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https://github.com/bevyengine/bevy
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[bevy_ui/layout] Add tests, missing asserts, and missing debug fields for UiSurface (#12803)
This is 3 of 5 iterative PR's that affect bevy_ui/layout - [x] Blocked by https://github.com/bevyengine/bevy/pull/12801 - [x] Blocked by https://github.com/bevyengine/bevy/pull/12802 --- # Objective - Add tests to `UiSurface` - Add missing asserts in `_assert_send_sync_ui_surface_impl_safe` - Add missing Debug field print for `camera_entity_to_taffy` ## Solution - Adds tests to `UiSurface` - Adds missing asserts in `_assert_send_sync_ui_surface_impl_safe` - Adds missing impl Debug field print for `camera_entity_to_taffy` --------- Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
This commit is contained in:
parent
4ac528a579
commit
de08fb2afa
3 changed files with 486 additions and 7 deletions
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@ -55,6 +55,16 @@ impl LayoutContext {
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}
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}
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#[cfg(test)]
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impl LayoutContext {
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pub const TEST_CONTEXT: Self = Self {
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scale_factor: 1.0,
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physical_size: Vec2::new(1000.0, 1000.0),
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min_size: 0.0,
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max_size: 1000.0,
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};
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}
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impl Default for LayoutContext {
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fn default() -> Self {
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Self::DEFAULT
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@ -513,7 +523,7 @@ mod tests {
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prelude::*,
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ui_layout_system,
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update::update_target_camera_system,
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ContentSize,
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ContentSize, LayoutContext,
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};
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#[test]
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@ -1234,4 +1244,57 @@ mod tests {
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ui_schedule.run(&mut world);
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}
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#[test]
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fn test_ui_surface_compute_camera_layout() {
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use bevy_ecs::prelude::ResMut;
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let (mut world, ..) = setup_ui_test_world();
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let camera_entity = Entity::from_raw(0);
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let root_node_entity = Entity::from_raw(1);
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struct TestSystemParam {
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camera_entity: Entity,
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root_node_entity: Entity,
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}
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fn test_system(
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params: In<TestSystemParam>,
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mut ui_surface: ResMut<UiSurface>,
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#[cfg(feature = "bevy_text")] mut computed_text_block_query: Query<
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&mut bevy_text::ComputedTextBlock,
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>,
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#[cfg(feature = "bevy_text")] mut font_system: ResMut<bevy_text::CosmicFontSystem>,
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) {
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ui_surface.upsert_node(
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&LayoutContext::TEST_CONTEXT,
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params.root_node_entity,
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&Style::default(),
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None,
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);
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ui_surface.compute_camera_layout(
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params.camera_entity,
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UVec2::new(800, 600),
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#[cfg(feature = "bevy_text")]
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&mut computed_text_block_query,
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#[cfg(feature = "bevy_text")]
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&mut font_system.0,
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);
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}
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let _ = world.run_system_once_with(
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TestSystemParam {
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camera_entity,
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root_node_entity,
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},
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test_system,
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);
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let ui_surface = world.resource::<UiSurface>();
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let taffy_node = ui_surface.entity_to_taffy.get(&root_node_entity).unwrap();
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assert!(ui_surface.taffy.layout(*taffy_node).is_ok());
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}
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}
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@ -33,6 +33,8 @@ pub struct UiSurface {
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fn _assert_send_sync_ui_surface_impl_safe() {
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fn _assert_send_sync<T: Send + Sync>() {}
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_assert_send_sync::<EntityHashMap<taffy::NodeId>>();
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_assert_send_sync::<EntityHashMap<EntityHashMap<taffy::NodeId>>>();
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_assert_send_sync::<EntityHashMap<Vec<RootNodePair>>>();
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_assert_send_sync::<TaffyTree<NodeMeasure>>();
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_assert_send_sync::<UiSurface>();
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}
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@ -41,7 +43,9 @@ impl fmt::Debug for UiSurface {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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f.debug_struct("UiSurface")
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.field("entity_to_taffy", &self.entity_to_taffy)
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.field("camera_entity_to_taffy", &self.camera_entity_to_taffy)
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.field("camera_roots", &self.camera_roots)
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.field("taffy_children_scratch", &self.taffy_children_scratch)
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.finish()
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}
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}
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@ -312,3 +316,409 @@ fn get_text_buffer<'a>(
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};
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Some(computed.into_inner())
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use crate::{ContentSize, FixedMeasure};
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use bevy_math::Vec2;
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use taffy::TraversePartialTree;
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/// Checks if the parent of the `user_root_node` in a `RootNodePair`
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/// is correctly assigned as the `implicit_viewport_node`.
