Naga export (#3714)

# Objective

In order to create a glsl shader, we must provide the `naga::ShaderStage` type which is not exported by bevy, meaning a user would have to manually include naga just to access this type.

`pub fn from_glsl(source: impl Into<Cow<'static, str>>, stage: naga::ShaderStage) -> Shader {`

## Solution

Re-rexport naga::ShaderStage from `render_resources`
This commit is contained in:
sark 2022-01-31 00:32:47 +00:00
parent 44d09dc46d
commit ca029ef0eb

View file

@ -42,3 +42,5 @@ pub use wgpu::{
};
pub use bevy_crevice::*;
pub use naga::ShaderStage;