mirror of
https://github.com/bevyengine/bevy
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keyboard input events
This commit is contained in:
parent
4c3af427e9
commit
f089df3a49
8 changed files with 532 additions and 13 deletions
92
examples/input.rs
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92
examples/input.rs
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@ -0,0 +1,92 @@
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use bevy::{
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input::keyboard::{KeyboardInput, VirtualKeyCode},
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prelude::*,
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};
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fn main() {
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App::build()
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.add_default_plugins()
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.build_system(move_on_input_system)
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.setup(setup)
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.run();
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}
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pub fn move_on_input_system(resources: &mut Resources) -> Box<dyn Schedulable> {
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let mut keyboard_input_event_reader = resources.get_event_reader::<KeyboardInput>();
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let mut moving_left = false;
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let mut moving_right = false;
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SystemBuilder::new("input_handler")
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.read_resource::<Time>()
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.read_resource::<Events<KeyboardInput>>()
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.with_query(<(Write<Translation>, Read<Handle<Mesh>>)>::query())
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.build(
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move |_command_buffer, world, (time, keyboard_input_events), mesh_query| {
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for event in keyboard_input_events.iter(&mut keyboard_input_event_reader) {
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match event {
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KeyboardInput {
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virtual_key_code: Some(VirtualKeyCode::Left),
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state,
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..
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} => {
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moving_left = state.is_pressed();
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}
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KeyboardInput {
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virtual_key_code: Some(VirtualKeyCode::Right),
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state,
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..
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} => {
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moving_right = state.is_pressed();
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}
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_ => {}
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}
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}
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for (mut translation, _mesh) in mesh_query.iter_mut(world) {
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if moving_left {
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translation.0 += math::vec3(1.0, 0.0, 0.0) * time.delta_seconds;
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}
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if moving_right {
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translation.0 += math::vec3(-1.0, 0.0, 0.0) * time.delta_seconds;
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}
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}
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},
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)
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}
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fn setup(world: &mut World, resources: &mut Resources) {
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let mut mesh_storage = resources.get_mut::<AssetStorage<Mesh>>().unwrap();
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let mut material_storage = resources
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.get_mut::<AssetStorage<StandardMaterial>>()
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.unwrap();
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let cube_handle = mesh_storage.add(Mesh::load(MeshType::Cube));
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let cube_material_handle = material_storage.add(StandardMaterial {
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albedo: Color::rgb(0.5, 0.4, 0.3),
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..Default::default()
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});
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world
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.build()
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// cube
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.add_entity(MeshEntity {
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mesh: cube_handle,
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material: cube_material_handle,
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translation: Translation::new(0.0, 0.0, 1.0),
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..Default::default()
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})
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// light
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.add_entity(LightEntity {
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translation: Translation::new(4.0, -4.0, 5.0),
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..Default::default()
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})
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// camera
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.add_entity(CameraEntity {
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local_to_world: LocalToWorld(Mat4::look_at_rh(
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Vec3::new(3.0, 8.0, 5.0),
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Vec3::new(0.0, 0.0, 0.0),
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Vec3::new(0.0, 0.0, 1.0),
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)),
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..Default::default()
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})
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.build();
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}
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@ -7,7 +7,7 @@ use crate::{
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legion::prelude::{Resources, Runnable, Schedulable, Schedule, Universe, World},
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render::RenderPlugin,
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ui::UiPlugin,
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window::WindowPlugin,
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window::WindowPlugin, input::InputPlugin,
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};
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use std::collections::HashMap;
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@ -201,6 +201,7 @@ impl AppBuilder {
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pub fn add_default_plugins(mut self) -> Self {
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self = self
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.add_plugin(CorePlugin::default())
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.add_plugin(InputPlugin::default())
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.add_plugin(WindowPlugin::default())
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.add_plugin(RenderPlugin::default())
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.add_plugin(UiPlugin::default());
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@ -4,6 +4,7 @@ use std::any::Any;
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pub trait AppPlugin: Any + Send + Sync {
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fn build(&self, app: AppBuilder) -> AppBuilder;
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// TODO: consider removing "name" in favor of calling type_name::<Plugin>() from the host app
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fn name(&self) -> &str;
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}
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218
src/input/keyboard.rs
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218
src/input/keyboard.rs
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#[derive(Debug, Clone)]
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pub struct KeyboardInput {
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pub scan_code: u32,
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pub virtual_key_code: Option<VirtualKeyCode>,
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pub state: KeyState,
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}
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#[derive(Debug, Clone)]
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pub enum KeyState {
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Pressed,
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Released,
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}
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impl KeyState {
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pub fn is_pressed(&self) -> bool {
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match self {
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KeyState::Pressed => true,
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_ => false,
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}
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}
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}
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#[derive(Debug, Hash, Ord, PartialOrd, PartialEq, Eq, Clone, Copy)]
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#[repr(u32)]
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pub enum VirtualKeyCode {
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/// The '1' key over the letters.
