mirror of
https://github.com/bevyengine/bevy
synced 2024-11-21 20:23:28 +00:00
Cleanup of Markdown Files and add CI Checking (#1463)
I have run the VSCode Extension [markdownlint](https://marketplace.visualstudio.com/items?itemName=DavidAnson.vscode-markdownlint) on all Markdown Files in the Repo. The provided Rules are documented here: https://github.com/DavidAnson/markdownlint/blob/v0.23.1/doc/Rules.md Rules I didn't follow/fix: * MD024/no-duplicate-heading * Changelog: Here Heading will always repeat. * Examples Readme: Platform-specific documentation should be symmetrical. * MD025/single-title * MD026/no-trailing-punctuation * Caused by the ! in "Hello, World!". * MD033/no-inline-html * The plugins_guidlines file does need HTML, so the shown badges aren't downscaled too much. * ~~MD036/no-emphasis-as-heading:~~ * ~~This Warning only Appears in the Github Issue Templates and can be ignored.~~ * ~~MD041/first-line-heading~~ * ~~Only appears in the Readme for the AlienCake example Assets, which is unimportant.~~ --- I also sorted the Examples in the Readme and Cargo.toml in this order/Priority: * Topic/Folder * Introductionary Examples * Alphabetical Order The explanation for each case, where it isn't Alphabetical : * Diagnostics * log_diagnostics: The usage of inbuild Diagnostics is more important than creating your own. * ECS (Entity Component System) * ecs_guide: The guide should be read, before diving into other Features. * Reflection * reflection: Basic Explanation should be read, before more advanced Topics. * WASM Examples * hello_wasm: It's "Hello, World!".
This commit is contained in:
parent
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commit
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2
.github/CONTRIBUTING.md
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2
.github/CONTRIBUTING.md
vendored
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@ -1,4 +1,4 @@
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# Contributing
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# Contributing
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||||||
|
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||||||
Please see the [Contributing Code](https://bevyengine.org/learn/book/contributing/code/) section of
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Please see the [Contributing Code](https://bevyengine.org/learn/book/contributing/code/) section of
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||||||
[The Book](https://bevyengine.org/learn/book/introduction/).
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[The Book](https://bevyengine.org/learn/book/introduction/).
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|
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12
.github/ISSUE_TEMPLATE/bug_report.md
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12
.github/ISSUE_TEMPLATE/bug_report.md
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@ -6,27 +6,27 @@ labels: ''
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assignees: ''
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assignees: ''
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---
|
---
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||||||
|
|
||||||
**Bevy version**
|
## Bevy version
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|
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The release number or commit hash of the version you're using.
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The release number or commit hash of the version you're using.
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|
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**Operating system & version**
|
## Operating system & version
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||||||
|
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Ex: Windows 10, Ubuntu 18.04, iOS 14.
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Ex: Windows 10, Ubuntu 18.04, iOS 14.
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|
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**What you did**
|
## What you did
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||||||
|
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||||||
The steps you took to uncover this bug. Please list full reproduction steps if
|
The steps you took to uncover this bug. Please list full reproduction steps if
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||||||
feasible.
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feasible.
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|
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**What you expected to happen**
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## What you expected to happen
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|
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What you think should've happened if everything was working properly.
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What you think should've happened if everything was working properly.
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|
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**What actually happened**
|
## What actually happened
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||||||
|
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The actual result of the actions you described.
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The actual result of the actions you described.
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||||||
|
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**Additional information**
|
## Additional information
|
||||||
|
|
||||||
Any additional information you would like to add such as screenshots, logs, etc.
|
Any additional information you would like to add such as screenshots, logs, etc.
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||||||
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8
.github/ISSUE_TEMPLATE/feature_request.md
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8
.github/ISSUE_TEMPLATE/feature_request.md
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@ -6,19 +6,19 @@ labels: ''
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assignees: ''
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assignees: ''
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---
|
---
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||||||
|
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**What problem does this solve or what need does it fill?**
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## What problem does this solve or what need does it fill?
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|
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A description of why this particular feature should be added.
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A description of why this particular feature should be added.
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||||||
|
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**What solution would you like?**
|
## What solution would you like?
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|
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The solution you propose for the problem presented.
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The solution you propose for the problem presented.
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|
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**What alternative(s) have you considered?**
|
## What alternative(s) have you considered?
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Other solutions to solve and/or work around the problem presented.
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Other solutions to solve and/or work around the problem presented.
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|
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**Additional context**
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## Additional context
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||||||
|
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Any other information you would like to add such as related previous work,
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Any other information you would like to add such as related previous work,
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screenshots, benchmarks, etc.
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screenshots, benchmarks, etc.
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.github/bors.toml
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1
.github/bors.toml
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@ -6,6 +6,7 @@ status = [
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"build-wasm (stable, ubuntu-latest)",
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"build-wasm (stable, ubuntu-latest)",
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"build-wasm (nightly, ubuntu-latest)",
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"build-wasm (nightly, ubuntu-latest)",
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"build-android",
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"build-android",
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"markdownlint",
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]
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]
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use_squash_merge = true
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use_squash_merge = true
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3
.github/linters/.markdown-lint.yml
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Normal file
3
.github/linters/.markdown-lint.yml
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@ -0,0 +1,3 @@
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{
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"MD013": false
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}
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.github/workflows/ci.yml
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21
.github/workflows/ci.yml
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@ -37,8 +37,8 @@ jobs:
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run: cargo fmt --all -- --check
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run: cargo fmt --all -- --check
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if: runner.os == 'linux' && matrix.toolchain == 'stable'
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if: runner.os == 'linux' && matrix.toolchain == 'stable'
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# type complexity must be ignored because we use huge templates for queries
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# -A clippy::type_complexity: type complexity must be ignored because we use huge templates for queries.
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# -A clippy::manual-strip: strip_prefix support was added in 1.45. we want to support earlier rust versions
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# -A clippy::manual-strip: strip_prefix support was added in 1.45. We want to support earlier rust versions.
