Support more kinds of system params in buildable systems. (#14050)

# Objective

Support more kinds of system params in buildable systems, such as a
`ParamSet` or `Vec` containing buildable params or tuples of buildable
params.

## Solution

Replace the `BuildableSystemParam` trait with `SystemParamBuilder` to
make it easier to compose builders. Provide implementations for existing
buildable params, plus tuples, `ParamSet`, and `Vec`.

## Examples

```rust
// ParamSet of tuple: 
let system = (ParamSetBuilder((
    QueryParamBuilder::new(|builder| { builder.with::<B>(); }),
    QueryParamBuilder::new(|builder| { builder.with::<C>(); }),
)),)
    .build_state(&mut world)
    .build_system(|mut params: ParamSet<(Query<&mut A>, Query<&mut A>)>| {
        params.p0().iter().count() + params.p1().iter().count()
    });
	
// ParamSet of Vec:
let system = (ParamSetBuilder(vec![
    QueryParamBuilder::new_box(|builder| { builder.with::<B>(); }),
    QueryParamBuilder::new_box(|builder| { builder.with::<C>(); }),
]),)
    .build_state(&mut world)
    .build_system(|mut params: ParamSet<Vec<Query<&mut A>>>| {
        let mut count = 0;
        params.for_each(|mut query| count += query.iter_mut().count());
        count
    });
```

## Migration Guide

The API for `SystemBuilder` has changed. Instead of constructing a
builder with a world and then adding params, you first create a tuple of
param builders and then supply the world.

```rust
// Before
let system = SystemBuilder::<()>::new(&mut world)
    .local::<u64>()
    .builder::<Local<u64>>(|x| *x = 10)
    .builder::<Query<&A>>(|builder| { builder.with::<B>(); })
    .build(system);

// After
let system = (
    ParamBuilder,
    LocalBuilder(10),
    QueryParamBuilder::new(|builder| { builder.with::<B>(); }),
)
    .build_state(&mut world)
    .build_system(system);
```

## Possible Future Work

Here are a few possible follow-up changes. I coded them up to prove that
this API can support them, but they aren't necessary for this PR.

* chescock/bevy#1
* chescock/bevy#2
* chescock/bevy#3
This commit is contained in:
Chris Russell 2024-08-12 11:45:35 -04:00 committed by GitHub
parent 9d6a4fbc85
commit d4ec80d5d2
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
4 changed files with 323 additions and 195 deletions

View file

@ -60,7 +60,7 @@ pub mod prelude {
},
system::{
Commands, Deferred, In, IntoSystem, Local, NonSend, NonSendMut, ParallelCommands,
ParamSet, Query, ReadOnlySystem, Res, ResMut, Resource, System, SystemBuilder,
ParamSet, Query, ReadOnlySystem, Res, ResMut, Resource, System, SystemParamBuilder,
SystemParamFunction,
},
world::{