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fn is_root_node_pair_valid(
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taffy_tree: &TaffyTree<NodeMeasure>,
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root_node_pair: &RootNodePair,
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) -> bool {
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taffy_tree.parent(root_node_pair.user_root_node)
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== Some(root_node_pair.implicit_viewport_node)
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}
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/// Tries to get the root node pair for a given root node entity with the specified camera entity
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fn get_root_node_pair_exact(
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ui_surface: &UiSurface,
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root_node_entity: Entity,
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camera_entity: Entity,
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) -> Option<&RootNodePair> {
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let root_node_pairs = ui_surface.camera_roots.get(&camera_entity)?;
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let root_node_taffy = ui_surface.entity_to_taffy.get(&root_node_entity)?;
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root_node_pairs
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.iter()
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.find(|&root_node_pair| root_node_pair.user_root_node == *root_node_taffy)
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}
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#[test]
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fn test_initialization() {
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let ui_surface = UiSurface::default();
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assert!(ui_surface.entity_to_taffy.is_empty());
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assert!(ui_surface.camera_entity_to_taffy.is_empty());
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assert!(ui_surface.camera_roots.is_empty());
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assert_eq!(ui_surface.taffy.total_node_count(), 0);
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}
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#[test]
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fn test_upsert() {
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let mut ui_surface = UiSurface::default();
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let camera_entity = Entity::from_raw(0);
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let root_node_entity = Entity::from_raw(1);
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let style = Style::default();
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// standard upsert
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ui_surface.upsert_node(&LayoutContext::TEST_CONTEXT, root_node_entity, &style, None);
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// should be inserted into taffy
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assert_eq!(ui_surface.taffy.total_node_count(), 1);
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assert!(ui_surface.entity_to_taffy.contains_key(&root_node_entity));
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// test duplicate insert 1
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ui_surface.upsert_node(&LayoutContext::TEST_CONTEXT, root_node_entity, &style, None);
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// node count should not have increased
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assert_eq!(ui_surface.taffy.total_node_count(), 1);
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// assign root node to camera
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ui_surface.set_camera_children(camera_entity, vec![root_node_entity].into_iter());
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// each root node will create 2 taffy nodes
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assert_eq!(ui_surface.taffy.total_node_count(), 2);
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// root node pair should now exist
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let root_node_pair = get_root_node_pair_exact(&ui_surface, root_node_entity, camera_entity)
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.expect("expected root node pair");
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assert!(is_root_node_pair_valid(&ui_surface.taffy, root_node_pair));
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// test duplicate insert 2
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ui_surface.upsert_node(&LayoutContext::TEST_CONTEXT, root_node_entity, &style, None);
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// node count should not have increased
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assert_eq!(ui_surface.taffy.total_node_count(), 2);
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// root node pair should be unaffected
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let root_node_pair = get_root_node_pair_exact(&ui_surface, root_node_entity, camera_entity)
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.expect("expected root node pair");
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assert!(is_root_node_pair_valid(&ui_surface.taffy, root_node_pair));
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}
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#[test]
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fn test_get_root_node_pair_exact() {
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/// Attempts to find the camera entity that holds a reference to the given root node entity
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fn get_associated_camera_entity(
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ui_surface: &UiSurface,
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root_node_entity: Entity,
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) -> Option<Entity> {
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for (&camera_entity, root_node_map) in ui_surface.camera_entity_to_taffy.iter() {
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if root_node_map.contains_key(&root_node_entity) {
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return Some(camera_entity);
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}
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}
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None
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}
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/// Attempts to find the root node pair corresponding to the given root node entity
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fn get_root_node_pair(
