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grammar fix (#12999)
Changed incorrect "it's" to "its" in a code comment. --------- Co-authored-by: François Mockers <francois.mockers@vleue.com>
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1 changed files with 4 additions and 4 deletions
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@ -25,15 +25,15 @@ fn spawn_layout(mut commands: Commands, asset_server: Res<AssetServer>) {
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style: Style {
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// Use the CSS Grid algorithm for laying out this node
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display: Display::Grid,
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// Make node fill the entirety it's parent (in this case the window)
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// Make node fill the entirety of its parent (in this case the window)
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width: Val::Percent(100.0),
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height: Val::Percent(100.0),
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// Set the grid to have 2 columns with sizes [min-content, minmax(0, 1fr)]
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// - The first column will size to the size of it's contents
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// - The first column will size to the size of its contents
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// - The second column will take up the remaining available space
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grid_template_columns: vec![GridTrack::min_content(), GridTrack::flex(1.0)],
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// Set the grid to have 3 rows with sizes [auto, minmax(0, 1fr), 20px]
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// - The first row will size to the size of it's contents
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// - The first row will size to the size of its contents
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// - The second row take up remaining available space (after rows 1 and 3 have both been sized)
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// - The third row will be exactly 20px high
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grid_template_rows: vec![
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@ -190,7 +190,7 @@ fn spawn_layout(mut commands: Commands, asset_server: Res<AssetServer>) {
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/// Create a coloured rectangle node. The node has size as it is assumed that it will be
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/// spawned as a child of a Grid container with `AlignItems::Stretch` and `JustifyItems::Stretch`
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/// which will allow it to take it's size from the size of the grid area it occupies.
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/// which will allow it to take its size from the size of the grid area it occupies.
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fn item_rect(builder: &mut ChildBuilder, color: Srgba) {
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builder
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.spawn(NodeBundle {
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