View file

@ -1,18 +1,24 @@
use bevy_utils::all_tuples;
use bevy_utils::{all_tuples, synccell::SyncCell};
use super::{
BuildableSystemParam, FunctionSystem, Local, Res, ResMut, Resource, SystemMeta, SystemParam,
SystemParamFunction, SystemState,
use crate::{
prelude::QueryBuilder,
query::{QueryData, QueryFilter, QueryState},
system::{
system_param::{Local, ParamSet, SystemParam},
Query, SystemMeta,
},
world::{FromWorld, World},
};
use crate::prelude::{FromWorld, Query, World};
use crate::query::{QueryData, QueryFilter};
use std::fmt::Debug;
/// Builder struct used to construct state for [`SystemParam`] passed to a system.
use super::{init_query_param, Res, ResMut, Resource, SystemState};
/// A builder that can create a [`SystemParam`]
///
/// ```
/// # use bevy_ecs::prelude::*;
/// # use bevy_ecs_macros::SystemParam;
/// # use bevy_ecs::system::RunSystemOnce;
/// # use bevy_ecs::system::{RunSystemOnce, ParamBuilder, LocalBuilder, QueryParamBuilder};
/// #
/// # #[derive(Component)]
/// # struct A;
@ -28,121 +34,239 @@ use crate::query::{QueryData, QueryFilter};
/// #
/// # let mut world = World::new();
/// # world.insert_resource(R);
///
/// #
/// fn my_system(res: Res<R>, query: Query<&A>, param: MyParam) {
/// // ...
/// }
///
/// // Create a builder from the world, helper methods exist to add `SystemParam`,
/// // alternatively use `.param::<T>()` for any other `SystemParam` types.
/// let system = SystemBuilder::<()>::new(&mut world)
/// .resource::<R>()
/// .query::<&A>()
/// .param::<MyParam>()
/// .build(my_system);
/// // To build a system, create a tuple of `SystemParamBuilder`s with a builder for each param.
/// // `ParamBuilder` can be used to build a parameter using its default initialization,
/// // and has helper methods to create typed builders.
/// let system = (
/// ParamBuilder,
/// ParamBuilder::query::<&A>(),
/// ParamBuilder::of::<MyParam>(),
/// )
/// .build_state(&mut world)
/// .build_system(my_system);
///
/// // Parameters that the builder is initialised with will appear first in the arguments.
/// let system = SystemBuilder::<(Res<R>, Query<&A>)>::new(&mut world)
/// .param::<MyParam>()
/// .build(my_system);
/// // Other implementations of `SystemParamBuilder` can be used to configure the parameters.
/// let system = (
/// ParamBuilder,
/// QueryParamBuilder::new::<&A, ()>(|builder| {
/// builder.with::<B>();
/// }),
/// ParamBuilder,
/// )
/// .build_state(&mut world)
/// .build_system(my_system);
///
/// // Parameters that implement `BuildableSystemParam` can use `.builder::<T>()` to build in place.
/// let system = SystemBuilder::<()>::new(&mut world)
/// .resource::<R>()
/// .builder::<Query<&A>>(|builder| { builder.with::<B>(); })
/// .param::<MyParam>()
/// .build(my_system);
/// fn single_parameter_system(local: Local<u64>) {
/// // ...
/// }
///
/// // Note that the builder for a system must be a tuple, even if there is only one parameter.
/// let system = (LocalBuilder(2),)
/// .build_state(&mut world)
/// .build_system(single_parameter_system);
///
/// world.run_system_once(system);
///```
pub struct SystemBuilder<'w, T: SystemParam = ()> {
pub(crate) meta: SystemMeta,
pub(crate) state: T::State,
pub(crate) world: &'w mut World,
///
/// # Safety
///
/// The implementor must ensure the following is true.
/// - [`SystemParamBuilder::build`] correctly registers all [`World`] accesses used
/// by [`SystemParam::get_param`] with the provided [`system_meta`](SystemMeta).
/// - None of the world accesses may conflict with any prior accesses registered
/// on `system_meta`.
///
/// Note that this depends on the implementation of [`SystemParam::get_param`],
/// so if `Self` is not a local type then you must call [`SystemParam::init_state`]
/// or another [`SystemParamBuilder::build`]
pub unsafe trait SystemParamBuilder<P: SystemParam>: Sized {
/// Registers any [`World`] access used by this [`SystemParam`]
/// and creates a new instance of this param's [`State`](SystemParam::State).
fn build(self, world: &mut World, meta: &mut SystemMeta) -> P::State;
/// Create a [`SystemState`] from a [`SystemParamBuilder`].
/// To create a system, call [`SystemState::build_system`] on the result.
fn build_state(self, world: &mut World) -> SystemState<P> {
SystemState::from_builder(world, self)
}
}
impl<'w, T: SystemParam> SystemBuilder<'w, T> {
/// Construct a new builder with the default state for `T`
pub fn new(world: &'w mut World) -> Self {
let mut meta = SystemMeta::new::<T>();
Self {
state: T::init_state(world, &mut meta),
meta,
world,
}
/// A [`SystemParamBuilder`] for any [`SystemParam`] that uses its default initialization.
#[derive(Default, Debug, Copy, Clone)]
pub struct ParamBuilder;
// SAFETY: Calls `SystemParam::init_state`
unsafe impl<P: SystemParam> SystemParamBuilder<P> for ParamBuilder {
fn build(self, world: &mut World, meta: &mut SystemMeta) -> P::State {
P::init_state(world, meta)
}
}
impl ParamBuilder {
/// Creates a [`SystemParamBuilder`] for any [`SystemParam`] that uses its default initialization.