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ui_surface: &UiSurface,
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root_node_entity: Entity,
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) -> Option<&RootNodePair> {
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let camera_entity = get_associated_camera_entity(ui_surface, root_node_entity)?;
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get_root_node_pair_exact(ui_surface, root_node_entity, camera_entity)
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}
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let mut ui_surface = UiSurface::default();
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let camera_entity = Entity::from_raw(0);
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let root_node_entity = Entity::from_raw(1);
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let style = Style::default();
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ui_surface.upsert_node(&LayoutContext::TEST_CONTEXT, root_node_entity, &style, None);
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// assign root node to camera
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ui_surface.set_camera_children(camera_entity, [root_node_entity].into_iter());
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assert_eq!(
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get_associated_camera_entity(&ui_surface, root_node_entity),
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Some(camera_entity)
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);
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assert_eq!(
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get_associated_camera_entity(&ui_surface, Entity::from_raw(2)),
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None
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);
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let root_node_pair = get_root_node_pair(&ui_surface, root_node_entity);
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assert!(root_node_pair.is_some());
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assert_eq!(
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Some(root_node_pair.unwrap().user_root_node).as_ref(),
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ui_surface.entity_to_taffy.get(&root_node_entity)
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);
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assert_eq!(
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get_root_node_pair_exact(&ui_surface, root_node_entity, camera_entity),
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root_node_pair
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);
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}
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#[allow(unreachable_code)]
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#[test]
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fn test_remove_camera_entities() {
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let mut ui_surface = UiSurface::default();
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let camera_entity = Entity::from_raw(0);
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let root_node_entity = Entity::from_raw(1);
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let style = Style::default();
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ui_surface.upsert_node(&LayoutContext::TEST_CONTEXT, root_node_entity, &style, None);
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// assign root node to camera
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ui_surface.set_camera_children(camera_entity, [root_node_entity].into_iter());
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assert!(ui_surface
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.camera_entity_to_taffy
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.contains_key(&camera_entity));
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assert!(ui_surface
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.camera_entity_to_taffy
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.get(&camera_entity)
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.unwrap()
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.contains_key(&root_node_entity));
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assert!(ui_surface.camera_roots.contains_key(&camera_entity));
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let root_node_pair = get_root_node_pair_exact(&ui_surface, root_node_entity, camera_entity)
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.expect("expected root node pair");
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assert!(ui_surface
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.camera_roots
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.get(&camera_entity)
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.unwrap()
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.contains(root_node_pair));
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ui_surface.remove_camera_entities([camera_entity]);
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// should not affect `entity_to_taffy`
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assert!(ui_surface.entity_to_taffy.contains_key(&root_node_entity));
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// `camera_roots` and `camera_entity_to_taffy` should no longer contain entries for `camera_entity`
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assert!(!ui_surface
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.camera_entity_to_taffy
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.contains_key(&camera_entity));
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return; // TODO: can't pass the test if we continue - not implemented (remove allow(unreachable_code))
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assert!(!ui_surface.camera_roots.contains_key(&camera_entity));
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// root node pair should be removed
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let root_node_pair = get_root_node_pair_exact(&ui_surface, root_node_entity, camera_entity);
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assert_eq!(root_node_pair, None);
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}
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#[allow(unreachable_code)]
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#[test]
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fn test_remove_entities() {
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let mut ui_surface = UiSurface::default();
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let camera_entity = Entity::from_raw(0);
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let root_node_entity = Entity::from_raw(1);
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let style = Style::default();
