use derive_more::derive::{Display, Error, From};
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use gltf::{
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accessor::Iter,
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image::Source,
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@ -59,7 +60,6 @@ use std::{
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io::Error,
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path::{Path, PathBuf},
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};
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use thiserror::Error;
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#[cfg(feature = "bevy_animation")]
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use {
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bevy_animation::{prelude::*, AnimationTarget, AnimationTargetId},
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@ -67,53 +67,59 @@ use {
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};
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/// An error that occurs when loading a glTF file.
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#[derive(Error, Debug)]
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#[derive(Error, Display, Debug, From)]
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pub enum GltfError {
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/// Unsupported primitive mode.
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#[error("unsupported primitive mode")]
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#[display("unsupported primitive mode")]
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UnsupportedPrimitive {
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/// The primitive mode.
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mode: Mode,
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},
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/// Invalid glTF file.
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#[error("invalid glTF file: {0}")]
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Gltf(#[from] gltf::Error),
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#[display("invalid glTF file: {_0}")]
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Gltf(gltf::Error),
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/// Binary blob is missing.
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#[error("binary blob is missing")]
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#[display("binary blob is missing")]
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MissingBlob,
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/// Decoding the base64 mesh data failed.
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#[error("failed to decode base64 mesh data")]
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Base64Decode(#[from] base64::DecodeError),
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#[display("failed to decode base64 mesh data")]
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Base64Decode(base64::DecodeError),
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/// Unsupported buffer format.
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#[error("unsupported buffer format")]
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#[display("unsupported buffer format")]
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BufferFormatUnsupported,
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/// Invalid image mime type.
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#[error("invalid image mime type: {0}")]
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#[display("invalid image mime type: {_0}")]
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#[error(ignore)]
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#[from(ignore)]
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InvalidImageMimeType(String),
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/// Error when loading a texture. Might be due to a disabled image file format feature.
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#[error("You may need to add the feature for the file format: {0}")]
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ImageError(#[from] TextureError),
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#[display("You may need to add the feature for the file format: {_0}")]
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ImageError(TextureError),
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/// Failed to read bytes from an asset path.
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#[error("failed to read bytes from an asset path: {0}")]
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ReadAssetBytesError(#[from] ReadAssetBytesError),
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#[display("failed to read bytes from an asset path: {_0}")]
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ReadAssetBytesError(ReadAssetBytesError),
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/// Failed to load asset from an asset path.
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#[error("failed to load asset from an asset path: {0}")]
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AssetLoadError(#[from] AssetLoadError),
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#[display("failed to load asset from an asset path: {_0}")]
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AssetLoadError(AssetLoadError),
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/// Missing sampler for an animation.
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#[error("Missing sampler for animation {0}")]
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#[display("Missing sampler for animation {_0}")]
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#[error(ignore)]
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#[from(ignore)]
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MissingAnimationSampler(usize),
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/// Failed to generate tangents.
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#[error("failed to generate tangents: {0}")]
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GenerateTangentsError(#[from] bevy_render::mesh::GenerateTangentsError),
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#[display("failed to generate tangents: {_0}")]
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GenerateTangentsError(bevy_render::mesh::GenerateTangentsError),
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/// Failed to generate morph targets.
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#[error("failed to generate morph targets: {0}")]
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MorphTarget(#[from] bevy_render::mesh::morph::MorphBuildError),
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#[display("failed to generate morph targets: {_0}")]
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MorphTarget(bevy_render::mesh::morph::MorphBuildError),
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/// Circular children in Nodes
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#[error("GLTF model must be a tree, found cycle instead at node indices: {0:?}")]
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#[display("GLTF model must be a tree, found cycle instead at node indices: {_0:?}")]
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#[error(ignore)]
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#[from(ignore)]
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CircularChildren(String),
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/// Failed to load a file.
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#[error("failed to load file: {0}")]
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Io(#[from] Error),
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#[display("failed to load file: {_0}")]
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Io(Error),
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}
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/// Loads glTF files with all of their data as their corresponding bevy representations.
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@ -4,11 +4,11 @@ use bevy_render::{
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render_resource::VertexFormat,
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};
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use bevy_utils::HashMap;
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use derive_more::derive::{Display, Error};
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use gltf::{
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accessor::{DataType, Dimensions},
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mesh::util::{ReadColors, ReadJoints, ReadTexCoords, ReadWeights},
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};
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use thiserror::Error;
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/// Represents whether integer data requires normalization
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#[derive(Copy, Clone)]
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@ -30,11 +30,11 @@ impl Normalization {
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}
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/// An error that occurs when accessing buffer data
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#[derive(Error, Debug)]
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#[derive(Error, Display, Debug)]
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pub(crate) enum AccessFailed {
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#[error("Malformed vertex attribute data")]
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#[display("Malformed vertex attribute data")]
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MalformedData,
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#[error("Unsupported vertex attribute format")]
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#[display("Unsupported vertex attribute format")]
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UnsupportedFormat,
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}
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@ -241,13 +241,16 @@ enum ConversionMode {
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TexCoord,
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}
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#[derive(Error, Debug)]
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#[derive(Error, Display, Debug)]
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#[error(ignore)]
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pub(crate) enum ConvertAttributeError {
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#[error("Vertex attribute {0} has format {1:?} but expected {3:?} for target attribute {2}")]
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#[display(
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"Vertex attribute {_0} has format {_1:?} but expected {_3:?} for target attribute {_2}"
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)]
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WrongFormat(String, VertexFormat, String, VertexFormat),
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#[error("{0} in accessor {1}")]
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#[display("{0} in accessor {_1}")]
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AccessFailed(AccessFailed, usize),
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#[error("Unknown vertex attribute {0}")]
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#[display("Unknown vertex attribute {_0}")]
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UnknownName(String),
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}
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