pub fn of<T: SystemParam>() -> impl SystemParamBuilder<T> {
Self
}
/// Construct the a system with the built params
pub fn build<F, Marker>(self, func: F) -> FunctionSystem<Marker, F>
where
F: SystemParamFunction<Marker, Param = T>,
/// Helper method for reading a [`Resource`] as a param, equivalent to `of::<Res<T>>()`
pub fn resource<'w, T: Resource>() -> impl SystemParamBuilder<Res<'w, T>> {
Self
}
/// Helper method for mutably accessing a [`Resource`] as a param, equivalent to `of::<ResMut<T>>()`
pub fn resource_mut<'w, T: Resource>() -> impl SystemParamBuilder<ResMut<'w, T>> {
Self
}
/// Helper method for adding a [`Local`] as a param, equivalent to `of::<Local<T>>()`
pub fn local<'s, T: FromWorld + Send + 'static>() -> impl SystemParamBuilder<Local<'s, T>> {
Self
}
/// Helper method for adding a [`Query`] as a param, equivalent to `of::<Query<D>>()`
pub fn query<'w, 's, D: QueryData + 'static>() -> impl SystemParamBuilder<Query<'w, 's, D, ()>>
{
FunctionSystem::from_builder(self, func)
Self
}
/// Return the constructed [`SystemState`]
pub fn state(self) -> SystemState<T> {
SystemState::from_builder(self)
/// Helper method for adding a filtered [`Query`] as a param, equivalent to `of::<Query<D, F>>()`
pub fn query_filtered<'w, 's, D: QueryData + 'static, F: QueryFilter + 'static>(
) -> impl SystemParamBuilder<Query<'w, 's, D, F>> {
Self
}
}
macro_rules! impl_system_builder {
($($curr: ident),*) => {
impl<'w, $($curr: SystemParam,)*> SystemBuilder<'w, ($($curr,)*)> {
/// Add `T` as a parameter built from the world
pub fn param<T: SystemParam>(mut self) -> SystemBuilder<'w, ($($curr,)* T,)> {
// SAFETY: Calls `init_query_param`, just like `Query::init_state`.
unsafe impl<'w, 's, D: QueryData + 'static, F: QueryFilter + 'static>
SystemParamBuilder<Query<'w, 's, D, F>> for QueryState<D, F>
{
fn build(self, world: &mut World, system_meta: &mut SystemMeta) -> QueryState<D, F> {
self.validate_world(world.id());
init_query_param(world, system_meta, &self);
self
}
}
/// A [`SystemParamBuilder`] for a [`Query`].
pub struct QueryParamBuilder<T>(T);
impl<T> QueryParamBuilder<T> {
/// Creates a [`SystemParamBuilder`] for a [`Query`] that accepts a callback to configure the [`QueryBuilder`].
pub fn new<D: QueryData, F: QueryFilter>(f: T) -> Self
where
T: FnOnce(&mut QueryBuilder<D, F>),
{
Self(f)
}
}
impl<'a, D: QueryData, F: QueryFilter>
QueryParamBuilder<Box<dyn FnOnce(&mut QueryBuilder<D, F>) + 'a>>
{
/// Creates a [`SystemParamBuilder`] for a [`Query`] that accepts a callback to configure the [`QueryBuilder`].
/// This boxes the callback so that it has a common type and can be put in a `Vec`.
pub fn new_box(f: impl FnOnce(&mut QueryBuilder<D, F>) + 'a) -> Self {
Self(Box::new(f))
}
}
// SAFETY: Calls `init_query_param`, just like `Query::init_state`.
unsafe impl<
'w,
's,
D: QueryData + 'static,
F: QueryFilter + 'static,
T: FnOnce(&mut QueryBuilder<D, F>),
> SystemParamBuilder<Query<'w, 's, D, F>> for QueryParamBuilder<T>
{
fn build(self, world: &mut World, system_meta: &mut SystemMeta) -> QueryState<D, F> {
let mut builder = QueryBuilder::new(world);
(self.0)(&mut builder);
let state = builder.build();
init_query_param(world, system_meta, &state);
state
}
}
macro_rules! impl_system_param_builder_tuple {
($(($param: ident, $builder: ident)),*) => {
// SAFETY: implementors of each `SystemParamBuilder` in the tuple have validated their impls
unsafe impl<$($param: SystemParam,)* $($builder: SystemParamBuilder<$param>,)*> SystemParamBuilder<($($param,)*)> for ($($builder,)*) {
fn build(self, _world: &mut World, _meta: &mut SystemMeta) -> <($($param,)*) as SystemParam>::State {
#[allow(non_snake_case)]
let ($($curr,)*) = self.state;
SystemBuilder {
state: ($($curr,)* T::init_state(self.world, &mut self.meta),),
meta: self.meta,
world: self.world,
}
}
/// Helper method for reading a [`Resource`] as a param, equivalent to `.param::<Res<T>>()`
pub fn resource<T: Resource>(self) -> SystemBuilder<'w, ($($curr,)* Res<'static, T>,)> {
self.param::<Res<T>>()
}
/// Helper method for mutably accessing a [`Resource`] as a param, equivalent to `.param::<ResMut<T>>()`
pub fn resource_mut<T: Resource>(self) -> SystemBuilder<'w, ($($curr,)* ResMut<'static, T>,)> {
self.param::<ResMut<T>>()
}
/// Helper method for adding a [`Local`] as a param, equivalent to `.param::<Local<T>>()`
pub fn local<T: Send + FromWorld>(self) -> SystemBuilder<'w, ($($curr,)* Local<'static, T>,)> {
self.param::<Local<T>>()
}
/// Helper method for adding a [`Query`] as a param, equivalent to `.param::<Query<D>>()`
pub fn query<D: QueryData>(self) -> SystemBuilder<'w, ($($curr,)* Query<'static, 'static, D, ()>,)> {
self.query_filtered::<D, ()>()
}
/// Helper method for adding a filtered [`Query`] as a param, equivalent to `.param::<Query<D, F>>()`
pub fn query_filtered<D: QueryData, F: QueryFilter>(self) -> SystemBuilder<'w, ($($curr,)* Query<'static, 'static, D, F>,)> {
self.param::<Query<D, F>>()
}
