mirror of
https://github.com/bevyengine/bevy
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Add WinitEvent aggregate event for synchronized window event reading (#12100)
# Objective - Allow users to read window events in the sequence they appeared. This is important for precise input handling when there are multiple input events in a single frame (e.g. click and release vs release and click). ## Solution - Add a mega-enum `WinitEvent` that collects window events, and send those alongside the existing more granular window events. --- ## Changelog - Added `WinitEvent` event that aggregates all window events into a synchronized event stream.
This commit is contained in:
parent
faa2ce4d55
commit
ef8a617e12
3 changed files with 331 additions and 35 deletions
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@ -23,6 +23,7 @@ bevy_ecs = { path = "../bevy_ecs", version = "0.14.0-dev" }
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bevy_hierarchy = { path = "../bevy_hierarchy", version = "0.14.0-dev" }
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bevy_input = { path = "../bevy_input", version = "0.14.0-dev" }
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bevy_math = { path = "../bevy_math", version = "0.14.0-dev" }
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bevy_reflect = { path = "../bevy_reflect", version = "0.14.0-dev" }
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bevy_window = { path = "../bevy_window", version = "0.14.0-dev" }
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bevy_utils = { path = "../bevy_utils", version = "0.14.0-dev" }
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bevy_tasks = { path = "../bevy_tasks", version = "0.14.0-dev" }
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@ -9,6 +9,7 @@ pub mod accessibility;
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mod converters;
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mod system;
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mod winit_config;
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pub mod winit_event;
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mod winit_windows;
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use approx::relative_eq;
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@ -17,6 +18,7 @@ use bevy_utils::{Duration, Instant};
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use system::{changed_windows, create_windows, despawn_windows, CachedWindow};
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use winit::dpi::{LogicalSize, PhysicalSize};
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pub use winit_config::*;
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pub use winit_event::*;
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pub use winit_windows::*;
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use bevy_app::{App, AppExit, Last, Plugin, PluginsState};
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@ -117,6 +119,7 @@ impl Plugin for WinitPlugin {
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app.init_non_send_resource::<WinitWindows>()
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.init_resource::<WinitSettings>()
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.add_event::<WinitEvent>()
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.set_runner(winit_runner)
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.add_systems(
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Last,
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@ -158,11 +161,11 @@ impl Plugin for WinitPlugin {
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}
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trait AppSendEvent {
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fn send_event<E: bevy_ecs::event::Event>(&mut self, event: E);
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fn send(&mut self, event: impl Into<WinitEvent>);
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}
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impl AppSendEvent for App {
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fn send_event<E: bevy_ecs::event::Event>(&mut self, event: E) {
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self.world.send_event(event);
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impl AppSendEvent for Vec<WinitEvent> {
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fn send(&mut self, event: impl Into<WinitEvent>) {
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self.push(Into::<WinitEvent>::into(event));
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}
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}
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@ -276,6 +279,7 @@ pub fn winit_runner(mut app: App) {
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let mut create_window =
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SystemState::<CreateWindowParams<Added<Window>>>::from_world(&mut app.world);
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let mut winit_events = Vec::default();
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// set up the event loop
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let event_handler = move |event, event_loop: &EventLoopWindowTarget<()>| {
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handle_winit_event(
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@ -286,6 +290,7 @@ pub fn winit_runner(mut app: App) {
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&mut event_writer_system_state,
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&mut focused_windows_state,
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&mut redraw_event_reader,
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&mut winit_events,
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event,
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event_loop,
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);
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@ -312,6 +317,7 @@ fn handle_winit_event(
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)>,
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focused_windows_state: &mut SystemState<(Res<WinitSettings>, Query<&Window>)>,
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redraw_event_reader: &mut ManualEventReader<RequestRedraw>,
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winit_events: &mut Vec<WinitEvent>,
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event: Event<()>,
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event_loop: &EventLoopWindowTarget<()>,
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) {
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@ -388,6 +394,7 @@ fn handle_winit_event(
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create_window,
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app_exit_event_reader,
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redraw_event_reader,
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winit_events,
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);
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if runner_state.active != ActiveState::Suspended {
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event_loop.set_control_flow(ControlFlow::Poll);
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@ -432,15 +439,15 @@ fn handle_winit_event(
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WindowEvent::Resized(size) => {
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react_to_resize(&mut win, size, &mut window_resized, window);
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}
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WindowEvent::CloseRequested => app.send_event(WindowCloseRequested { window }),
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WindowEvent::CloseRequested => winit_events.send(WindowCloseRequested { window }),
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WindowEvent::KeyboardInput { ref event, .. } => {
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if event.state.is_pressed() {
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if let Some(char) = &event.text {