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- name: Clippy
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- name: Clippy
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run: cargo clippy --all-targets --all-features -- -D warnings -A clippy::type_complexity -A clippy::manual-strip
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run: cargo clippy --all-targets --all-features -- -D warnings -A clippy::type_complexity -A clippy::manual-strip
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if: runner.os == 'linux' && matrix.toolchain == 'stable'
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if: runner.os == 'linux' && matrix.toolchain == 'stable'
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run: cargo install cargo-apk
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run: cargo install cargo-apk
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- name: Build APK
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- name: Build APK
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run: cargo apk build --example android
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run: cargo apk build --example android
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markdownlint:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v2
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with:
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# Full git history is needed to get a proper list of changed files within `super-linter`
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fetch-depth: 0
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- name: Run Markdown Lint
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uses: github/super-linter@v3
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env:
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VALIDATE_ALL_CODEBASE: false
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VALIDATE_MARKDOWN: true
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DEFAULT_BRANCH: master
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# Not needed here as only one Linter is used.
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#GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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20
CHANGELOG.md
20
CHANGELOG.md
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@ -1,3 +1,6 @@
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<!-- MD024 - We want repeated headings in a changelog file -->
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<!-- markdownlint-disable-file MD024 -->
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# Changelog
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# Changelog
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While we try to keep the `Unreleased` changes updated, it is often behind and does not include
|
While we try to keep the `Unreleased` changes updated, it is often behind and does not include
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@ -6,16 +9,16 @@ current changes on git with [previous release tags][git_tag_comparison].
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|
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[git_tag_comparison]: https://github.com/bevyengine/bevy/compare/v0.4.0...main
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[git_tag_comparison]: https://github.com/bevyengine/bevy/compare/v0.4.0...main
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## Version 0.4.0 (2020-12-19)
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## Version 0.4.0 (2020-12-19)
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|
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### Added
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### Added
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||||||
|
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- [add bevymark benchmark example][273]
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- [add bevymark benchmark example][273]
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- [gltf: support camera and fix hierarchy][772]
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- [gltf: support camera and fix hierarchy][772]
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- [Add tracing spans to schedules, stages, systems][789]
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- [Add tracing spans to schedules, stages, systems][789]
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- [add example that represents contributors as bevy icons][801]
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- [add example that represents contributors as bevy icons][801]
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- [Add received character][805]
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- [Add received character][805]
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- [Add bevy_dylib to force dynamic linking of bevy][808]
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- [Add bevy_dylib to force dynamic linking of bevy][808]
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- [Added RenderPass::set_scissor_rect][815]
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- [Added RenderPass::set_scissor_rect][815]
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- [`bevy_log`][836]
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- [`bevy_log`][836]
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- Adds logging functionality as a Plugin.
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- Adds logging functionality as a Plugin.
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|
@ -33,7 +36,7 @@ current changes on git with [previous release tags][git_tag_comparison].
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- Replaces the properties system
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- Replaces the properties system
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- [Add support for Apple Silicon][928]
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- [Add support for Apple Silicon][928]
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- [Live reloading of shaders][937]
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- [Live reloading of shaders][937]
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- [ Store mouse cursor position in Window][940]
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- [Store mouse cursor position in Window][940]
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- [Add removal_detection example][945]
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- [Add removal_detection example][945]
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- [Additional vertex attribute value types][946]
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- [Additional vertex attribute value types][946]
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- [Added WindowFocused event][956]
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- [Added WindowFocused event][956]
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@ -46,9 +49,9 @@ current changes on git with [previous release tags][git_tag_comparison].
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### Changed
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### Changed
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|
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- [delegate layout reflection to RenderResourceContext][691]
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- [delegate layout reflection to RenderResourceContext][691]
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- [Fall back to remove components one by one when failing to remove a bundle][719]
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- [Fall back to remove components one by one when failing to remove a bundle][719]
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- [Port hecs derive macro improvements][761]
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- [Port hecs derive macro improvements][761]
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- [Use glyph_brush_layout and add text alignment support][765]
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- [Use glyph_brush_layout and add text alignment support][765]
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- [upgrade glam and hexasphere][791]
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- [upgrade glam and hexasphere][791]
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- [Flexible ECS Params][798]
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- [Flexible ECS Params][798]
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@ -242,7 +245,7 @@ current changes on git with [previous release tags][git_tag_comparison].
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- [`FrameTimeDiagnosticsPlugin` now shows "frame count" in addition to "frame time" and "fps"][678]
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- [`FrameTimeDiagnosticsPlugin` now shows "frame count" in addition to "frame time" and "fps"][678]
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- [Add hierarchy example][565]
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- [Add hierarchy example][565]
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- [`WgpuPowerOptions` for choosing between low power, high performance, and adaptive power][397]
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- [`WgpuPowerOptions` for choosing between low power, high performance, and adaptive power][397]
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- Derive `Debug` for more types: [#597][597], [#632][632]
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- Derive `Debug` for more types: [#597][597], [#632][632]
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- Index buffer specialization
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- Index buffer specialization
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- [Allows the use of U32 indices in Mesh index buffers in addition to the usual U16 indices][568]
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- [Allows the use of U32 indices in Mesh index buffers in addition to the usual U16 indices][568]
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- [Switch to u32 indices by default][572]
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- [Switch to u32 indices by default][572]
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@ -286,7 +289,7 @@ current changes on git with [previous release tags][git_tag_comparison].
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- [Migrated to Rodio 0.12][692]
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- [Migrated to Rodio 0.12][692]
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- New method of playing audio can be found in the examples.
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- New method of playing audio can be found in the examples.
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- Added support for inserting custom initial values for `Local<T>` system resources [#745][745]
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- Added support for inserting custom initial values for `Local<T>` system resources [#745][745]
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|
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### Fixed
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### Fixed
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||||||
|
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- [Properly update bind group ids when setting dynamic bindings][560]
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- [Properly update bind group ids when setting dynamic bindings][560]
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@ -359,7 +362,6 @@ current changes on git with [previous release tags][git_tag_comparison].
