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Clarify that wgpu is based on the webGPU API (#9093)
# Objective wgpu is not only inspired by Vulkan, so I think it's better to just mention that it's based on WebGPU ## Solution - Change the description
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@ -87,7 +87,7 @@ Bevy can be built just fine using default configuration on stable Rust. However
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Bevy is only possible because of the hard work put into these foundational technologies:
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* [wgpu](https://wgpu.rs/): modern / low-level / cross-platform graphics library inspired by Vulkan
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* [wgpu](https://wgpu.rs/): modern / low-level / cross-platform graphics library based on the [WebGPU](https://gpuweb.github.io/gpuweb/) API.
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* [glam-rs](https://github.com/bitshifter/glam-rs): a simple and fast 3D math library for games and graphics
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* [winit](https://github.com/rust-windowing/winit): cross-platform window creation and management in Rust
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