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Key1,
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/// The '2' key over the letters.
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Key2,
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/// The '3' key over the letters.
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Key3,
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/// The '4' key over the letters.
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Key4,
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/// The '5' key over the letters.
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Key5,
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/// The '6' key over the letters.
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Key6,
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/// The '7' key over the letters.
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Key7,
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/// The '8' key over the letters.
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Key8,
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/// The '9' key over the letters.
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Key9,
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/// The '0' key over the 'O' and 'P' keys.
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Key0,
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A,
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B,
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C,
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D,
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E,
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F,
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G,
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H,
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I,
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J,
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K,
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L,
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M,
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N,
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O,
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P,
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Q,
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R,
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S,
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T,
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U,
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V,
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W,
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X,
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Y,
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Z,
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/// The Escape key, next to F1.
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Escape,
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F1,
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F2,
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F3,
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F4,
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F5,
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F6,
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F7,
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F8,
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F9,
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F10,
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F11,
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F12,
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F13,
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F14,
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F15,
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F16,
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F17,
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F18,
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F19,
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F20,
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F21,
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F22,
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F23,
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F24,
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/// Print Screen/SysRq.
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Snapshot,
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/// Scroll Lock.
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Scroll,
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/// Pause/Break key, next to Scroll lock.
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Pause,
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/// `Insert`, next to Backspace.
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Insert,
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Home,
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Delete,
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End,
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PageDown,
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PageUp,
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Left,
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Up,
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Right,
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Down,
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/// The Backspace key, right over Enter.
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// TODO: rename
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Back,
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/// The Enter key.
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Return,
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/// The space bar.
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Space,
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/// The "Compose" key on Linux.
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Compose,
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Caret,
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Numlock,
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Numpad0,
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Numpad1,