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[745]: https://github.com/bevyengine/bevy/pull/745
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[745]: https://github.com/bevyengine/bevy/pull/745
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[752]: https://github.com/bevyengine/bevy/pull/752
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[752]: https://github.com/bevyengine/bevy/pull/752
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## Version 0.2.1 (2020-9-20)
|
## Version 0.2.1 (2020-9-20)
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|
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### Fixed
|
### Fixed
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||||||
|
|
|
@ -5,14 +5,14 @@
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* hecs
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* hecs
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* legion_transform
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* legion_transform
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* wgpu-rs examples
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* wgpu-rs examples
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* yaks: ArchetypeSet, borrowed some ideas from their scheduler implementation
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* yaks: ArchetypeSet, borrowed some ideas from their scheduler implementation
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|
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## Inspiration
|
## Inspiration
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||||||
|
|
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* game engines: amethyst, coffee
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* game engines: amethyst, coffee
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* ecs: legion, shipyard, yaks
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* ecs: legion, shipyard, yaks
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|
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## Assets
|
## Assets
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||||||
|
|
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* Generic RPG Pack (CC0 license) by [Bakudas](https://twitter.com/bakudas) and [Gabe Fern](https://twitter.com/_Gabrielfer)
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* Generic RPG Pack (CC0 license) by [Bakudas](https://twitter.com/bakudas) and [Gabe Fern](https://twitter.com/_Gabrielfer)
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* Environment maps (`.hdr` files) from [HDRIHaven](https://hdrihaven.com) (CC0 license)
|
* Environment maps (`.hdr` files) from [HDRIHaven](https://hdrihaven.com) (CC0 license)
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|
|
155
Cargo.toml
155
Cargo.toml
|
@ -89,6 +89,11 @@ serde = {version = "1", features = ["derive"]}
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name = "hello_world"
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name = "hello_world"
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path = "examples/hello_world.rs"
|
path = "examples/hello_world.rs"
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|
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|
# 2D Rendering
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|
[[example]]
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|
name = "contributors"
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|
path = "examples/2d/contributors.rs"
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|
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[[example]]
|
[[example]]
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name = "sprite"
|
name = "sprite"
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path = "examples/2d/sprite.rs"
|
path = "examples/2d/sprite.rs"
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|
@ -97,18 +102,15 @@ path = "examples/2d/sprite.rs"
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name = "sprite_sheet"
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name = "sprite_sheet"
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path = "examples/2d/sprite_sheet.rs"
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path = "examples/2d/sprite_sheet.rs"
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|
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[[example]]
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name = "texture_atlas"
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path = "examples/2d/texture_atlas.rs"
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|
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[[example]]
|
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name = "contributors"
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path = "examples/2d/contributors.rs"
|
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|
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[[example]]
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[[example]]
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name = "text2d"
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name = "text2d"
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path = "examples/2d/text2d.rs"
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path = "examples/2d/text2d.rs"
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|
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|
[[example]]
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name = "texture_atlas"
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|
path = "examples/2d/texture_atlas.rs"
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|
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# 3D Rendering
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[[example]]
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[[example]]
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name = "3d_scene"
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name = "3d_scene"
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path = "examples/3d/3d_scene.rs"
|
path = "examples/3d/3d_scene.rs"
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|
@ -145,6 +147,7 @@ path = "examples/3d/update_gltf_scene.rs"
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name = "z_sort_debug"
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name = "z_sort_debug"
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path = "examples/3d/z_sort_debug.rs"
|
path = "examples/3d/z_sort_debug.rs"
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|
|
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|
