add shadows in examples (#3201)

# Objective

- As mentioned in #3126, shadows need to be readded in examples

## Solution

- Add shadows in examples
This commit is contained in:
François 2021-11-27 10:12:47 +00:00
parent 7ced541cb2
commit e8412df021
4 changed files with 9 additions and 0 deletions

View file

@ -117,6 +117,7 @@ fn setup(
point_light: PointLight { point_light: PointLight {
intensity: 1600.0, // lumens - roughly a 100W non-halogen incandescent bulb intensity: 1600.0, // lumens - roughly a 100W non-halogen incandescent bulb
color: Color::RED, color: Color::RED,
shadows_enabled: true,
..Default::default() ..Default::default()
}, },
..Default::default() ..Default::default()
@ -144,6 +145,7 @@ fn setup(
point_light: PointLight { point_light: PointLight {
intensity: 1600.0, // lumens - roughly a 100W non-halogen incandescent bulb intensity: 1600.0, // lumens - roughly a 100W non-halogen incandescent bulb
color: Color::GREEN, color: Color::GREEN,
shadows_enabled: true,
..Default::default() ..Default::default()
}, },
..Default::default() ..Default::default()
@ -171,6 +173,7 @@ fn setup(
point_light: PointLight { point_light: PointLight {
intensity: 1600.0, // lumens - roughly a 100W non-halogen incandescent bulb intensity: 1600.0, // lumens - roughly a 100W non-halogen incandescent bulb
color: Color::BLUE, color: Color::BLUE,
shadows_enabled: true,
..Default::default() ..Default::default()
}, },
..Default::default() ..Default::default()
@ -204,6 +207,7 @@ fn setup(
far: 10.0 * HALF_SIZE, far: 10.0 * HALF_SIZE,
..Default::default() ..Default::default()
}, },
shadows_enabled: true,
..Default::default() ..Default::default()
}, },
transform: Transform { transform: Transform {

View file

@ -41,6 +41,7 @@ fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
far: 10.0 * HALF_SIZE, far: 10.0 * HALF_SIZE,
..Default::default() ..Default::default()
}, },
shadows_enabled: true,
..Default::default() ..Default::default()
}, },
..Default::default() ..Default::default()

View file

@ -69,6 +69,7 @@ fn setup(
color: Color::WHITE, color: Color::WHITE,
shadow_depth_bias: 0.0, shadow_depth_bias: 0.0,
shadow_normal_bias: 0.0, shadow_normal_bias: 0.0,
shadows_enabled: true,
..Default::default() ..Default::default()
}, },
..Default::default() ..Default::default()
@ -90,6 +91,7 @@ fn setup(
}, },
shadow_depth_bias: 0.0, shadow_depth_bias: 0.0,
shadow_normal_bias: 0.0, shadow_normal_bias: 0.0,
shadows_enabled: true,
..Default::default() ..Default::default()
}, },
transform: Transform::from_matrix(light_transform), transform: Transform::from_matrix(light_transform),

View file

@ -93,6 +93,7 @@ fn setup(
intensity: 0.0, intensity: 0.0,
range: spawn_plane_depth, range: spawn_plane_depth,
color: Color::WHITE, color: Color::WHITE,
shadows_enabled: true,
..Default::default() ..Default::default()
}, },
..Default::default() ..Default::default()
@ -112,6 +113,7 @@ fn setup(
far: 50.0, far: 50.0,
..Default::default() ..Default::default()
}, },
shadows_enabled: true,
..Default::default() ..Default::default()
}, },
transform: Transform::from_matrix(light_transform), transform: Transform::from_matrix(light_transform),