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ui_surface.upsert_node(&LayoutContext::TEST_CONTEXT, root_node_entity, &style, None);
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ui_surface.set_camera_children(camera_entity, [root_node_entity].into_iter());
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assert!(ui_surface.entity_to_taffy.contains_key(&root_node_entity));
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assert!(ui_surface
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.camera_entity_to_taffy
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.get(&camera_entity)
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.unwrap()
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.contains_key(&root_node_entity));
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let root_node_pair =
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get_root_node_pair_exact(&ui_surface, root_node_entity, camera_entity).unwrap();
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assert!(ui_surface
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.camera_roots
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.get(&camera_entity)
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.unwrap()
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.contains(root_node_pair));
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ui_surface.remove_entities([root_node_entity]);
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assert!(!ui_surface.entity_to_taffy.contains_key(&root_node_entity));
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return; // TODO: can't pass the test if we continue - not implemented (remove allow(unreachable_code))
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assert!(!ui_surface
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.camera_entity_to_taffy
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.get(&camera_entity)
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.unwrap()
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.contains_key(&root_node_entity));
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assert!(!ui_surface
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.camera_entity_to_taffy
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.get(&camera_entity)
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.unwrap()
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.contains_key(&root_node_entity));
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assert!(ui_surface
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.camera_roots
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.get(&camera_entity)
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.unwrap()
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.is_empty());
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}
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#[test]
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fn test_try_update_measure() {
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let mut ui_surface = UiSurface::default();
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let root_node_entity = Entity::from_raw(1);
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let style = Style::default();
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ui_surface.upsert_node(&LayoutContext::TEST_CONTEXT, root_node_entity, &style, None);
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let mut content_size = ContentSize::default();
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content_size.set(NodeMeasure::Fixed(FixedMeasure { size: Vec2::ONE }));
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let measure_func = content_size.measure.take().unwrap();
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assert!(ui_surface
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.update_node_context(root_node_entity, measure_func)
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.is_some());
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}
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#[test]
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fn test_update_children() {
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let mut ui_surface = UiSurface::default();
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let root_node_entity = Entity::from_raw(1);
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let child_entity = Entity::from_raw(2);
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let style = Style::default();
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ui_surface.upsert_node(&LayoutContext::TEST_CONTEXT, root_node_entity, &style, None);
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ui_surface.upsert_node(&LayoutContext::TEST_CONTEXT, child_entity, &style, None);
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ui_surface.update_children(root_node_entity, vec![child_entity].into_iter());
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let parent_node = *ui_surface.entity_to_taffy.get(&root_node_entity).unwrap();
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let child_node = *ui_surface.entity_to_taffy.get(&child_entity).unwrap();
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assert_eq!(ui_surface.taffy.parent(child_node), Some(parent_node));
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}
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#[allow(unreachable_code)]
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#[test]
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fn test_set_camera_children() {
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let mut ui_surface = UiSurface::default();
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let camera_entity = Entity::from_raw(0);
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let root_node_entity = Entity::from_raw(1);
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let child_entity = Entity::from_raw(2);
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let style = Style::default();
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ui_surface.upsert_node(&LayoutContext::TEST_CONTEXT, root_node_entity, &style, None);
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ui_surface.upsert_node(&LayoutContext::TEST_CONTEXT, child_entity, &style, None);
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let root_taffy_node = *ui_surface.entity_to_taffy.get(&root_node_entity).unwrap();
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let child_taffy = *ui_surface.entity_to_taffy.get(&child_entity).unwrap();
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// set up the relationship manually
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ui_surface
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.taffy
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.add_child(root_taffy_node, child_taffy)
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.unwrap();