# Application
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||||||
[[example]]
|
[[example]]
|
||||||
name = "custom_loop"
|
name = "custom_loop"
|
||||||
path = "examples/app/custom_loop.rs"
|
path = "examples/app/custom_loop.rs"
|
||||||
|
@ -153,22 +156,22 @@ path = "examples/app/custom_loop.rs"
|
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name = "drag_and_drop"
|
name = "drag_and_drop"
|
||||||
path = "examples/app/drag_and_drop.rs"
|
path = "examples/app/drag_and_drop.rs"
|
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|
|
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[[example]]
|
|
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name = "empty_defaults"
|
|
||||||
path = "examples/app/empty_defaults.rs"
|
|
||||||
|
|
||||||
[[example]]
|
[[example]]
|
||||||
name = "empty"
|
name = "empty"
|
||||||
path = "examples/app/empty.rs"
|
path = "examples/app/empty.rs"
|
||||||
|
|
||||||
[[example]]
|
[[example]]
|
||||||
name = "logs"
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name = "empty_defaults"
|
||||||
path = "examples/app/logs.rs"
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path = "examples/app/empty_defaults.rs"
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||||||
|
|
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[[example]]
|
[[example]]
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name = "headless"
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name = "headless"
|
||||||
path = "examples/app/headless.rs"
|
path = "examples/app/headless.rs"
|
||||||
|
|
||||||
|
[[example]]
|
||||||
|
name = "logs"
|
||||||
|
path = "examples/app/logs.rs"
|
||||||
|
|
||||||
[[example]]
|
[[example]]
|
||||||
name = "plugin"
|
name = "plugin"
|
||||||
path = "examples/app/plugin.rs"
|
path = "examples/app/plugin.rs"
|
||||||
|
@ -185,10 +188,7 @@ path = "examples/app/return_after_run.rs"
|
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name = "thread_pool_resources"
|
name = "thread_pool_resources"
|
||||||
path = "examples/app/thread_pool_resources.rs"
|
path = "examples/app/thread_pool_resources.rs"
|
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|
|
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[[example]]
|
# Assets
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||||||
name = "hot_asset_reloading"
|
|
||||||
path = "examples/asset/hot_asset_reloading.rs"
|
|
||||||
|
|
||||||
[[example]]
|
[[example]]
|
||||||
name = "asset_loading"
|
name = "asset_loading"
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path = "examples/asset/asset_loading.rs"
|
path = "examples/asset/asset_loading.rs"
|
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|
@ -201,17 +201,28 @@ path = "examples/asset/custom_asset.rs"
|
||||||
name = "custom_asset_io"
|
name = "custom_asset_io"
|
||||||
path = "examples/asset/custom_asset_io.rs"
|
path = "examples/asset/custom_asset_io.rs"
|
||||||
|
|
||||||
|
[[example]]
|
||||||
|
name = "hot_asset_reloading"
|
||||||
|
path = "examples/asset/hot_asset_reloading.rs"
|
||||||
|
|
||||||
|
# Audio
|
||||||
[[example]]
|
[[example]]
|
||||||
name = "audio"
|
name = "audio"
|
||||||
path = "examples/audio/audio.rs"
|
path = "examples/audio/audio.rs"
|
||||||
|
|
||||||
|
# Diagnostics
|
||||||
|
[[example]]
|
||||||
|
name = "log_diagnostics"
|
||||||
|
path = "examples/diagnostics/log_diagnostics.rs"
|
||||||
|
|
||||||
[[example]]
|
[[example]]
|
||||||
name = "custom_diagnostic"
|
name = "custom_diagnostic"
|
||||||
path = "examples/diagnostics/custom_diagnostic.rs"
|
path = "examples/diagnostics/custom_diagnostic.rs"
|
||||||
|
|
||||||
|
# ECS (Entity Component System)
|
||||||
[[example]]
|
[[example]]
|
||||||
name = "log_diagnostics"
|
name = "ecs_guide"
|
||||||
path = "examples/diagnostics/log_diagnostics.rs"
|
path = "examples/ecs/ecs_guide.rs"
|
||||||
|
|
||||||
[[example]]
|
[[example]]
|
||||||
name = "change_detection"
|
name = "change_detection"
|
||||||
|
@ -225,6 +236,18 @@ path = "examples/ecs/event.rs"
|
||||||
name = "fixed_timestep"
|
name = "fixed_timestep"
|
||||||
path = "examples/ecs/fixed_timestep.rs"
|
path = "examples/ecs/fixed_timestep.rs"
|
||||||
|
|
||||||
|
[[example]]
|
||||||
|
name = "hierarchy"
|
||||||
|
path = "examples/ecs/hierarchy.rs"
|
||||||
|
|
||||||
|
[[example]]
|
||||||
|
name = "parallel_query"
|
||||||
|
path = "examples/ecs/parallel_query.rs"
|
||||||
|
|
||||||
|
[[example]]
|
||||||
|
name = "removal_detection"
|
||||||
|
path = "examples/ecs/removal_detection.rs"
|
||||||
|
|
||||||
[[example]]
|
[[example]]
|
||||||
name = "startup_system"
|
name = "startup_system"
|
||||||
path = "examples/ecs/startup_system.rs"
|
path = "examples/ecs/startup_system.rs"
|
||||||
|
@ -241,18 +264,7 @@ path = "examples/ecs/system_chaining.rs"
|
||||||
name = "timers"
|
name = "timers"
|
||||||
path = "examples/ecs/timers.rs"
|
path = "examples/ecs/timers.rs"
|
||||||
|
|
||||||
[[example]]
|
# Games
|
||||||
name = "ecs_guide"
|
|
||||||
path = "examples/ecs/ecs_guide.rs"
|
|
||||||
|
|
||||||
[[example]]
|
|
||||||
name = "parallel_query"
|
|
||||||
path = "examples/ecs/parallel_query.rs"
|
|
||||||
|
|
||||||
[[example]]
|
|
||||||
name = "hierarchy"
|
|
||||||
path = "examples/ecs/hierarchy.rs"
|
|
||||||
|
|
||||||
[[example]]
|
[[example]]
|
||||||
name = "alien_cake_addict"
|
name = "alien_cake_addict"
|
||||||
path = "examples/game/alien_cake_addict.rs"
|
path = "examples/game/alien_cake_addict.rs"
|
||||||
|
@ -261,22 +273,7 @@ path = "examples/game/alien_cake_addict.rs"
|
||||||
name = "breakout"
|
name = "breakout"
|
||||||
path = "examples/game/breakout.rs"
|
path = "examples/game/breakout.rs"
|
||||||
|
|
||||||
[[example]]
|
# Input
|
||||||
name = "mouse_input"
|
|
||||||
path = "examples/input/mouse_input.rs"
|
|
||||||
|
|
||||||
[[example]]
|
|
||||||
name = "mouse_input_events"
|
|
||||||
path = "examples/input/mouse_input_events.rs"
|
|
||||||
|
|
||||||
[[example]]
|
|
||||||
name = "keyboard_input"
|
|
||||||
path = "examples/input/keyboard_input.rs"
|
|
||||||
|
|
||||||
[[example]]
|
|
||||||
name = "keyboard_input_events"
|
|
||||||
path = "examples/input/keyboard_input_events.rs"
|
|
||||||
|
|
||||||
[[example]]
|
[[example]]
|
||||||
name = "char_input_events"
|
name = "char_input_events"
|
||||||
path = "examples/input/char_input_events.rs"
|
path = "examples/input/char_input_events.rs"
|
||||||
|
@ -289,6 +286,22 @@ path = "examples/input/gamepad_input.rs"
|
||||||
name = "gamepad_input_events"
|
name = "gamepad_input_events"
|
||||||
path = "examples/input/gamepad_input_events.rs"
|
path = "examples/input/gamepad_input_events.rs"
|
||||||
|
|
