mirror of
https://github.com/bevyengine/bevy
synced 2024-11-25 14:10:19 +00:00
cargo fmt
This commit is contained in:
parent
5cbf606ef7
commit
ef8c85f0c7
34 changed files with 123 additions and 88 deletions
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@ -1,7 +1,10 @@
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use bevy::prelude::*;
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fn main() {
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App::build().add_default_plugins().add_setup_system(setup_system()).run();
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App::build()
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.add_default_plugins()
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.add_setup_system(setup_system())
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.run();
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}
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pub fn setup_system() -> Box<dyn Schedulable> {
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@ -40,7 +40,7 @@ fn setup(world: &mut World, resources: &mut Resources) {
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mesh: quad_handle,
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material: material_handle,
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translation: Translation::new(0.0, 0.0, 0.0),
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rotation: Rotation::from_euler_angles(0.0, std::f32::consts::PI / 3.0 , 0.0),
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rotation: Rotation::from_euler_angles(0.0, std::f32::consts::PI / 3.0, 0.0),
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..Default::default()
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})
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// textured quad modulated
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@ -5,9 +5,9 @@ use crate::{
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},
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core::{CorePlugin, Events},
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legion::prelude::{Resources, Runnable, Schedulable, Schedule, Universe, World},
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window::WindowPlugin,
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render::RenderPlugin,
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ui::UiPlugin,
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window::WindowPlugin,
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};
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use std::collections::HashMap;
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@ -1,8 +1,8 @@
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mod app;
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mod app_builder;
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pub mod system_stage;
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pub mod plugin;
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pub mod schedule_runner;
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pub mod system_stage;
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pub use app::App;
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pub use app_builder::AppBuilder;
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@ -6,17 +6,13 @@ use std::{thread, time::Duration};
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#[derive(Copy, Clone, Debug)]
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pub enum RunMode {
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Loop {
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wait: Option<Duration>,
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},
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Loop { wait: Option<Duration> },
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Once,
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}
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impl Default for RunMode {
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fn default() -> Self {
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RunMode::Loop {
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wait: None,
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}
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RunMode::Loop { wait: None }
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}
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}
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@ -32,7 +28,7 @@ impl AppPlugin for ScheduleRunner {
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RunMode::Once => {
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app.schedule.execute(&mut app.world, &mut app.resources);
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}
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RunMode::Loop { wait }=> loop {
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RunMode::Loop { wait } => loop {
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app.schedule.execute(&mut app.world, &mut app.resources);
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if let Some(wait) = wait {
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thread::sleep(wait);
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@ -23,7 +23,10 @@ impl<T> Handle<T> {
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}
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}
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pub fn from_untyped(untyped_handle: HandleUntyped) -> Option<Handle<T>> where T: 'static {
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pub fn from_untyped(untyped_handle: HandleUntyped) -> Option<Handle<T>>
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where
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T: 'static,
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{
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if TypeId::of::<T>() == untyped_handle.type_id {
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Some(Handle::new(untyped_handle.id))
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} else {
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@ -96,7 +99,8 @@ where
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T: 'static,
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{
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fn from(handle: HandleUntyped) -> Self {
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Handle::from_untyped(handle).expect("attempted to convert untyped handle to incorrect typed handle")
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Handle::from_untyped(handle)
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.expect("attempted to convert untyped handle to incorrect typed handle")
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}
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}
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@ -1,6 +1,6 @@
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use super::Time;
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use crate::app::{plugin::AppPlugin, AppBuilder};
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use bevy_transform::transform_system_bundle;
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use super::Time;
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#[derive(Default)]
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pub struct CorePlugin;
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@ -11,8 +11,7 @@ impl AppPlugin for CorePlugin {
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app = app.add_system(transform_system);
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}
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app