/// Add `T` as a parameter built with the given function
pub fn builder<T: BuildableSystemParam>(
mut self,
func: impl FnOnce(&mut T::Builder<'_>),
) -> SystemBuilder<'w, ($($curr,)* T,)> {
#[allow(non_snake_case)]
let ($($curr,)*) = self.state;
SystemBuilder {
state: ($($curr,)* T::build(self.world, &mut self.meta, func),),
meta: self.meta,
world: self.world,
}
let ($($builder,)*) = self;
#[allow(clippy::unused_unit)]
($($builder.build(_world, _meta),)*)
}
}
};
}
all_tuples!(impl_system_builder, 0, 15, P);
all_tuples!(impl_system_param_builder_tuple, 0, 16, P, B);
/// A [`SystemParamBuilder`] for a [`ParamSet`].
/// To build a [`ParamSet`] with a tuple of system parameters, pass a tuple of matching [`SystemParamBuilder`]s.
/// To build a [`ParamSet`] with a `Vec` of system parameters, pass a `Vec` of matching [`SystemParamBuilder`]s.
pub struct ParamSetBuilder<T>(T);
macro_rules! impl_param_set_builder_tuple {
($(($param: ident, $builder: ident, $meta: ident)),*) => {
// SAFETY: implementors of each `SystemParamBuilder` in the tuple have validated their impls
unsafe impl<'w, 's, $($param: SystemParam,)* $($builder: SystemParamBuilder<$param>,)*> SystemParamBuilder<ParamSet<'w, 's, ($($param,)*)>> for ParamSetBuilder<($($builder,)*)> {
#[allow(non_snake_case)]
fn build(self, _world: &mut World, _system_meta: &mut SystemMeta) -> <($($param,)*) as SystemParam>::State {
let ParamSetBuilder(($($builder,)*)) = self;
// Note that this is slightly different from `init_state`, which calls `init_state` on each param twice.
// One call populates an empty `SystemMeta` with the new access, while the other runs against a cloned `SystemMeta` to check for conflicts.
// Builders can only be invoked once, so we do both in a single call here.
// That means that any `filtered_accesses` in the `component_access_set` will get copied to every `$meta`
// and will appear multiple times in the final `SystemMeta`.
$(
let mut $meta = _system_meta.clone();
let $param = $builder.build(_world, &mut $meta);
)*
// Make the ParamSet non-send if any of its parameters are non-send.
if false $(|| !$meta.is_send())* {
_system_meta.set_non_send();
}
$(
_system_meta
.component_access_set
.extend($meta.component_access_set);
_system_meta
.archetype_component_access
.extend(&$meta.archetype_component_access);
)*
#[allow(clippy::unused_unit)]
($($param,)*)
}
}
};
}
all_tuples!(impl_param_set_builder_tuple, 1, 8, P, B, meta);
/// A [`SystemParamBuilder`] for a [`Local`].
/// The provided value will be used as the initial value of the `Local`.
pub struct LocalBuilder<T>(pub T);
// SAFETY: `Local` performs no world access.
unsafe impl<'s, T: FromWorld + Send + 'static> SystemParamBuilder<Local<'s, T>>
for LocalBuilder<T>
{
fn build(
self,
_world: &mut World,
_meta: &mut SystemMeta,
) -> <Local<'s, T> as SystemParam>::State {
SyncCell::new(self.0)
}
}
#[cfg(test)]
mod tests {
@ -155,6 +279,12 @@ mod tests {
#[derive(Component)]
struct A;
#[derive(Component)]
struct B;
#[derive(Component)]
struct C;
fn local_system(local: Local<u64>) -> u64 {
*local
}
@ -171,9 +301,9 @@ mod tests {
fn local_builder() {
let mut world = World::new();
let system = SystemBuilder::<()>::new(&mut world)
.builder::<Local<u64>>(|x| *x = 10)
.build(local_system);
let system = (LocalBuilder(10),)
.build_state(&mut world)
.build_system(local_system);
let result = world.run_system_once(system);
assert_eq!(result, 10);
@ -186,11 +316,26 @@ mod tests {
world.spawn(A);
world.spawn_empty();
let system = SystemBuilder::<()>::new(&mut world)
.builder::<Query<()>>(|query| {
query.with::<A>();
})
.build(query_system);
let system = (QueryParamBuilder::new(|query| {
query.with::<A>();
}),)
.build_state(&mut world)
.build_system(query_system);
let result = world.run_system_once(system);
assert_eq!(result, 1);
}
#[test]
fn query_builder_state() {
let mut world = World::new();
world.spawn(A);
world.spawn_empty();
let state = QueryBuilder::new(&mut world).with::<A>().build();
let system = (state,).build_state(&mut world).build_system(query_system);
let result = world.run_system_once(system);
assert_eq!(result, 1);
@ -203,12 +348,38 @@ mod tests {
world.spawn(A);
world.spawn_empty();
let system = SystemBuilder::<()>::new(&mut world)
.local::<u64>()
.param::<Local<u64>>()
.build(multi_param_system);
let system = (LocalBuilder(0), ParamBuilder)
.build_state(&mut world)
.build_system(multi_param_system);
let result = world.run_system_once(system);
assert_eq!(result, 1);
}
#[test]
fn param_set_builder() {
let mut world = World::new();
world.spawn((A, B, C));
world.spawn((A, B));
world.spawn((A, C));
world.spawn((A, C));
world.spawn_empty();
let system = (ParamSetBuilder((
QueryParamBuilder::new(|builder| {
builder.with::<B>();
}),
QueryParamBuilder::new(|builder| {
builder.with::<C>();
}),
)),)
.build_state(&mut world)
.build_system(|mut params: ParamSet<(Query<&mut A>, Query<&mut A>)>| {
params.p0().iter().count() + params.p1().iter().count()
});
let result = world.run_system_once(system);
assert_eq!(result, 5);
}
}