||||||
|
[[example]]
|
||||||
|
name = "keyboard_input"
|
||||||
|
path = "examples/input/keyboard_input.rs"
|
||||||
|
|
||||||
|
[[example]]
|
||||||
|
name = "keyboard_input_events"
|
||||||
|
path = "examples/input/keyboard_input_events.rs"
|
||||||
|
|
||||||
|
[[example]]
|
||||||
|
name = "mouse_input"
|
||||||
|
path = "examples/input/mouse_input.rs"
|
||||||
|
|
||||||
|
[[example]]
|
||||||
|
name = "mouse_input_events"
|
||||||
|
path = "examples/input/mouse_input_events.rs"
|
||||||
|
|
||||||
[[example]]
|
[[example]]
|
||||||
name = "touch_input"
|
name = "touch_input"
|
||||||
path = "examples/input/touch_input.rs"
|
path = "examples/input/touch_input.rs"
|
||||||
|
@ -297,26 +310,33 @@ path = "examples/input/touch_input.rs"
|
||||||
name = "touch_input_events"
|
name = "touch_input_events"
|
||||||
path = "examples/input/touch_input_events.rs"
|
path = "examples/input/touch_input_events.rs"
|
||||||
|
|
||||||
|
# Reflection
|
||||||
[[example]]
|
[[example]]
|
||||||
name = "reflection"
|
name = "reflection"
|
||||||
path = "examples/reflection/reflection.rs"
|
path = "examples/reflection/reflection.rs"
|
||||||
|
|
||||||
[[example]]
|
|
||||||
name = "reflection_types"
|
|
||||||
path = "examples/reflection/reflection_types.rs"
|
|
||||||
|
|
||||||
[[example]]
|
[[example]]
|
||||||
name = "generic_reflection"
|
name = "generic_reflection"
|
||||||
path = "examples/reflection/generic_reflection.rs"
|
path = "examples/reflection/generic_reflection.rs"
|
||||||
|
|
||||||
|
[[example]]
|
||||||
|
name = "reflection_types"
|
||||||
|
path = "examples/reflection/reflection_types.rs"
|
||||||
|
|
||||||
[[example]]
|
[[example]]
|
||||||
name = "trait_reflection"
|
name = "trait_reflection"
|
||||||
path = "examples/reflection/trait_reflection.rs"
|
path = "examples/reflection/trait_reflection.rs"
|
||||||
|
|
||||||
|
# Scene
|
||||||
[[example]]
|
[[example]]
|
||||||
name = "scene"
|
name = "scene"
|
||||||
path = "examples/scene/scene.rs"
|
path = "examples/scene/scene.rs"
|
||||||
|
|
||||||
|
# Shaders
|
||||||
|
[[example]]
|
||||||
|
name = "array_texture"
|
||||||
|
path = "examples/shader/array_texture.rs"
|
||||||
|
|
||||||
[[example]]
|
[[example]]
|
||||||
name = "hot_shader_reloading"
|
name = "hot_shader_reloading"
|
||||||
path = "examples/shader/hot_shader_reloading.rs"
|
path = "examples/shader/hot_shader_reloading.rs"
|
||||||
|
@ -329,22 +349,24 @@ path = "examples/shader/mesh_custom_attribute.rs"
|
||||||
name = "shader_custom_material"
|
name = "shader_custom_material"
|
||||||
path = "examples/shader/shader_custom_material.rs"
|
path = "examples/shader/shader_custom_material.rs"
|
||||||
|
|
||||||
[[example]]
|
|
||||||
name = "array_texture"
|
|
||||||
path = "examples/shader/array_texture.rs"
|
|
||||||
|
|
||||||
[[example]]
|
[[example]]
|
||||||
name = "shader_defs"
|
name = "shader_defs"
|
||||||
path = "examples/shader/shader_defs.rs"
|
path = "examples/shader/shader_defs.rs"
|
||||||
|
|
||||||
|
# Tools
|
||||||
[[example]]
|
[[example]]
|
||||||
name = "bevymark"
|
name = "bevymark"
|
||||||
path = "examples/tools/bevymark.rs"
|
path = "examples/tools/bevymark.rs"
|
||||||
|
|
||||||
|
# UI (User Interface)
|
||||||
[[example]]
|
[[example]]
|
||||||
name = "button"
|
name = "button"
|
||||||
path = "examples/ui/button.rs"
|
path = "examples/ui/button.rs"
|
||||||
|
|
||||||
|
[[example]]
|
||||||
|
name = "font_atlas_debug"
|
||||||
|
path = "examples/ui/font_atlas_debug.rs"
|
||||||
|
|
||||||
[[example]]
|
[[example]]
|
||||||
name = "text"
|
name = "text"
|
||||||
path = "examples/ui/text.rs"
|
path = "examples/ui/text.rs"
|
||||||
|
@ -353,14 +375,11 @@ path = "examples/ui/text.rs"
|
||||||
name = "text_debug"
|
name = "text_debug"
|
||||||
path = "examples/ui/text_debug.rs"
|
path = "examples/ui/text_debug.rs"
|
||||||
|
|
||||||
[[example]]
|
|
||||||
name = "font_atlas_debug"
|
|
||||||
path = "examples/ui/font_atlas_debug.rs"
|
|
||||||
|
|
||||||
[[example]]
|
[[example]]
|
||||||
name = "ui"
|
name = "ui"
|
||||||
path = "examples/ui/ui.rs"
|
path = "examples/ui/ui.rs"
|
||||||
|
|
||||||
|
# Window
|
||||||
[[example]]
|
[[example]]
|
||||||
name = "clear_color"
|
name = "clear_color"
|
||||||
path = "examples/window/clear_color.rs"
|
path = "examples/window/clear_color.rs"
|
||||||
|
@ -377,15 +396,17 @@ path = "examples/window/scale_factor_override.rs"
|
||||||
name = "window_settings"
|
name = "window_settings"
|
||||||
path = "examples/window/window_settings.rs"
|
path = "examples/window/window_settings.rs"
|
||||||
|
|
||||||
[[example]]
|
# WASM
|
||||||
name = "removal_detection"
|
|
||||||
path = "examples/ecs/removal_detection.rs"
|
|
||||||
|
|
||||||
[[example]]
|
[[example]]
|
||||||
name = "hello_wasm"
|
name = "hello_wasm"
|
||||||
path = "examples/wasm/hello_wasm.rs"
|
path = "examples/wasm/hello_wasm.rs"
|
||||||
required-features = []
|
required-features = []
|
||||||
|
|
||||||
|
[[example]]
|
||||||
|
name = "assets_wasm"
|
||||||
|
path = "examples/wasm/assets_wasm.rs"
|
||||||
|
required-features = ["bevy_winit"]
|
||||||
|
|
||||||
[[example]]
|
[[example]]
|
||||||
name = "headless_wasm"
|
name = "headless_wasm"
|
||||||
path = "examples/wasm/headless_wasm.rs"
|
path = "examples/wasm/headless_wasm.rs"
|
||||||
|
@ -396,11 +417,7 @@ name = "winit_wasm"
|
||||||
path = "examples/wasm/winit_wasm.rs"
|
path = "examples/wasm/winit_wasm.rs"
|
||||||
required-features = ["bevy_winit"]
|
required-features = ["bevy_winit"]
|
||||||
|
|
||||||
[[example]]
|
# Android
|
||||||
name = "assets_wasm"
|
|
||||||
path = "examples/wasm/assets_wasm.rs"
|
|
||||||
required-features = ["bevy_winit"]
|
|
||||||
|
|
||||||
[[example]]
|
[[example]]
|
||||||
crate-type = ["cdylib"]
|
crate-type = ["cdylib"]
|
||||||
name = "android"
|
name = "android"
|
||||||
|
|
|
@ -38,7 +38,7 @@ Bevy is still in the _very_ early stages of development. APIs can and will chang
|
||||||
|
|
||||||
## Community
|
## Community
|
||||||
|
|
||||||
Before contributing or participating in discussions with the community, you should familiarize yourself with our **[Code of Conduct](./CODE_OF_CONDUCT.md)** and
|
Before contributing or participating in discussions with the community, you should familiarize yourself with our **[Code of Conduct](./CODE_OF_CONDUCT.md)** and
|
||||||
**[How to Contribute](https://bevyengine.org/learn/book/contributing/code/)**
|
**[How to Contribute](https://bevyengine.org/learn/book/contributing/code/)**
|
||||||
|
|
||||||
* **[Discord](https://discord.gg/gMUk5Ph):** Bevy's official discord server.
|
* **[Discord](https://discord.gg/gMUk5Ph):** Bevy's official discord server.