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.add_resource(Time::new())
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app.add_resource(Time::new())
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}
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fn name(&self) -> &'static str {
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@ -1,9 +1,9 @@
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pub mod bytes;
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mod time;
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mod core_plugin;
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pub mod event;
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mod time;
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pub use bytes::*;
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pub use time::*;
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pub use core_plugin::*;
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pub use event::*;
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pub use time::*;
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@ -2,7 +2,7 @@ use super::{
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diagnostics::{frame_time_diagnostic_system, print_diagnostics_system},
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Diagnostics,
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};
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use crate::{app::AppBuilder, app::plugin::AppPlugin};
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use crate::app::{plugin::AppPlugin, AppBuilder};
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use std::time::Duration;
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pub struct DiagnosticsPlugin {
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@ -1,5 +1,5 @@
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pub mod diagnostics;
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mod diagnostic_plugin;
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pub mod diagnostics;
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pub use diagnostic_plugin::*;
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use std::{
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@ -36,10 +36,8 @@ impl Diagnostic {
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}
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self.sum += value;
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self.history.push_front(DiagnosticMeasurement {
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time,
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value,
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});
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self.history
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.push_front(DiagnosticMeasurement { time, value });
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}
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pub fn new(id: DiagnosticId, name: &str, max_history_length: usize) -> Diagnostic {
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@ -74,22 +72,21 @@ impl Diagnostic {
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pub fn duration(&self) -> Option<Duration> {
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if self.history.len() < 2 {
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return None
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return None;
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}
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if let Some(oldest) = self.history.back() {
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if let Some(newest) = self.history.front() {
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return newest.time.duration_since(oldest.time).ok()
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return newest.time.duration_since(oldest.time).ok();
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}
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}
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return None
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return None;
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}
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pub fn get_max_history_length(&self) -> usize {
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self.max_history_length
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}
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}
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#[derive(Default)]
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}
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pub fn get_measurement(&self, id: DiagnosticId) -> Option<&DiagnosticMeasurement> {
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self.diagnostics.get(&id).and_then(|diagnostic| diagnostic.history.front())
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self.diagnostics
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.get(&id)
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.and_then(|diagnostic| diagnostic.history.front())
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}
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pub fn add_measurement(&mut self, id: DiagnosticId, value: f64) {
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@ -120,7 +119,7 @@ impl Diagnostics {
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}
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}
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pub fn iter(&self) -> impl Iterator<Item=&Diagnostic> {
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pub fn iter(&self) -> impl Iterator<Item = &Diagnostic> {
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self.diagnostics.values()
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}
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}
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@ -1,8 +1,7 @@
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pub use crate::{
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app::{plugin::AppPlugin, App, AppBuilder},
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asset::{Asset, AssetStorage, Handle},
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window::{Window, Windows, WindowDescriptor, WindowPlugin},
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core::{Events, EventReader, GetEventReader, Time},
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core::{EventReader, Events, GetEventReader, Time},
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diagnostic::DiagnosticsPlugin,
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ecs,
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ecs::{
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@ -21,6 +20,7 @@ pub use crate::{
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ActiveCamera, ActiveCamera2d, Camera, CameraType, Color, ColorSource, Light, Renderable,
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},
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ui::{Anchors, Margins, Node},
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window::{Window, WindowDescriptor, WindowPlugin, Windows},
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};
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pub use bevy_derive::*;
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pub use bevy_transform::prelude::*;
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@ -76,24 +76,33 @@ impl DrawTarget for AssignedBatchesDrawTarget {
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let mut global_render_resource_assignments =
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resources.get_mut::<RenderResourceAssignments>().unwrap();
