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Improve various Debug
implementations (#9588)
# Objective * `Local` and `SystemName` implement `Debug` manually, but they could derive it. * `QueryState` and `dyn System` have unconventional debug formatting.
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a6991c3a8c
commit
e8b3892517
3 changed files with 16 additions and 41 deletions
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@ -39,12 +39,11 @@ pub struct QueryState<Q: WorldQuery, F: ReadOnlyWorldQuery = ()> {
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impl<Q: WorldQuery, F: ReadOnlyWorldQuery> std::fmt::Debug for QueryState<Q, F> {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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write!(
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f,
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"QueryState<Q, F> matched_table_ids: {} matched_archetype_ids: {}",
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self.matched_table_ids.len(),
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self.matched_archetype_ids.len()
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)
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f.debug_struct("QueryState")
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.field("world_id", &self.world_id)
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.field("matched_table_count", &self.matched_table_ids.len())
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.field("matched_archetype_count", &self.matched_archetype_ids.len())
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.finish_non_exhaustive()
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}
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}
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@ -151,19 +151,11 @@ pub(crate) fn check_system_change_tick(last_run: &mut Tick, this_run: Tick, syst
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impl<In: 'static, Out: 'static> Debug for dyn System<In = In, Out = Out> {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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write!(f, "System {}: {{{}}}", self.name(), {
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if self.is_send() {
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if self.is_exclusive() {
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"is_send is_exclusive"
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} else {
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"is_send"
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}
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} else if self.is_exclusive() {
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"is_exclusive"
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} else {
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""
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}
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},)
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f.debug_struct("System")
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.field("name", &self.name())
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.field("is_exclusive", &self.is_exclusive())
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.field("is_send", &self.is_send())
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.finish_non_exhaustive()
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}
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}
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@ -679,20 +679,12 @@ unsafe impl SystemParam for &'_ World {
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/// // .add_systems(reset_to_system(my_config))
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/// # assert_is_system(reset_to_system(Config(10)));
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/// ```
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#[derive(Debug)]
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pub struct Local<'s, T: FromWorld + Send + 'static>(pub(crate) &'s mut T);
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// SAFETY: Local only accesses internal state
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unsafe impl<'s, T: FromWorld + Send + 'static> ReadOnlySystemParam for Local<'s, T> {}
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impl<'s, T: FromWorld + Send + Sync + 'static> Debug for Local<'s, T>
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where
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T: Debug,
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{
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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f.debug_tuple("Local").field(&self.0).finish()
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}
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}
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impl<'s, T: FromWorld + Send + Sync + 'static> Deref for Local<'s, T> {
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type Target = T;
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@ -1300,14 +1292,13 @@ unsafe impl SystemParam for SystemChangeTick {
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///
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/// This is not a reliable identifier, it is more so useful for debugging
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/// purposes of finding where a system parameter is being used incorrectly.
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pub struct SystemName<'s> {
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name: &'s str,
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}
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#[derive(Debug)]
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pub struct SystemName<'s>(&'s str);
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impl<'s> SystemName<'s> {
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/// Gets the name of the system.
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pub fn name(&self) -> &str {
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self.name
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self.0
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}
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}
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@ -1326,14 +1317,7 @@ impl<'s> AsRef<str> for SystemName<'s> {
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impl<'s> From<SystemName<'s>> for &'s str {
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fn from(name: SystemName<'s>) -> &'s str {
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name.name
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}
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}
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impl<'s> std::fmt::Debug for SystemName<'s> {
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#[inline(always)]
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fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
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f.debug_tuple("SystemName").field(&self.name()).finish()
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name.0
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}
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}
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@ -1360,7 +1344,7 @@ unsafe impl SystemParam for SystemName<'_> {
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_world: UnsafeWorldCell<'w>,
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_change_tick: Tick,
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) -> Self::Item<'w, 's> {
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SystemName { name }
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SystemName(name)
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}
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}
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