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
Assets are from [Kenney](https://www.kenney.nl)
|
# Assets are from [Kenney](https://www.kenney.nl)
|
||||||
|
|
||||||
- alien from [Space Kit](https://www.kenney.nl/assets/space-kit)
|
- alien from [Space Kit](https://www.kenney.nl/assets/space-kit)
|
||||||
- cake from [Food Kit](https://www.kenney.nl/assets/food-kit)
|
- cake from [Food Kit](https://www.kenney.nl/assets/food-kit)
|
||||||
|
|
|
@ -4,4 +4,4 @@ Bevy Engine's entity component system
|
||||||
|
|
||||||
## Licensing
|
## Licensing
|
||||||
|
|
||||||
Bevy ECS has its roots in hecs, which is licensed as Apache 2.0. All original hecs code is licensed under Apache 2.0. All added/modified code is dual licensed under MIT and Apache 2.0. Files with an Apache 2.0 license header (with Google LLC as the copyright holder) were from the "original hecs" codebase. Files without the header were created by Bevy contributors.
|
Bevy ECS has its roots in hecs, which is licensed as Apache 2.0. All original hecs code is licensed under Apache 2.0. All added/modified code is dual licensed under MIT and Apache 2.0. Files with an Apache 2.0 license header (with Google LLC as the copyright holder) were from the "original hecs" codebase. Files without the header were created by Bevy contributors.
|
||||||
|
|
|
@ -8,7 +8,7 @@ This crate enables you to dynamically interact with Rust types:
|
||||||
* Look up nested fields using "path strings"
|
* Look up nested fields using "path strings"
|
||||||
* Iterate over struct fields
|
* Iterate over struct fields
|
||||||
* Automatically serialize and deserialize via Serde (without explicit serde impls)
|
* Automatically serialize and deserialize via Serde (without explicit serde impls)
|
||||||
* Trait "reflection"
|
* Trait "reflection"
|
||||||
|
|
||||||
## Features
|
## Features
|
||||||
|
|
||||||
|
@ -79,7 +79,7 @@ for (i, value: &Reflect) in foo.iter_fields().enumerate() {
|
||||||
let field_name = foo.name_at(i).unwrap();
|
let field_name = foo.name_at(i).unwrap();
|
||||||
if let Ok(value) = value.downcast_ref::<u32>() {
|
if let Ok(value) = value.downcast_ref::<u32>() {
|
||||||
println!("{} is a u32 with the value: {}", field_name, *value);
|
println!("{} is a u32 with the value: {}", field_name, *value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
```
|
```
|
||||||
|
|
||||||
|
|
|
@ -3,9 +3,9 @@
|
||||||
A refreshingly simple task executor for bevy. :)
|
A refreshingly simple task executor for bevy. :)
|
||||||
|
|
||||||
This is a simple threadpool with minimal dependencies. The main usecase is a scoped fork-join, i.e. spawning tasks from
|
This is a simple threadpool with minimal dependencies. The main usecase is a scoped fork-join, i.e. spawning tasks from
|
||||||
a single thread and having that thread await the completion of those tasks. This is intended specifically for
|
a single thread and having that thread await the completion of those tasks. This is intended specifically for
|
||||||
[`bevy`][bevy] as a lighter alternative to [`rayon`][rayon] for this specific usecase. There are also utilities for
|
[`bevy`][bevy] as a lighter alternative to [`rayon`][rayon] for this specific usecase. There are also utilities for
|
||||||
generating the tasks from a slice of data. This library is intended for games and makes no attempt to ensure fairness
|
generating the tasks from a slice of data. This library is intended for games and makes no attempt to ensure fairness
|
||||||
or ordering of spawned tasks.
|
or ordering of spawned tasks.
|
||||||
|
|
||||||
It is based on [`async-executor`][async-executor], a lightweight executor that allows the end user to manage their own threads.
|
It is based on [`async-executor`][async-executor], a lightweight executor that allows the end user to manage their own threads.
|
||||||
|
@ -19,7 +19,7 @@ It is based on [`async-executor`][async-executor], a lightweight executor that a
|
||||||
|
|
||||||
A very small dependency list is a key feature of this module
|
A very small dependency list is a key feature of this module
|
||||||
|
|
||||||
```
|
```text
|
||||||
├── async-executor
|
├── async-executor
|
||||||
│ ├── async-task
|
│ ├── async-task
|
||||||
│ ├── concurrent-queue
|
│ ├── concurrent-queue
|
||||||
|
|
47
docs/linters.md
Normal file
47
docs/linters.md
Normal file
|
@ -0,0 +1,47 @@
|
||||||
|
# Linters in this Repository
|
||||||
|
|
||||||
|
## [rustfmt](https://github.com/rust-lang/rustfmt)
|
||||||
|
|
||||||
|
Can be automatically be run with the [CI Script](../tools/ci) together with `Clippy` or manually with this command:
|
||||||
|
|
||||||
|
```bash
|
||||||
|
cargo +nightly fmt --all
|
||||||
|
```
|
||||||
|
|
||||||
|
## [Clippy](https://github.com/rust-lang/rust-clippy)
|
||||||
|
|
||||||
|
Can be automatically be run with the [CI Script](../tools/ci) together with `rustfmt` or manually with this command:
|
||||||
|
|
||||||
|
```bash
|
||||||
|
cargo clippy --all-targets --all-features -- -D warnings -A clippy::type_complexity -A clippy::manual-strip
|
||||||
|
```
|
||||||
|
|
||||||
|
* `-D warnings`: No warnings are allowed in the codebase.
|
||||||
|
* `-A clippy::type_complexity`: type complexity must be ignored because we use huge templates for queries.
|
||||||
|
* `-A clippy::manual-strip`: strip_prefix support was added in 1.45. We want to support earlier rust versions.
|
||||||
|
|
||||||
|
## [super-linter](https://github.com/github/super-linter)
|
||||||
|
|
||||||
|
`super-linter` provides easy access to many different Linters.