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Numpad2,
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Numpad3,
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Numpad4,
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Numpad5,
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Numpad6,
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Numpad7,
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Numpad8,
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Numpad9,
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AbntC1,
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AbntC2,
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Add,
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Apostrophe,
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Apps,
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At,
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Ax,
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Backslash,
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Calculator,
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Capital,
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Colon,
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Comma,
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Convert,
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Decimal,
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Divide,
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Equals,
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Grave,
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Kana,
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Kanji,
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LAlt,
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LBracket,
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LControl,
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LShift,
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LWin,
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Mail,
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MediaSelect,
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MediaStop,
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Minus,
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Multiply,
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Mute,
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MyComputer,
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NavigateForward, // also called "Prior"
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NavigateBackward, // also called "Next"
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NextTrack,
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NoConvert,
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NumpadComma,
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NumpadEnter,
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NumpadEquals,
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OEM102,
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Period,
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PlayPause,
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Power,
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PrevTrack,
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RAlt,
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RBracket,
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RControl,
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RShift,
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RWin,
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Semicolon,
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Slash,
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Sleep,
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Stop,
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Subtract,
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Sysrq,
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Tab,
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Underline,
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Unlabeled,
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VolumeDown,
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VolumeUp,
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Wake,
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WebBack,
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WebFavorites,
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WebForward,
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WebHome,
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WebRefresh,
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WebSearch,
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WebStop,
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Yen,
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Copy,
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Paste,
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Cut,
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}
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17
src/input/mod.rs
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17
src/input/mod.rs
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pub mod keyboard;
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use crate::{app::AppBuilder, prelude::AppPlugin};
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use keyboard::KeyboardInput;
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#[derive(Default)]
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pub struct InputPlugin;
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impl AppPlugin for InputPlugin {
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fn build(&self, app: AppBuilder) -> AppBuilder {
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app.add_event::<KeyboardInput>()
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}
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fn name(&self) -> &str {
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"Input"
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}
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}
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@ -4,6 +4,7 @@ pub mod asset;
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pub mod core;
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pub mod diagnostic;
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pub mod ecs;