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let char = char.clone();
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app.send_event(ReceivedCharacter { window, char });
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winit_events.send(ReceivedCharacter { window, char });
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}
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}
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app.send_event(converters::convert_keyboard_input(event, window));
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winit_events.send(converters::convert_keyboard_input(event, window));
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}
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WindowEvent::CursorMoved { position, .. } => {
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let physical_position = DVec2::new(position.x, position.y);
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@ -453,35 +460,35 @@ fn handle_winit_event(
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win.set_physical_cursor_position(Some(physical_position));
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let position =
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(physical_position / win.resolution.scale_factor() as f64).as_vec2();
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app.send_event(CursorMoved {
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winit_events.send(CursorMoved {
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window,
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position,
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delta,
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});
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}
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WindowEvent::CursorEntered { .. } => {
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app.send_event(CursorEntered { window });
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winit_events.send(CursorEntered { window });
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}
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WindowEvent::CursorLeft { .. } => {
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win.set_physical_cursor_position(None);
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app.send_event(CursorLeft { window });
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winit_events.send(CursorLeft { window });
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}
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WindowEvent::MouseInput { state, button, .. } => {
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app.send_event(MouseButtonInput {
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winit_events.send(MouseButtonInput {
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button: converters::convert_mouse_button(button),
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state: converters::convert_element_state(state),
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window,
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});
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}
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WindowEvent::TouchpadMagnify { delta, .. } => {
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app.send_event(TouchpadMagnify(delta as f32));
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winit_events.send(TouchpadMagnify(delta as f32));
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}
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WindowEvent::TouchpadRotate { delta, .. } => {
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app.send_event(TouchpadRotate(delta));
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winit_events.send(TouchpadRotate(delta));
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}
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WindowEvent::MouseWheel { delta, .. } => match delta {
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event::MouseScrollDelta::LineDelta(x, y) => {
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app.send_event(MouseWheel {
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winit_events.send(MouseWheel {
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unit: MouseScrollUnit::Line,
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x,
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y,
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@ -489,7 +496,7 @@ fn handle_winit_event(
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});
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}
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event::MouseScrollDelta::PixelDelta(p) => {
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app.send_event(MouseWheel {
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winit_events.send(MouseWheel {
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unit: MouseScrollUnit::Pixel,
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x: p.x as f32,
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y: p.y as f32,
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@ -501,7 +508,7 @@ fn handle_winit_event(
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let location = touch
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.location
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.to_logical(win.resolution.scale_factor() as f64);
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app.send_event(converters::convert_touch_input(touch, location, window));
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winit_events.send(converters::convert_touch_input(touch, location, window));
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}
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WindowEvent::ScaleFactorChanged {
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scale_factor,
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@ -536,19 +543,19 @@ fn handle_winit_event(
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win.resolution
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.set_physical_resolution(new_inner_size.width, new_inner_size.height);
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app.send_event(WindowBackendScaleFactorChanged {
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winit_events.send(WindowBackendScaleFactorChanged {
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window,
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scale_factor,
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});
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if scale_factor_override.is_none() && !relative_eq!(new_factor, prior_factor) {
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app.send_event(WindowScaleFactorChanged {
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winit_events.send(WindowScaleFactorChanged {
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window,
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scale_factor,
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});
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}
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if !width_equal || !height_equal {
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app.send_event(WindowResized {
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winit_events.send(WindowResized {
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window,
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width: new_logical_width,
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height: new_logical_height,
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@ -557,51 +564,51 @@ fn handle_winit_event(
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}
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WindowEvent::Focused(focused) => {
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win.focused = focused;
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app.send_event(WindowFocused { window, focused });