View file

@ -14,7 +14,7 @@ use std::{borrow::Cow, marker::PhantomData};
#[cfg(feature = "trace")]
use bevy_utils::tracing::{info_span, Span};
use super::{In, IntoSystem, ReadOnlySystem, SystemBuilder};
use super::{In, IntoSystem, ReadOnlySystem, SystemParamBuilder};
/// The metadata of a [`System`].
#[derive(Clone)]
@ -216,16 +216,34 @@ impl<Param: SystemParam> SystemState<Param> {
}
}
// Create a [`SystemState`] from a [`SystemBuilder`]
pub(crate) fn from_builder(builder: SystemBuilder<Param>) -> Self {
/// Create a [`SystemState`] from a [`SystemParamBuilder`]
pub(crate) fn from_builder(world: &mut World, builder: impl SystemParamBuilder<Param>) -> Self {
let mut meta = SystemMeta::new::<Param>();
meta.last_run = world.change_tick().relative_to(Tick::MAX);
let param_state = builder.build(world, &mut meta);
Self {
meta: builder.meta,
param_state: builder.state,
world_id: builder.world.id(),
meta,
param_state,
world_id: world.id(),
archetype_generation: ArchetypeGeneration::initial(),
}
}
/// Create a [`FunctionSystem`] from a [`SystemState`].
pub fn build_system<Marker, F: SystemParamFunction<Marker, Param = Param>>(
self,
func: F,
) -> FunctionSystem<Marker, F> {
FunctionSystem {
func,
param_state: Some(self.param_state),
system_meta: self.meta,
world_id: Some(self.world_id),
archetype_generation: self.archetype_generation,
marker: PhantomData,
}
}
/// Gets the metadata for this instance.
#[inline]
pub fn meta(&self) -> &SystemMeta {
@ -425,18 +443,6 @@ impl<Marker, F> FunctionSystem<Marker, F>
where
F: SystemParamFunction<Marker>,
{
// Create a [`FunctionSystem`] from a [`SystemBuilder`]
pub(crate) fn from_builder(builder: SystemBuilder<F::Param>, func: F) -> Self {
Self {
func,
param_state: Some(builder.state),
system_meta: builder.meta,
world_id: Some(builder.world.id()),
archetype_generation: ArchetypeGeneration::initial(),
marker: PhantomData,
}
}
/// Return this system with a new name.
///
/// Useful to give closure systems more readable and unique names for debugging and tracing.