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pub mod input;
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pub mod prelude;
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pub mod render;
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pub mod serialization;
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188
src/window/winit/converters.rs
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188
src/window/winit/converters.rs
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use crate::input::keyboard::{KeyState, KeyboardInput, VirtualKeyCode};
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impl From<&winit::event::KeyboardInput> for KeyboardInput {
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fn from(keyboard_input: &winit::event::KeyboardInput) -> Self {
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KeyboardInput {
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scan_code: keyboard_input.scancode,
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state: keyboard_input.state.into(),
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virtual_key_code: keyboard_input.virtual_keycode.map(|v| v.into()),
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}
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}
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}
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impl From<winit::event::ElementState> for KeyState {
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fn from(element_state: winit::event::ElementState) -> Self {
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match element_state {
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winit::event::ElementState::Pressed => KeyState::Pressed,
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winit::event::ElementState::Released => KeyState::Released,
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}
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}
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}
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impl From<winit::event::VirtualKeyCode> for VirtualKeyCode {
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fn from(virtual_key_code: winit::event::VirtualKeyCode) -> Self {
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match virtual_key_code {
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winit::event::VirtualKeyCode::Key1 => VirtualKeyCode::Key1,
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winit::event::VirtualKeyCode::Key2 => VirtualKeyCode::Key2,
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winit::event::VirtualKeyCode::Key3 => VirtualKeyCode::Key3,
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winit::event::VirtualKeyCode::Key4 => VirtualKeyCode::Key4,
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winit::event::VirtualKeyCode::Key5 => VirtualKeyCode::Key5,
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winit::event::VirtualKeyCode::Key6 => VirtualKeyCode::Key6,
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winit::event::VirtualKeyCode::Key7 => VirtualKeyCode::Key7,
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winit::event::VirtualKeyCode::Key8 => VirtualKeyCode::Key8,
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winit::event::VirtualKeyCode::Key9 => VirtualKeyCode::Key9,
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winit::event::VirtualKeyCode::Key0 => VirtualKeyCode::Key0,
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winit::event::VirtualKeyCode::A => VirtualKeyCode::A,
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winit::event::VirtualKeyCode::B => VirtualKeyCode::B,
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winit::event::VirtualKeyCode::C => VirtualKeyCode::C,
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winit::event::VirtualKeyCode::D => VirtualKeyCode::D,
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winit::event::VirtualKeyCode::E => VirtualKeyCode::E,
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winit::event::VirtualKeyCode::F => VirtualKeyCode::F,
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winit::event::VirtualKeyCode::G => VirtualKeyCode::G,
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winit::event::VirtualKeyCode::H => VirtualKeyCode::H,
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winit::event::VirtualKeyCode::I => VirtualKeyCode::I,
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winit::event::VirtualKeyCode::J => VirtualKeyCode::J,
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winit::event::VirtualKeyCode::K => VirtualKeyCode::K,
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winit::event::VirtualKeyCode::L => VirtualKeyCode::L,
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winit::event::VirtualKeyCode::M => VirtualKeyCode::M,
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winit::event::VirtualKeyCode::N => VirtualKeyCode::N,
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winit::event::VirtualKeyCode::O => VirtualKeyCode::O,
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winit::event::VirtualKeyCode::P => VirtualKeyCode::P,
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winit::event::VirtualKeyCode::Q => VirtualKeyCode::Q,
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winit::event::VirtualKeyCode::R => VirtualKeyCode::R,
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winit::event::VirtualKeyCode::S => VirtualKeyCode::S,
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winit::event::VirtualKeyCode::T => VirtualKeyCode::T,
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winit::event::VirtualKeyCode::U => VirtualKeyCode::U,
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winit::event::VirtualKeyCode::V => VirtualKeyCode::V,
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winit::event::VirtualKeyCode::W => VirtualKeyCode::W,
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winit::event::VirtualKeyCode::X => VirtualKeyCode::X,
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winit::event::VirtualKeyCode::Y => VirtualKeyCode::Y,
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winit::event::VirtualKeyCode::Z => VirtualKeyCode::Z,
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winit::event::VirtualKeyCode::Escape => VirtualKeyCode::Escape,