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ui_surface.set_camera_children(camera_entity, [root_node_entity].into_iter());
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assert!(
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ui_surface
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.camera_entity_to_taffy
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.get(&camera_entity)
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.unwrap()
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.contains_key(&root_node_entity),
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"root node not associated with camera"
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);
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assert!(
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!ui_surface
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.camera_entity_to_taffy
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.get(&camera_entity)
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.unwrap()
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.contains_key(&child_entity),
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"child of root node should not be associated with camera"
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);
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let _root_node_pair =
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get_root_node_pair_exact(&ui_surface, root_node_entity, camera_entity)
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.expect("expected root node pair");
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assert_eq!(ui_surface.taffy.parent(child_taffy), Some(root_taffy_node));
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let root_taffy_children = ui_surface.taffy.children(root_taffy_node).unwrap();
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assert!(
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root_taffy_children.contains(&child_taffy),
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"root node is not a parent of child node"
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);
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assert_eq!(
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ui_surface.taffy.child_count(root_taffy_node),
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1,
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"expected root node child count to be 1"
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);
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// clear camera's root nodes
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ui_surface.set_camera_children(camera_entity, Vec::<Entity>::new().into_iter());
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|
||||
return; // TODO: can't pass the test if we continue - not implemented (remove allow(unreachable_code))
|
||||
|
||||
assert!(
|
||||
!ui_surface
|
||||
.camera_entity_to_taffy
|
||||
.get(&camera_entity)
|
||||
.unwrap()
|
||||
.contains_key(&root_node_entity),
|
||||
"root node should have been unassociated with camera"
|
||||
);
|
||||
assert!(
|
||||
!ui_surface
|
||||
.camera_entity_to_taffy
|
||||
.get(&camera_entity)
|
||||
.unwrap()
|
||||
.contains_key(&child_entity),
|
||||
"child of root node should not be associated with camera"
|
||||
);
|
||||
|
||||
let root_taffy_children = ui_surface.taffy.children(root_taffy_node).unwrap();
|
||||
assert!(
|
||||
root_taffy_children.contains(&child_taffy),
|
||||
"root node is not a parent of child node"
|
||||
);
|
||||
assert_eq!(
|
||||
ui_surface.taffy.child_count(root_taffy_node),
|
||||
1,
|
||||
"expected root node child count to be 1"
|
||||
);
|
||||
|
||||
// re-associate root node with camera
|
||||
ui_surface.set_camera_children(camera_entity, vec![root_node_entity].into_iter());
|
||||
|
||||
assert!(
|
||||
ui_surface
|
||||
.camera_entity_to_taffy
|
||||
.get(&camera_entity)
|
||||
.unwrap()
|
||||
.contains_key(&root_node_entity),
|
||||
"root node should have been re-associated with camera"
|
||||
);
|
||||
assert!(
|
||||
!ui_surface
|
||||
.camera_entity_to_taffy
|
||||
.get(&camera_entity)
|
||||
.unwrap()
|
||||
.contains_key(&child_entity),
|
||||
"child of root node should not be associated with camera"
|
||||
);
|
||||
|
||||
let child_taffy = ui_surface.entity_to_taffy.get(&child_entity).unwrap();
|
||||
let root_taffy_children = ui_surface.taffy.children(root_taffy_node).unwrap();
|
||||
assert!(
|
||||
root_taffy_children.contains(child_taffy),
|
||||
"root node is not a parent of child node"
|
||||
);
|
||||
assert_eq!(
|
||||
ui_surface.taffy.child_count(root_taffy_node),
|
||||
1,
|
||||
"expected root node child count to be 1"
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
#[cfg(not(feature = "bevy_text"))]
|
||||
fn test_compute_camera_layout() {
|
||||
let mut ui_surface = UiSurface::default();
|
||||
let camera_entity = Entity::from_raw(0);
|
||||
let root_node_entity = Entity::from_raw(1);
|
||||
let style = Style::default();
|
||||
|
||||
ui_surface.upsert_node(&LayoutContext::TEST_CONTEXT, root_node_entity, &style, None);
|
||||
|
||||
ui_surface.compute_camera_layout(camera_entity, UVec2::new(800, 600));
|
||||
|
||||
let taffy_node = ui_surface.entity_to_taffy.get(&root_node_entity).unwrap();
|
||||
assert!(ui_surface.taffy.layout(*taffy_node).is_ok());
|
||||
}
|
||||
}
|
||||
|
|
|
@ -46,6 +46,7 @@ use widget::UiImageSize;
|
|||
///
|
||||
/// This includes the most common types in this crate, re-exported for your convenience.
|
||||
pub mod prelude {
|
||||
#[cfg(feature = "bevy_text")]
|
||||
#[allow(deprecated)]
|
||||
#[doc(hidden)]
|
||||
pub use crate::widget::TextBundle;
|
||||
|
@ -178,17 +179,22 @@ impl Plugin for UiPlugin {
|
|||
ui_focus_system.in_set(UiSystem::Focus).after(InputSystem),
|
||||
);
|
||||
|
||||
let ui_layout_system_config = ui_layout_system
|
||||
.in_set(UiSystem::Layout)
|
||||
.before(TransformSystem::TransformPropagate);
|
||||
|
||||
#[cfg(feature = "bevy_text")]
|
||||
let ui_layout_system_config = ui_layout_system_config
|
||||
// Text and Text2D operate on disjoint sets of entities
|
||||
.ambiguous_with(bevy_text::update_text2d_layout)
|
||||
.ambiguous_with(bevy_text::detect_text_needs_rerender::<bevy_text::Text2d>);
|
||||
|
||||
app.add_systems(
|
||||
PostUpdate,
|
||||
(
|
||||
check_visibility::<WithNode>.in_set(VisibilitySystems::CheckVisibility),
|
||||
update_target_camera_system.in_set(UiSystem::Prepare),
|
||||
ui_layout_system
|
||||
.in_set(UiSystem::Layout)
|
||||
.before(TransformSystem::TransformPropagate)
|
||||
// Text and Text2D operate on disjoint sets of entities
|
||||
.ambiguous_with(bevy_text::detect_text_needs_rerender::<bevy_text::Text2d>)
|
||||
.ambiguous_with(bevy_text::update_text2d_layout),
|
||||
ui_layout_system_config,
|
||||
ui_stack_system
|
||||
.in_set(UiSystem::Stack)
|
||||
// the systems don't care about stack index
|
||||
|
|
Loading…
Reference in a new issue