|
||||||
|
|
||||||
|
### [markdownlint](https://github.com/DavidAnson/markdownlint)
|
||||||
|
|
||||||
|
`markdownlint` is provided by `super-linter` and is responsible for `.md` files.
|
||||||
|
Its configuration is saved in the [.markdown-lint.yml](../.github/linters/markdown-lint.yml) file.
|
||||||
|
|
||||||
|
The provided rules are documented [here](https://github.com/DavidAnson/markdownlint/blob/main/doc/Rules.md) and information about setting the config can be seen [here](https://github.com/DavidAnson/markdownlint#optionsconfig).
|
||||||
|
|
||||||
|
#### Using [VS Code markdownlint](https://marketplace.visualstudio.com/items?itemName=DavidAnson.vscode-markdownlint)
|
||||||
|
|
||||||
|
If you want to use the VS Code Extension with the rules defined in [.markdown-lint.yml](../.github/linters/markdown-lint.yml), then you need to create a local config file in the root of the project with the configuration below.
|
||||||
|
Currently, this is not needed as the extension already disables the rule `MD013` by default.
|
||||||
|
|
||||||
|
```json
|
||||||
|
{
|
||||||
|
"extends": ".github/linters/.markdown-lint.yml"
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
### Other Linters provided by [super-linter](https://github.com/github/super-linter)
|
||||||
|
|
||||||
|
All other linters not mentioned in the this file are not activated and can be seen [here](https://github.com/github/super-linter#supported-linters).
|
|
@ -9,15 +9,17 @@ If you don't see your distro present in the list, feel free to add the instructi
|
||||||
```bash
|
```bash
|
||||||
sudo apt-get install pkg-config libx11-dev libasound2-dev libudev-dev
|
sudo apt-get install pkg-config libx11-dev libasound2-dev libudev-dev
|
||||||
```
|
```
|
||||||
|
|
||||||
If you want to enable fast compiles
|
If you want to enable fast compiles
|
||||||
|
|
||||||
```bash
|
```bash
|
||||||
sudo apt-get install clang
|
sudo apt-get install clang
|
||||||
```
|
```
|
||||||
|
|
||||||
### Windows Subsystem for Linux (WSL 2)
|
### Windows Subsystem for Linux (WSL 2)
|
||||||
|
|
||||||
Graphics and audio need to be configured for them to work with WSL 2 backend.
|
Graphics and audio need to be configured for them to work with WSL 2 backend.
|
||||||
Please see the ubuntu [WSL documentation](https://wiki.ubuntu.com/WSL) on how to set up graphics and audio.
|
Please see the ubuntu [WSL documentation](https://wiki.ubuntu.com/WSL) on how to set up graphics and audio.
|
||||||
|
|
||||||
## Fedora 33
|
## Fedora 33
|
||||||
|
|
||||||
|
|
|
@ -4,7 +4,6 @@ Bevy has a plug and play architecture, where you can easily add plugins for new
|
||||||
|
|
||||||
This document targets plugin authors.
|
This document targets plugin authors.
|
||||||
|
|
||||||
|
|
||||||
## Checklist
|
## Checklist
|
||||||
|
|
||||||
* [ ] [Pick a reasonable, descriptive name](#naming)
|
* [ ] [Pick a reasonable, descriptive name](#naming)
|
||||||
|
@ -42,20 +41,25 @@ Indicating which version of your plugin works with which version of Bevy can be
|
||||||
## Bevy Features
|
## Bevy Features
|
||||||
|
|
||||||
You should disable Bevy features that you don't use. This is because with Cargo, features are additive. Features that are enabled for Bevy in your plugin can't be disabled by someone using your plugin. You can find the list of features [here](cargo_features.md).
|
You should disable Bevy features that you don't use. This is because with Cargo, features are additive. Features that are enabled for Bevy in your plugin can't be disabled by someone using your plugin. You can find the list of features [here](cargo_features.md).
|
||||||
```
|
|
||||||
|
```toml
|
||||||
bevy = { version = "0.4", default-features = false, features = ["..."] }
|
bevy = { version = "0.4", default-features = false, features = ["..."] }
|
||||||
```
|
```
|
||||||
|
|
||||||
## Main Branch Tracking
|
## Main Branch Tracking
|
||||||
|
|
||||||
If you intend to track Bevy's main branch, you can specify the latest commit you support in your `Cargo.toml` file:
|
If you intend to track Bevy's main branch, you can specify the latest commit you support in your `Cargo.toml` file:
|
||||||
```
|
|
||||||
|
```toml
|
||||||
bevy = { version = "0.4", git = "https://github.com/bevyengine/bevy", rev="509b138e8fa3ea250393de40c33cc857c72134d3", default-features = false }
|
bevy = { version = "0.4", git = "https://github.com/bevyengine/bevy", rev="509b138e8fa3ea250393de40c33cc857c72134d3", default-features = false }
|
||||||
```
|
```
|
||||||
|
|
||||||
You can specify the dependency [both as a version and with git](https://doc.rust-lang.org/cargo/reference/specifying-dependencies.html#multiple-locations), the version will be used if using the dependency from [crates.io](https://crates.io), the git dependency will be used otherwise.
|
You can specify the dependency [both as a version and with git](https://doc.rust-lang.org/cargo/reference/specifying-dependencies.html#multiple-locations), the version will be used if using the dependency from [crates.io](https://crates.io), the git dependency will be used otherwise.
|
||||||
|
|
||||||
Bevy is evolving very fast. You can use one of these badges to communicate to your users how closely you intend to track Bevy's main branch.
|
Bevy is evolving very fast. You can use one of these badges to communicate to your users how closely you intend to track Bevy's main branch.