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winit_events.send(WindowFocused { window, focused });
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}
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WindowEvent::Occluded(occluded) => {
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app.send_event(WindowOccluded { window, occluded });
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winit_events.send(WindowOccluded { window, occluded });
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}
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WindowEvent::DroppedFile(path_buf) => {
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app.send_event(FileDragAndDrop::DroppedFile { window, path_buf });
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winit_events.send(FileDragAndDrop::DroppedFile { window, path_buf });
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}
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WindowEvent::HoveredFile(path_buf) => {
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app.send_event(FileDragAndDrop::HoveredFile { window, path_buf });
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winit_events.send(FileDragAndDrop::HoveredFile { window, path_buf });
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}
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WindowEvent::HoveredFileCancelled => {
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app.send_event(FileDragAndDrop::HoveredFileCanceled { window });
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winit_events.send(FileDragAndDrop::HoveredFileCanceled { window });
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}
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WindowEvent::Moved(position) => {
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let position = ivec2(position.x, position.y);
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win.position.set(position);
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app.send_event(WindowMoved { window, position });
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winit_events.send(WindowMoved { window, position });
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}
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WindowEvent::Ime(event) => match event {
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event::Ime::Preedit(value, cursor) => {
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app.send_event(Ime::Preedit {
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winit_events.send(Ime::Preedit {
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window,
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value,
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cursor,
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});
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}
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event::Ime::Commit(value) => {
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app.send_event(Ime::Commit { window, value });
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winit_events.send(Ime::Commit { window, value });
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}
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event::Ime::Enabled => {
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app.send_event(Ime::Enabled { window });
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winit_events.send(Ime::Enabled { window });
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}
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event::Ime::Disabled => {
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app.send_event(Ime::Disabled { window });
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winit_events.send(Ime::Disabled { window });
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}
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},
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WindowEvent::ThemeChanged(theme) => {
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app.send_event(WindowThemeChanged {
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winit_events.send(WindowThemeChanged {
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window,
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theme: convert_winit_theme(theme),
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});
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}
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WindowEvent::Destroyed => {
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app.send_event(WindowDestroyed { window });
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winit_events.send(WindowDestroyed { window });
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}
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WindowEvent::RedrawRequested => {
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run_app_update_if_should(
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create_window,
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app_exit_event_reader,
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redraw_event_reader,
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winit_events,
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);
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}
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_ => {}
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@ -628,11 +636,11 @@ fn handle_winit_event(
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runner_state.device_event_received = true;
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if let DeviceEvent::MouseMotion { delta: (x, y) } = event {
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let delta = Vec2::new(x as f32, y as f32);
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app.send_event(MouseMotion { delta });
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winit_events.send(MouseMotion { delta });
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}
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}
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Event::Suspended => {
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app.send_event(ApplicationLifetime::Suspended);
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winit_events.send(ApplicationLifetime::Suspended);
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// Mark the state as `WillSuspend`. This will let the schedule run one last time
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// before actually suspending to let the application react
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runner_state.active = ActiveState::WillSuspend;
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}
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match runner_state.active {
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ActiveState::NotYetStarted => app.send_event(ApplicationLifetime::Started),
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_ => app.send_event(ApplicationLifetime::Resumed),
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ActiveState::NotYetStarted => winit_events.send(ApplicationLifetime::Started),
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_ => winit_events.send(ApplicationLifetime::Resumed),
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}
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runner_state.active = ActiveState::Active;
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runner_state.redraw_requested = true;
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@ -692,8 +700,14 @@ fn handle_winit_event(
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}
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_ => (),
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}
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// We drain events after every received winit event in addition to on app update to ensure
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// the work of pushing events into event queues is spread out over time in case the app becomes
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// dormant for a long stretch.