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winit::event::VirtualKeyCode::F1 => VirtualKeyCode::F1,
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winit::event::VirtualKeyCode::F2 => VirtualKeyCode::F2,
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winit::event::VirtualKeyCode::F3 => VirtualKeyCode::F3,
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winit::event::VirtualKeyCode::F4 => VirtualKeyCode::F4,
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winit::event::VirtualKeyCode::F5 => VirtualKeyCode::F5,
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winit::event::VirtualKeyCode::F6 => VirtualKeyCode::F6,
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winit::event::VirtualKeyCode::F7 => VirtualKeyCode::F7,
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winit::event::VirtualKeyCode::F8 => VirtualKeyCode::F8,
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winit::event::VirtualKeyCode::F9 => VirtualKeyCode::F9,
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winit::event::VirtualKeyCode::F10 => VirtualKeyCode::F10,
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winit::event::VirtualKeyCode::F11 => VirtualKeyCode::F11,
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winit::event::VirtualKeyCode::F12 => VirtualKeyCode::F12,
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winit::event::VirtualKeyCode::F13 => VirtualKeyCode::F13,
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winit::event::VirtualKeyCode::F14 => VirtualKeyCode::F14,
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winit::event::VirtualKeyCode::F15 => VirtualKeyCode::F15,
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winit::event::VirtualKeyCode::F16 => VirtualKeyCode::F16,
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winit::event::VirtualKeyCode::F17 => VirtualKeyCode::F17,
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winit::event::VirtualKeyCode::F18 => VirtualKeyCode::F18,
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winit::event::VirtualKeyCode::F19 => VirtualKeyCode::F19,
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winit::event::VirtualKeyCode::F20 => VirtualKeyCode::F20,
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winit::event::VirtualKeyCode::F21 => VirtualKeyCode::F21,
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winit::event::VirtualKeyCode::F22 => VirtualKeyCode::F22,
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winit::event::VirtualKeyCode::F23 => VirtualKeyCode::F23,
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winit::event::VirtualKeyCode::F24 => VirtualKeyCode::F24,
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winit::event::VirtualKeyCode::Snapshot => VirtualKeyCode::Snapshot,
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winit::event::VirtualKeyCode::Scroll => VirtualKeyCode::Scroll,
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winit::event::VirtualKeyCode::Pause => VirtualKeyCode::Pause,
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winit::event::VirtualKeyCode::Insert => VirtualKeyCode::Insert,
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winit::event::VirtualKeyCode::Home => VirtualKeyCode::Home,
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winit::event::VirtualKeyCode::Delete => VirtualKeyCode::Delete,
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winit::event::VirtualKeyCode::End => VirtualKeyCode::End,
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winit::event::VirtualKeyCode::PageDown => VirtualKeyCode::PageDown,
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winit::event::VirtualKeyCode::PageUp => VirtualKeyCode::PageUp,
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winit::event::VirtualKeyCode::Left => VirtualKeyCode::Left,
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winit::event::VirtualKeyCode::Up => VirtualKeyCode::Up,
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winit::event::VirtualKeyCode::Right => VirtualKeyCode::Right,
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winit::event::VirtualKeyCode::Down => VirtualKeyCode::Down,
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winit::event::VirtualKeyCode::Back => VirtualKeyCode::Back,
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winit::event::VirtualKeyCode::Return => VirtualKeyCode::Return,
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winit::event::VirtualKeyCode::Space => VirtualKeyCode::Space,
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winit::event::VirtualKeyCode::Compose => VirtualKeyCode::Compose,
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winit::event::VirtualKeyCode::Caret => VirtualKeyCode::Caret,
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winit::event::VirtualKeyCode::Numlock => VirtualKeyCode::Numlock,
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winit::event::VirtualKeyCode::Numpad0 => VirtualKeyCode::Numpad0,
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winit::event::VirtualKeyCode::Numpad1 => VirtualKeyCode::Numpad1,
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winit::event::VirtualKeyCode::Numpad2 => VirtualKeyCode::Numpad2,
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winit::event::VirtualKeyCode::Numpad3 => VirtualKeyCode::Numpad3,
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winit::event::VirtualKeyCode::Numpad4 => VirtualKeyCode::Numpad4,
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winit::event::VirtualKeyCode::Numpad5 => VirtualKeyCode::Numpad5,
|
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winit::event::VirtualKeyCode::Numpad6 => VirtualKeyCode::Numpad6,
|
||||
winit::event::VirtualKeyCode::Numpad7 => VirtualKeyCode::Numpad7,
|
||||
winit::event::VirtualKeyCode::Numpad8 => VirtualKeyCode::Numpad8,
|
||||
winit::event::VirtualKeyCode::Numpad9 => VirtualKeyCode::Numpad9,
|
||||
winit::event::VirtualKeyCode::AbntC1 => VirtualKeyCode::AbntC1,
|
||||
winit::event::VirtualKeyCode::AbntC2 => VirtualKeyCode::AbntC2,
|
||||
winit::event::VirtualKeyCode::Add => VirtualKeyCode::Add,
|
||||
winit::event::VirtualKeyCode::Apostrophe => VirtualKeyCode::Apostrophe,
|
||||
winit::event::VirtualKeyCode::Apps => VirtualKeyCode::Apps,
|
||||
winit::event::VirtualKeyCode::At => VirtualKeyCode::At,
|
||||
winit::event::VirtualKeyCode::Ax => VirtualKeyCode::Ax,
|
||||