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log::debug!("setting up batch bind groups for pipeline: {:?}", pipeline_handle);
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log::debug!(
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"setting up batch bind groups for pipeline: {:?}",
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pipeline_handle
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);
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log::trace!("setting up global bind groups");
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renderer.setup_bind_groups(&mut global_render_resource_assignments, pipeline_descriptor);
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for batch in asset_batches.get_batches_mut() {
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log::debug!("setting up batch bind groups: {:?}", batch.render_resource_assignments.id);
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log::trace!("{:#?}", batch);
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renderer.setup_bind_groups(
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&mut batch.render_resource_assignments,
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pipeline_descriptor,
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log::debug!(
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"setting up batch bind groups: {:?}",
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batch.render_resource_assignments.id
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);
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log::trace!("{:#?}", batch);
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renderer.setup_bind_groups(&mut batch.render_resource_assignments, pipeline_descriptor);
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for batched_entity in batch.entities.iter() {
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let mut renderable = world.get_component_mut::<Renderable>(*batched_entity).unwrap();
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let mut renderable = world
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.get_component_mut::<Renderable>(*batched_entity)
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.unwrap();
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if !renderable.is_visible || renderable.is_instanced {
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continue;
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}
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log::trace!("setting up entity bind group {:?} for batch {:?}", batched_entity, batch.render_resource_assignments.id);
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log::trace!(
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"setting up entity bind group {:?} for batch {:?}",
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batched_entity,
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batch.render_resource_assignments.id
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);
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renderer.setup_bind_groups(
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&mut renderable.render_resource_assignments,
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pipeline_descriptor,
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@ -2,12 +2,8 @@ use crate::{asset::Asset, math::*, render::Vertex};
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pub enum MeshType {
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Cube,
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Plane {
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size: f32,
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},
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Quad {
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size: Vec2,
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},
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Plane { size: f32 },
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Quad { size: Vec2 },
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}
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pub struct Mesh {
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let (vertices, indices) = match descriptor {
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MeshType::Cube => create_cube(),
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MeshType::Plane { size } => create_plane(size),
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MeshType::Quad {
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size
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} => create_quad(size),
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MeshType::Quad { size } => create_quad(size),
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};
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Mesh { vertices, indices }
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@ -1,8 +1,8 @@
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mod camera;
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pub mod mesh;
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pub mod render_graph;
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pub mod shader;
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mod render_plugin;
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pub mod shader;
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mod color;
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mod light;
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@ -11,8 +11,8 @@ mod vertex;
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pub use camera::*;
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pub use color::*;
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pub use light::*;
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pub use renderable::*;
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pub use render_plugin::*;
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pub use renderable::*;
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pub use vertex::Vertex;
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|
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@ -1,5 +1,5 @@
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use super::UniformProperty;
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use crate::render::texture::{TextureComponentType, TextureViewDimension, TextureFormat};
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use crate::render::texture::{TextureComponentType, TextureFormat, TextureViewDimension};
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#[derive(Hash, Clone, Debug, Eq, PartialEq, Ord, PartialOrd)]
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pub struct BindingDescriptor {
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|
|
|
@ -236,7 +236,11 @@ impl ShaderPipelineAssignments {
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}
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// TODO: make this a system
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pub fn update_shader_assignments(world: &mut World, resources: &mut Resources, renderer: &dyn Renderer) {
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pub fn update_shader_assignments(
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world: &mut World,
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resources: &mut Resources,
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renderer: &dyn Renderer,
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) {
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// PERF: this seems like a lot of work for things that don't change that often.
