Constify SpritePipelineKey implementation. (#6976)

# Objective

- Describe the objective or issue this PR addresses.
SpritePipelineKey could use more constification.

## Solution
Constify SpritePipelineKey implementation.

## Changelog


Co-authored-by: AxiomaticSemantics <117950168+AxiomaticSemantics@users.noreply.github.com>
This commit is contained in:
AxiomaticSemantics 2022-12-25 00:23:14 +00:00
parent c7791ad9b3
commit d3d635b64f

View file

@ -160,17 +160,20 @@ impl SpritePipelineKey {
const MSAA_MASK_BITS: u32 = 0b111;
const MSAA_SHIFT_BITS: u32 = 32 - Self::MSAA_MASK_BITS.count_ones();
pub fn from_msaa_samples(msaa_samples: u32) -> Self {
#[inline]
pub const fn from_msaa_samples(msaa_samples: u32) -> Self {
let msaa_bits =
(msaa_samples.trailing_zeros() & Self::MSAA_MASK_BITS) << Self::MSAA_SHIFT_BITS;
Self::from_bits(msaa_bits).unwrap()
Self::from_bits_truncate(msaa_bits)
}
pub fn msaa_samples(&self) -> u32 {
#[inline]
pub const fn msaa_samples(&self) -> u32 {
1 << ((self.bits >> Self::MSAA_SHIFT_BITS) & Self::MSAA_MASK_BITS)
}
pub fn from_colored(colored: bool) -> Self {
#[inline]
pub const fn from_colored(colored: bool) -> Self {
if colored {
SpritePipelineKey::COLORED
} else {
@ -178,7 +181,8 @@ impl SpritePipelineKey {
}
}
pub fn from_hdr(hdr: bool) -> Self {
#[inline]
pub const fn from_hdr(hdr: bool) -> Self {
if hdr {
SpritePipelineKey::HDR
} else {