winit::event::VirtualKeyCode::Backslash => VirtualKeyCode::Backslash,
|
||||
winit::event::VirtualKeyCode::Calculator => VirtualKeyCode::Calculator,
|
||||
winit::event::VirtualKeyCode::Capital => VirtualKeyCode::Capital,
|
||||
winit::event::VirtualKeyCode::Colon => VirtualKeyCode::Colon,
|
||||
winit::event::VirtualKeyCode::Comma => VirtualKeyCode::Comma,
|
||||
winit::event::VirtualKeyCode::Convert => VirtualKeyCode::Convert,
|
||||
winit::event::VirtualKeyCode::Decimal => VirtualKeyCode::Decimal,
|
||||
winit::event::VirtualKeyCode::Divide => VirtualKeyCode::Divide,
|
||||
winit::event::VirtualKeyCode::Equals => VirtualKeyCode::Equals,
|
||||
winit::event::VirtualKeyCode::Grave => VirtualKeyCode::Grave,
|
||||
winit::event::VirtualKeyCode::Kana => VirtualKeyCode::Kana,
|
||||
winit::event::VirtualKeyCode::Kanji => VirtualKeyCode::Kanji,
|
||||
winit::event::VirtualKeyCode::LAlt => VirtualKeyCode::LAlt,
|
||||
winit::event::VirtualKeyCode::LBracket => VirtualKeyCode::LBracket,
|
||||
winit::event::VirtualKeyCode::LControl => VirtualKeyCode::LControl,
|
||||
winit::event::VirtualKeyCode::LShift => VirtualKeyCode::LShift,
|
||||
winit::event::VirtualKeyCode::LWin => VirtualKeyCode::LWin,
|
||||
winit::event::VirtualKeyCode::Mail => VirtualKeyCode::Mail,
|
||||
winit::event::VirtualKeyCode::MediaSelect => VirtualKeyCode::MediaSelect,
|
||||
winit::event::VirtualKeyCode::MediaStop => VirtualKeyCode::MediaStop,
|
||||
winit::event::VirtualKeyCode::Minus => VirtualKeyCode::Minus,
|
||||
winit::event::VirtualKeyCode::Multiply => VirtualKeyCode::Multiply,
|
||||
winit::event::VirtualKeyCode::Mute => VirtualKeyCode::Mute,
|
||||
winit::event::VirtualKeyCode::MyComputer => VirtualKeyCode::MyComputer,
|
||||
winit::event::VirtualKeyCode::NavigateForward => VirtualKeyCode::NavigateForward,
|
||||
winit::event::VirtualKeyCode::NavigateBackward => VirtualKeyCode::NavigateBackward,
|
||||
winit::event::VirtualKeyCode::NextTrack => VirtualKeyCode::NextTrack,
|
||||
winit::event::VirtualKeyCode::NoConvert => VirtualKeyCode::NoConvert,
|
||||
winit::event::VirtualKeyCode::NumpadComma => VirtualKeyCode::NumpadComma,
|
||||
winit::event::VirtualKeyCode::NumpadEnter => VirtualKeyCode::NumpadEnter,
|
||||
winit::event::VirtualKeyCode::NumpadEquals => VirtualKeyCode::NumpadEquals,
|
||||
winit::event::VirtualKeyCode::OEM102 => VirtualKeyCode::OEM102,
|
||||
winit::event::VirtualKeyCode::Period => VirtualKeyCode::Period,
|
||||
winit::event::VirtualKeyCode::PlayPause => VirtualKeyCode::PlayPause,
|
||||
winit::event::VirtualKeyCode::Power => VirtualKeyCode::Power,
|
||||
winit::event::VirtualKeyCode::PrevTrack => VirtualKeyCode::PrevTrack,
|
||||
winit::event::VirtualKeyCode::RAlt => VirtualKeyCode::RAlt,
|
||||
winit::event::VirtualKeyCode::RBracket => VirtualKeyCode::RBracket,
|
||||
winit::event::VirtualKeyCode::RControl => VirtualKeyCode::RControl,
|
||||
winit::event::VirtualKeyCode::RShift => VirtualKeyCode::RShift,
|
||||
winit::event::VirtualKeyCode::RWin => VirtualKeyCode::RWin,
|
||||
winit::event::VirtualKeyCode::Semicolon => VirtualKeyCode::Semicolon,
|
||||
winit::event::VirtualKeyCode::Slash => VirtualKeyCode::Slash,
|
||||
winit::event::VirtualKeyCode::Sleep => VirtualKeyCode::Sleep,
|
||||
winit::event::VirtualKeyCode::Stop => VirtualKeyCode::Stop,
|
||||
winit::event::VirtualKeyCode::Subtract => VirtualKeyCode::Subtract,
|
||||
winit::event::VirtualKeyCode::Sysrq => VirtualKeyCode::Sysrq,
|
||||
winit::event::VirtualKeyCode::Tab => VirtualKeyCode::Tab,
|
||||
winit::event::VirtualKeyCode::Underline => VirtualKeyCode::Underline,
|
||||
winit::event::VirtualKeyCode::Unlabeled => VirtualKeyCode::Unlabeled,
|
||||
winit::event::VirtualKeyCode::VolumeDown => VirtualKeyCode::VolumeDown,
|
||||
winit::event::VirtualKeyCode::VolumeUp => VirtualKeyCode::VolumeUp,
|
||||
winit::event::VirtualKeyCode::Wake => VirtualKeyCode::Wake,
|
||||
winit::event::VirtualKeyCode::WebBack => VirtualKeyCode::WebBack,
|
||||
winit::event::VirtualKeyCode::WebFavorites => VirtualKeyCode::WebFavorites,
|
||||
winit::event::VirtualKeyCode::WebForward => VirtualKeyCode::WebForward,
|
||||
winit::event::VirtualKeyCode::WebHome => VirtualKeyCode::WebHome,
|
||||
winit::event::VirtualKeyCode::WebRefresh => VirtualKeyCode::WebRefresh,
|
||||
winit::event::VirtualKeyCode::WebSearch => VirtualKeyCode::WebSearch,
|
||||
winit::event::VirtualKeyCode::WebStop => VirtualKeyCode::WebStop,
|
||||
winit::event::VirtualKeyCode::Yen => VirtualKeyCode::Yen,
|
||||
winit::event::VirtualKeyCode::Copy => VirtualKeyCode::Copy,
|
||||
winit::event::VirtualKeyCode::Paste => VirtualKeyCode::Paste,
|
||||
winit::event::VirtualKeyCode::Cut => VirtualKeyCode::Cut,
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,7 +1,8 @@
|
|||
mod converters;
|
||||
mod winit_windows;
|
||||
pub use winit_windows::*;
|
||||
|
||||
use crate::prelude::*;
|
||||
use crate::{input::keyboard::KeyboardInput, prelude::*};
|
||||
|
||||
use super::{CreateWindow, Window, WindowCreated, WindowResized, Windows};
|
||||
use winit::{
|
||||
|
@ -15,7 +16,11 @@ pub struct WinitPlugin;
|
|||
|
||||
impl AppPlugin for WinitPlugin {
|
||||
fn build(&self, app: AppBuilder) -> AppBuilder {
|
||||
app.add_resource(WinitWindows::default())
|
||||
app
|
||||
// TODO: It would be great to provide a raw winit WindowEvent here, but the lifetime on it is
|
||||
// stopping us. there are plans to remove the lifetime: https://github.com/rust-windowing/winit/pull/1456
|
||||
// .add_event::<winit::event::WindowEvent>()
|
||||
.add_resource(WinitWindows::default())
|
||||
.set_runner(winit_runner)
|
||||
}
|
||||
|
||||
|
@ -68,18 +73,14 @@ pub fn winit_runner(mut app: App) {
|
|||
});
|
||||
}
|
||||
event::Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
event::KeyboardInput {
|
||||
virtual_keycode: Some(event::VirtualKeyCode::Escape),
|
||||
state: event::ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
}
|
||||
| WindowEvent::CloseRequested => {
|
||||
WindowEvent::CloseRequested => {
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
WindowEvent::KeyboardInput { ref input, .. } => {
|
||||
let mut keyboard_input_events =
|
||||
app.resources.get_mut::<Events<KeyboardInput>>().unwrap();
|
||||
keyboard_input_events.send(input.into());
|
||||
}
|
||||
_ => {}
|
||||
},
|
||||
event::Event::MainEventsCleared => {
|
||||
|
|
Loading…
Reference in a new issue