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// lots of string + hashset allocations. sees uniform_resource_provider for more context
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{
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|
|
|
@ -251,10 +251,9 @@ mod tests {
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];
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expected_batches.sort_by(|a, b| a.0.cmp(&b.0));
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// copy ignored fields
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batches
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.iter()
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.zip(expected_batches.iter_mut())
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.for_each(|((_, ref actual), (_, ref mut expected))| copy_ignored_fields(actual, expected));
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batches.iter().zip(expected_batches.iter_mut()).for_each(
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|((_, ref actual), (_, ref mut expected))| copy_ignored_fields(actual, expected),
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);
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assert_eq!(
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batches,
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expected_batches
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|
|
|
@ -27,7 +27,10 @@ impl Batch {
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}
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}
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pub fn get_handle<T>(&self) -> Option<Handle<T>> where T: 'static {
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pub fn get_handle<T>(&self) -> Option<Handle<T>>
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where
|
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T: 'static,
|
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{
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self.handles
|
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.iter()
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.map(|h| Handle::from_untyped(*h))
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|
|
|
@ -1,5 +1,4 @@
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use crate::{
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window::WindowResized,
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prelude::*,
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render::{
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render_resource::{
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|
@ -7,6 +6,7 @@ use crate::{
|
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},
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renderer::Renderer,
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},
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window::WindowResized,
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};
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use zerocopy::AsBytes;
|
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|
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|
|
|
@ -1,5 +1,4 @@
|
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use crate::{
|
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window::WindowResized,
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prelude::*,
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render::{
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render_resource::{
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|
@ -9,6 +8,7 @@ use crate::{
|
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renderer::Renderer,
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ActiveCamera, Camera,
|
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},
|
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window::WindowResized,
|
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};
|
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use zerocopy::AsBytes;
|
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|
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|
|
|
@ -1,11 +1,11 @@
|
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use crate::{
|
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window::Windows,
|
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prelude::World,
|
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render::{
|
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render_resource::{RenderResourceAssignments, ResourceProvider},
|
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renderer::Renderer,
|
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texture::TextureDescriptor,
|
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},
|
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window::Windows,
|
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};
|
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use legion::prelude::Resources;
|
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|
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|
|
|
@ -42,12 +42,22 @@ impl MeshResourceProvider {
|
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}
|
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}
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|
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fn setup_mesh_resources(renderer: &mut dyn Renderer, mesh_storage: &mut AssetStorage<Mesh>, handle: Handle<Mesh>, render_resource_assignments: &mut RenderResourceAssignments) {
|
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fn setup_mesh_resources(
|
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renderer: &mut dyn Renderer,
|
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mesh_storage: &mut AssetStorage<Mesh>,
|
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handle: Handle<Mesh>,
