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Fix array_texture
example (#7543)
# Objective - Shader error cause by a missing import. - `pbr_functions.wgsl` was missing an import for the `ambient_light()` function, as `array_texture` doesn't import it. - Closes #7542. ## Solution - Add`#import bevy_pbr::pbr_ambient` into `array_texture`
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@ -8,6 +8,7 @@
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#import bevy_pbr::shadows
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#import bevy_pbr::fog
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#import bevy_pbr::pbr_functions
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#import bevy_pbr::pbr_ambient
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@group(1) @binding(0)
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var my_array_texture: texture_2d_array<f32>;
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