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forward_winit_events(winit_events, app);
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}
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#[allow(clippy::too_many_arguments)]
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fn run_app_update_if_should(
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runner_state: &mut WinitAppRunnerState,
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app: &mut App,
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@ -702,12 +716,16 @@ fn run_app_update_if_should(
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create_window: &mut SystemState<CreateWindowParams<Added<Window>>>,
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app_exit_event_reader: &mut ManualEventReader<AppExit>,
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redraw_event_reader: &mut ManualEventReader<RequestRedraw>,
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winit_events: &mut Vec<WinitEvent>,
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) {
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runner_state.reset_on_update();
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if !runner_state.active.should_run() {
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return;
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}
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forward_winit_events(winit_events, app);
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if runner_state.active == ActiveState::WillSuspend {
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runner_state.active = ActiveState::Suspended;
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#[cfg(target_os = "android")]
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277
crates/bevy_winit/src/winit_event.rs
Normal file
277
crates/bevy_winit/src/winit_event.rs
Normal file
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@ -0,0 +1,277 @@
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#![allow(missing_docs)]
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use bevy_app::App;
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use bevy_ecs::prelude::*;
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use bevy_input::keyboard::KeyboardInput;
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use bevy_input::touch::TouchInput;
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use bevy_input::{
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mouse::{MouseButtonInput, MouseMotion, MouseWheel},
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touchpad::{TouchpadMagnify, TouchpadRotate},
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};
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use bevy_reflect::Reflect;
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use bevy_window::{
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ApplicationLifetime, CursorEntered, CursorLeft, CursorMoved, FileDragAndDrop, Ime,
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ReceivedCharacter, RequestRedraw, WindowBackendScaleFactorChanged, WindowCloseRequested,
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WindowCreated, WindowDestroyed, WindowFocused, WindowMoved, WindowOccluded, WindowResized,
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WindowScaleFactorChanged, WindowThemeChanged,
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};
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/// Wraps all `bevy_window` events in a common enum.
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///
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/// Read these events with `EventReader<WinitEvent>` if you need to
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/// access window events in the order they were received from `winit`.
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/// Otherwise, the event types are individually readable with
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/// `EventReader<E>` (e.g. `EventReader<KeyboardInput>`).
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#[derive(Event, Debug, Clone, PartialEq, Reflect)]
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#[reflect(Debug, PartialEq)]
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#[cfg_attr(
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feature = "serialize",
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derive(serde::Serialize, serde::Deserialize),
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reflect(Serialize, Deserialize)
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)]
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pub enum WinitEvent {
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ApplicationLifetime(ApplicationLifetime),
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CursorEntered(CursorEntered),
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CursorLeft(CursorLeft),
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CursorMoved(CursorMoved),
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FileDragAndDrop(FileDragAndDrop),
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Ime(Ime),
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ReceivedCharacter(ReceivedCharacter),
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RequestRedraw(RequestRedraw),
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WindowBackendScaleFactorChanged(WindowBackendScaleFactorChanged),
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WindowCloseRequested(WindowCloseRequested),
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WindowCreated(WindowCreated),
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WindowDestroyed(WindowDestroyed),
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WindowFocused(WindowFocused),
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WindowMoved(WindowMoved),
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WindowOccluded(WindowOccluded),
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WindowResized(WindowResized),
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WindowScaleFactorChanged(WindowScaleFactorChanged),
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WindowThemeChanged(WindowThemeChanged),
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MouseButtonInput(MouseButtonInput),