View file

@ -7,7 +7,6 @@ use crate::{
change_detection::{Ticks, TicksMut},
component::{ComponentId, ComponentTicks, Components, Tick},
entity::Entities,
prelude::QueryBuilder,
query::{
Access, FilteredAccess, FilteredAccessSet, QueryData, QueryFilter, QueryState,
ReadOnlyQueryData,
@ -185,19 +184,6 @@ pub unsafe trait SystemParam: Sized {
) -> Self::Item<'world, 'state>;
}
/// A parameter that can be built with [`SystemBuilder`](crate::system::builder::SystemBuilder)
pub trait BuildableSystemParam: SystemParam {
/// A mutable reference to this type will be passed to the builder function
type Builder<'b>;
/// Constructs [`SystemParam::State`] for `Self` using a given builder function
fn build(
world: &mut World,
meta: &mut SystemMeta,
func: impl FnOnce(&mut Self::Builder<'_>),
) -> Self::State;
}
/// A [`SystemParam`] that only reads a given [`World`].
///
/// # Safety
@ -221,17 +207,7 @@ unsafe impl<D: QueryData + 'static, F: QueryFilter + 'static> SystemParam for Qu
fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State {
let state = QueryState::new_with_access(world, &mut system_meta.archetype_component_access);
assert_component_access_compatibility(
&system_meta.name,
std::any::type_name::<D>(),
std::any::type_name::<F>(),
&system_meta.component_access_set,
&state.component_access,
world,
);
system_meta
.component_access_set
.add(state.component_access.clone());
init_query_param(world, system_meta, &state);
state
}
@ -257,33 +233,22 @@ unsafe impl<D: QueryData + 'static, F: QueryFilter + 'static> SystemParam for Qu
}
}
impl<'w, 's, D: QueryData + 'static, F: QueryFilter + 'static> BuildableSystemParam
for Query<'w, 's, D, F>
{
type Builder<'b> = QueryBuilder<'b, D, F>;
#[inline]
fn build(
world: &mut World,
system_meta: &mut SystemMeta,
build: impl FnOnce(&mut Self::Builder<'_>),
) -> Self::State {
let mut builder = QueryBuilder::new(world);
build(&mut builder);
let state = builder.build();
assert_component_access_compatibility(
&system_meta.name,
std::any::type_name::<D>(),
std::any::type_name::<F>(),
&system_meta.component_access_set,
&state.component_access,
world,
);
system_meta
.component_access_set
.add(state.component_access.clone());
state
}
pub(crate) fn init_query_param<D: QueryData + 'static, F: QueryFilter + 'static>(
world: &mut World,
system_meta: &mut SystemMeta,
state: &QueryState<D, F>,
) {
assert_component_access_compatibility(
&system_meta.name,
std::any::type_name::<D>(),
std::any::type_name::<F>(),
&system_meta.component_access_set,
&state.component_access,
world,
);
system_meta
.component_access_set
.add(state.component_access.clone());
}
fn assert_component_access_compatibility(
@ -874,20 +839,6 @@ unsafe impl<'a, T: FromWorld + Send + 'static> SystemParam for Local<'a, T> {
}
}
impl<'w, T: FromWorld + Send + 'static> BuildableSystemParam for Local<'w, T> {
type Builder<'b> = T;
fn build(
world: &mut World,
_meta: &mut SystemMeta,
func: impl FnOnce(&mut Self::Builder<'_>),
) -> Self::State {
let mut value = T::from_world(world);
func(&mut value);
SyncCell::new(value)
}
}
/// Types that can be used with [`Deferred<T>`] in systems.
/// This allows storing system-local data which is used to defer [`World`] mutations.
///