|
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render_resource_assignments: &mut RenderResourceAssignments,
|
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) {
|
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let (vertex_buffer, index_buffer) = if let Some(vertex_buffer) = renderer
|
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.get_render_resources()
|
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.get_mesh_vertices_resource(handle)
|
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{
|
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(vertex_buffer, renderer.get_render_resources().get_mesh_indices_resource(handle))
|
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(
|
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vertex_buffer,
|
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renderer
|
||||
.get_render_resources()
|
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.get_mesh_indices_resource(handle),
|
||||
)
|
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} else {
|
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let mesh_asset = mesh_storage.get(&handle).unwrap();
|
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let vertex_buffer = renderer.create_buffer_with_data(
|
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|
@ -109,7 +119,12 @@ impl ResourceProvider for MeshResourceProvider {
|
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for batch in batches {
|
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let handle = batch.get_handle::<Mesh>().unwrap();
|
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log::trace!("setup mesh for {:?}", batch.render_resource_assignments.id);
|
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Self::setup_mesh_resources(renderer, &mut mesh_storage, handle, &mut batch.render_resource_assignments);
|
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Self::setup_mesh_resources(
|
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renderer,
|
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&mut mesh_storage,
|
||||
handle,
|
||||
&mut batch.render_resource_assignments,
|
||||
);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
|
|
@ -18,7 +18,7 @@ use zerocopy::{AsBytes, FromBytes};
|
|||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Copy, Debug, AsBytes, FromBytes, Uniforms)]
|
||||
#[uniform(bevy_path="crate")]
|
||||
#[uniform(bevy_path = "crate")]
|
||||
pub struct Rect {
|
||||
#[uniform(instance)]
|
||||
pub position: [f32; 2],
|
||||
|
|
|
@ -10,7 +10,8 @@ pub use wgpu_resources::*;
|
|||
use crate::{
|
||||
app::{plugin::AppPlugin, system_stage, AppBuilder},
|
||||
core::Events,
|
||||
render::renderer::Renderer, window::{WindowCreated, WindowResized},
|
||||
render::renderer::Renderer,
|
||||
window::{WindowCreated, WindowResized},
|
||||
};
|
||||
|
||||
use legion::prelude::*;
|
||||
|
|
|
@ -6,7 +6,7 @@ use crate::{
|
|||
use bevy_derive::Uniforms;
|
||||
|
||||
#[derive(Uniforms)]
|
||||
#[uniform(bevy_path="crate")]
|
||||
#[uniform(bevy_path = "crate")]
|
||||
pub struct StandardMaterial {
|
||||
#[uniform(instance)]
|
||||
pub albedo: Color,
|
||||
|
|
|
@ -5,7 +5,7 @@ use bevy_derive::Uniforms;
|
|||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Copy, AsBytes, FromBytes, Uniforms)]
|
||||
#[uniform(bevy_path="crate")]
|
||||
#[uniform(bevy_path = "crate")]
|
||||
pub struct Vertex {
|
||||
#[uniform(vertex)]
|
||||
pub position: [f32; 4],
|
||||
|
|
|
@ -15,8 +15,7 @@ pub struct UiPlugin;
|
|||
|
||||
impl AppPlugin for UiPlugin {
|
||||
fn build(&self, app: AppBuilder) -> AppBuilder {
|
||||
app
|
||||
.add_system(ui_update_system())
|
||||
app.add_system(ui_update_system())
|
||||
}
|
||||
fn name(&self) -> &'static str {
|
||||
"UI"
|
||||
|
|
|
@ -1,12 +1,12 @@
|
|||
mod events;
|
||||
mod window_plugin;
|
||||
mod windows;
|
||||
#[cfg(feature = "winit")]
|
||||
pub mod winit;
|
||||
mod events;
|
||||
mod windows;
|
||||
mod window_plugin;
|
||||
|
||||
pub use events::*;
|
||||
pub use windows::*;
|
||||
pub use window_plugin::*;
|
||||
pub use windows::*;
|
||||
|
||||
use uuid::Uuid;
|
||||
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
use super::{CreateWindow, WindowCreated, WindowResized, Windows, WindowDescriptor};
|
||||
use crate::{core::Events, app::{plugin::AppPlugin, AppBuilder}};
|
||||
use super::{CreateWindow, WindowCreated, WindowDescriptor, WindowResized, Windows};
|
||||
use crate::{
|
||||
app::{plugin::AppPlugin, AppBuilder},
|
||||
core::Events,
|
||||
};
|
||||
|
||||
pub struct WindowPlugin {
|
||||
pub primary_window: Option<WindowDescriptor>,
|
||||
|
@ -15,7 +18,8 @@ impl Default for WindowPlugin {
|
|||
|
||||
impl AppPlugin for WindowPlugin {
|
||||
fn build(&self, mut app: AppBuilder) -> AppBuilder {
|
||||
app = app.add_event::<WindowResized>()
|
||||
app = app
|
||||
.add_event::<WindowResized>()
|
||||
.add_event::<CreateWindow>()
|
||||
.add_event::<WindowCreated>()
|
||||
.add_resource(Windows::default());
|
||||
|
|
|
@ -109,7 +109,13 @@ fn handle_create_window_events(
|
|||
winit_windows.create_window(event_loop, &window);
|
||||
let window_id = window.id;
|
||||
windows.add(window);
|
||||
let is_primary = windows.get_primary().map(|primary| primary.id == window_id).unwrap_or(false);
|
||||
window_created_events.send(WindowCreated { id: window_id, is_primary });
|
||||
let is_primary = windows
|
||||
.get_primary()
|
||||
.map(|primary| primary.id == window_id)
|
||||
.unwrap_or(false);
|
||||
window_created_events.send(WindowCreated {
|
||||
id: window_id,
|
||||
is_primary,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
use crate::{window::WindowId, prelude::*};
|
||||
use crate::{prelude::*, window::WindowId};
|
||||
use std::collections::HashMap;
|
||||
|
||||
#[derive(Default)]
|
||||
|
|
Loading…
Reference in a new issue