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MouseMotion(MouseMotion),
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MouseWheel(MouseWheel),
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TouchpadMagnify(TouchpadMagnify),
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TouchpadRotate(TouchpadRotate),
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TouchInput(TouchInput),
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KeyboardInput(KeyboardInput),
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}
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impl From<ApplicationLifetime> for WinitEvent {
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fn from(e: ApplicationLifetime) -> Self {
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Self::ApplicationLifetime(e)
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}
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}
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impl From<CursorEntered> for WinitEvent {
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fn from(e: CursorEntered) -> Self {
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Self::CursorEntered(e)
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}
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}
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impl From<CursorLeft> for WinitEvent {
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fn from(e: CursorLeft) -> Self {
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Self::CursorLeft(e)
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}
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}
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impl From<CursorMoved> for WinitEvent {
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fn from(e: CursorMoved) -> Self {
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Self::CursorMoved(e)
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}
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}
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impl From<FileDragAndDrop> for WinitEvent {
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fn from(e: FileDragAndDrop) -> Self {
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Self::FileDragAndDrop(e)
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}
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}
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impl From<Ime> for WinitEvent {
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fn from(e: Ime) -> Self {
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Self::Ime(e)
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}
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}
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impl From<ReceivedCharacter> for WinitEvent {
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fn from(e: ReceivedCharacter) -> Self {
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Self::ReceivedCharacter(e)
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}
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}
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impl From<RequestRedraw> for WinitEvent {
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fn from(e: RequestRedraw) -> Self {
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Self::RequestRedraw(e)
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}
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}
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impl From<WindowBackendScaleFactorChanged> for WinitEvent {
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fn from(e: WindowBackendScaleFactorChanged) -> Self {
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Self::WindowBackendScaleFactorChanged(e)
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}
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}
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impl From<WindowCloseRequested> for WinitEvent {
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fn from(e: WindowCloseRequested) -> Self {
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Self::WindowCloseRequested(e)
|
||||
}
|
||||
}
|
||||
impl From<WindowCreated> for WinitEvent {
|
||||
fn from(e: WindowCreated) -> Self {
|
||||
Self::WindowCreated(e)
|
||||
}
|
||||
}
|
||||
impl From<WindowDestroyed> for WinitEvent {
|
||||
fn from(e: WindowDestroyed) -> Self {
|
||||
Self::WindowDestroyed(e)
|
||||
}
|
||||
}
|
||||
impl From<WindowFocused> for WinitEvent {
|
||||
fn from(e: WindowFocused) -> Self {
|
||||
Self::WindowFocused(e)
|
||||
}
|
||||
}
|
||||
impl From<WindowMoved> for WinitEvent {
|
||||
fn from(e: WindowMoved) -> Self {
|
||||
Self::WindowMoved(e)
|
||||
}
|
||||
}
|
||||
impl From<WindowOccluded> for WinitEvent {
|
||||
fn from(e: WindowOccluded) -> Self {
|
||||
Self::WindowOccluded(e)
|
||||
}
|
||||
}
|
||||
impl From<WindowResized> for WinitEvent {
|
||||
fn from(e: WindowResized) -> Self {
|
||||
Self::WindowResized(e)
|
||||
}
|
||||
}
|
||||
impl From<WindowScaleFactorChanged> for WinitEvent {
|
||||
fn from(e: WindowScaleFactorChanged) -> Self {
|
||||
Self::WindowScaleFactorChanged(e)
|
||||
}
|
||||
}
|
||||
impl From<WindowThemeChanged> for WinitEvent {
|
||||
fn from(e: WindowThemeChanged) -> Self {
|
||||
Self::WindowThemeChanged(e)
|
||||
}
|
||||
}
|
||||
impl From<MouseButtonInput> for WinitEvent {
|
||||
fn from(e: MouseButtonInput) -> Self {
|
||||
Self::MouseButtonInput(e)
|
||||
}
|
||||
}
|
||||
impl From<MouseMotion> for WinitEvent {
|
||||
fn from(e: MouseMotion) -> Self {
|
||||
Self::MouseMotion(e)
|
||||
}
|
||||
}
|
||||
impl From<MouseWheel> for WinitEvent {
|
||||
fn from(e: MouseWheel) -> Self {
|
||||
Self::MouseWheel(e)
|
||||
}
|
||||
}
|
||||
impl From<TouchpadMagnify> for WinitEvent {
|
||||
fn from(e: TouchpadMagnify) -> Self {
|
||||
Self::TouchpadMagnify(e)
|
||||
}
|
||||
}
|
||||
impl From<TouchpadRotate> for WinitEvent {
|
||||
fn from(e: TouchpadRotate) -> Self {
|
||||
Self::TouchpadRotate(e)
|
||||
}
|
||||
}
|
||||
impl From<TouchInput> for WinitEvent {
|
||||
fn from(e: TouchInput) -> Self {
|
||||
Self::TouchInput(e)
|
||||
}
|
||||
}
|
||||
impl From<KeyboardInput> for WinitEvent {
|
||||
fn from(e: KeyboardInput) -> Self {
|
||||
Self::KeyboardInput(e)
|
||||
}
|
||||
}
|
||||
|
||||
/// Forwards buffered [`WinitEvent`] events to the app.
|
||||
pub(crate) fn forward_winit_events(buffered_events: &mut Vec<WinitEvent>, app: &mut App) {
|
||||
if buffered_events.is_empty() {
|
||||
return;
|
||||
}
|
||||
for winit_event in buffered_events.iter() {
|
||||
match winit_event.clone() {
|
||||
WinitEvent::ApplicationLifetime(e) => {
|
||||
app.world.send_event(e);
|
||||
}
|
||||
WinitEvent::CursorEntered(e) => {
|
||||
app.world.send_event(e);
|
||||
}
|
||||
WinitEvent::CursorLeft(e) => {
|
||||
app.world.send_event(e);
|
||||
}
|
||||
WinitEvent::CursorMoved(e) => {
|
||||
app.world.send_event(e);
|
||||
}
|
||||
WinitEvent::FileDragAndDrop(e) => {
|
||||
app.world.send_event(e);
|
||||
}
|
||||
WinitEvent::Ime(e) => {
|
||||
app.world.send_event(e);
|
||||
}
|
||||
WinitEvent::ReceivedCharacter(e) => {
|
||||
app.world.send_event(e);
|
||||
}
|
||||
WinitEvent::RequestRedraw(e) => {
|
||||
app.world.send_event(e);
|
||||
}
|
||||
WinitEvent::WindowBackendScaleFactorChanged(e) => {
|
||||
app.world.send_event(e);
|
||||
}
|
||||
WinitEvent::WindowCloseRequested(e) => {
|
||||
app.world.send_event(e);
|
||||
}
|
||||
WinitEvent::WindowCreated(e) => {
|
||||
app.world.send_event(e);
|
||||
}
|
||||
WinitEvent::WindowDestroyed(e) => {
|
||||
app.world.send_event(e);
|
||||
}
|
||||
WinitEvent::WindowFocused(e) => {
|
||||
app.world.send_event(e);
|
||||
}
|
||||
WinitEvent::WindowMoved(e) => {
|
||||
app.world.send_event(e);
|
||||
}
|
||||
WinitEvent::WindowOccluded(e) => {
|
||||
app.world.send_event(e);
|
||||
}
|
||||
WinitEvent::WindowResized(e) => {
|
||||
app.world.send_event(e);
|
||||
}
|
||||
WinitEvent::WindowScaleFactorChanged(e) => {
|
||||
app.world.send_event(e);
|
||||
}
|
||||
WinitEvent::WindowThemeChanged(e) => {
|
||||
app.world.send_event(e);
|
||||
}
|
||||
WinitEvent::MouseButtonInput(e) => {
|
||||
app.world.send_event(e);
|
||||
}
|
||||
WinitEvent::MouseMotion(e) => {
|
||||
app.world.send_event(e);
|
||||
}
|
||||
WinitEvent::MouseWheel(e) => {
|
||||
app.world.send_event(e);
|
||||
}
|
||||
WinitEvent::TouchpadMagnify(e) => {
|
||||
app.world.send_event(e);
|
||||
}
|
||||
WinitEvent::TouchpadRotate(e) => {
|
||||
app.world.send_event(e);
|
||||
}
|
||||
WinitEvent::TouchInput(e) => {
|
||||
app.world.send_event(e);
|
||||
}
|
||||
WinitEvent::KeyboardInput(e) => {
|
||||
app.world.send_event(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
app.world
|
||||
.resource_mut::<Events<WinitEvent>>()
|
||||
.send_batch(buffered_events.drain(..));
|
||||
}
|
Loading…
Reference in a new issue