|
||||||
|
|
||||||
|
<!-- MD033 - The Badges could be downsized, without the inline HTML due to the large code colum -->
|
||||||
|
<!-- markdownlint-disable-next-line MD033 -->
|
||||||
|<div style="width:100px">badge</div>|<div style="width:200px">description</div>|code|
|
|<div style="width:100px">badge</div>|<div style="width:200px">description</div>|code|
|
||||||
|-|-|-|
|
|-|-|-|
|
||||||
|[![Bevy tracking](https://img.shields.io/badge/Bevy%20tracking-main-lightblue)](https://github.com/bevyengine/bevy/blob/main/docs/plugins_guidelines.md#main-branch-tracking)|I intend to track main as much as I can|`[![Bevy tracking](https://img.shields.io/badge/Bevy%20tracking-main-lightblue)](https://github.com/bevyengine/bevy/blob/main/docs/plugins_guidelines.md#main-branch-tracking)`|
|
|[![Bevy tracking](https://img.shields.io/badge/Bevy%20tracking-main-lightblue)](https://github.com/bevyengine/bevy/blob/main/docs/plugins_guidelines.md#main-branch-tracking)|I intend to track main as much as I can|`[![Bevy tracking](https://img.shields.io/badge/Bevy%20tracking-main-lightblue)](https://github.com/bevyengine/bevy/blob/main/docs/plugins_guidelines.md#main-branch-tracking)`|
|
||||||
|
|
|
@ -1,3 +1,6 @@
|
||||||
|
<!-- MD024 - The Headers from the Platform-Specific Examples should be identical -->
|
||||||
|
<!-- markdownlint-disable-file MD024 -->
|
||||||
|
|
||||||
# Examples
|
# Examples
|
||||||
|
|
||||||
These examples demonstrate the main features of Bevy and how to use them.
|
These examples demonstrate the main features of Bevy and how to use them.
|
||||||
|
@ -7,19 +10,20 @@ To run an example, use the command `cargo run --example <Example>`, and add the
|
||||||
cargo run --features wayland --example hello_world
|
cargo run --features wayland --example hello_world
|
||||||
```
|
```
|
||||||
|
|
||||||
### ⚠️ Note: for users of releases on crates.io,
|
**⚠️ Note: for users of releases on crates.io!**
|
||||||
|
|
||||||
Due to changes and additions to APIs, there are often differences between the development examples and the released versions of Bevy on crates.io.
|
Due to changes and additions to APIs, there are often differences between the development examples and the released versions of Bevy on crates.io.
|
||||||
If you are using a release version from [crates.io](https://crates.io/crates/bevy), view the examples by checking out the appropriate git tag, e.g., users of `0.4` should use the examples on [https://github.com/bevyengine/bevy/tree/v0.4.0/examples](https://github.com/bevyengine/bevy/tree/v0.4.0/examples)
|
If you are using a release version from [crates.io](https://crates.io/crates/bevy), view the examples by checking out the appropriate git tag, e.g., users of `0.4` should use the examples on [https://github.com/bevyengine/bevy/tree/v0.4.0/examples](https://github.com/bevyengine/bevy/tree/v0.4.0/examples)
|
||||||
|
|
||||||
If you have cloned bevy's repo locally, `git checkout` with the appropriate version tag.
|
If you have cloned bevy's repo locally, `git checkout` with the appropriate version tag.
|
||||||
```
|
|
||||||
|
```bash
|
||||||
git checkout v0.4.0
|
git checkout v0.4.0
|
||||||
```
|
```
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
### Table of Contents
|
## Table of Contents
|
||||||
|
|
||||||
- [The Bare Minimum](#the-bare-minimum)
|
- [The Bare Minimum](#the-bare-minimum)
|
||||||
- [Hello, World!](#hello-world)
|
- [Hello, World!](#hello-world)
|
||||||
|
@ -46,6 +50,8 @@ git checkout v0.4.0
|
||||||
|
|
||||||
# The Bare Minimum
|
# The Bare Minimum
|
||||||
|
|
||||||
|
<!-- MD026 - Hello, World! looks better with the ! -->
|
||||||
|
<!-- markdownlint-disable-next-line MD026 -->
|
||||||
## Hello, World!
|
## Hello, World!
|
||||||
|
|
||||||
Example | Main | Description
|
Example | Main | Description
|
||||||
|
@ -61,7 +67,7 @@ Example | Main | Description
|
||||||
`contributors` | [`2d/contributors.rs`](./2d/contributors.rs) | Displays each contributor as a bouncy bevy-ball!
|
`contributors` | [`2d/contributors.rs`](./2d/contributors.rs) | Displays each contributor as a bouncy bevy-ball!
|
||||||
`sprite` | [`2d/sprite.rs`](./2d/sprite.rs) | Renders a sprite
|
`sprite` | [`2d/sprite.rs`](./2d/sprite.rs) | Renders a sprite
|
||||||
`sprite_sheet` | [`2d/sprite_sheet.rs`](./2d/sprite_sheet.rs) | Renders an animated sprite
|
`sprite_sheet` | [`2d/sprite_sheet.rs`](./2d/sprite_sheet.rs) | Renders an animated sprite
|
||||||
`texture2d` | [`2d/text2d.rs`](./2d/text2d.rs) | Generates text in 2d
|
`text2d` | [`2d/text2d.rs`](./2d/text2d.rs) | Generates text in 2d
|
||||||
`texture_atlas` | [`2d/texture_atlas.rs`](./2d/texture_atlas.rs) | Generates a texture atlas (sprite sheet) from individual sprites
|
`texture_atlas` | [`2d/texture_atlas.rs`](./2d/texture_atlas.rs) | Generates a texture atlas (sprite sheet) from individual sprites
|
||||||
|
|
||||||
## 3D Rendering
|
## 3D Rendering
|
||||||
|
@ -112,15 +118,15 @@ Example | File | Description
|
||||||
|
|
||||||
Example | File | Description
|
Example | File | Description
|
||||||
--- | --- | ---
|
--- | --- | ---
|
||||||
`custom_diagnostic` | [`diagnostics/custom_diagnostic.rs`](./diagnostics/custom_diagnostic.rs) | Shows how to create a custom diagnostic
|
|
||||||
`log_diagnostics` | [`diagnostics/log_diagnostics.rs`](./diagnostics/log_diagnostics.rs) | Add a plugin that logs diagnostics to the console
|
`log_diagnostics` | [`diagnostics/log_diagnostics.rs`](./diagnostics/log_diagnostics.rs) | Add a plugin that logs diagnostics to the console
|
||||||
|
`custom_diagnostic` | [`diagnostics/custom_diagnostic.rs`](./diagnostics/custom_diagnostic.rs) | Shows how to create a custom diagnostic
|
||||||
|
|
||||||
## ECS (Entity Component System)
|
## ECS (Entity Component System)
|
||||||
|
|
||||||
Example | File | Description
|
Example | File | Description
|
||||||
--- | --- | ---
|
--- | --- | ---
|
||||||
`change_detection` | [`ecs/change_detection.rs`](./ecs/change_detection.rs) | Change detection on components
|
|
||||||
`ecs_guide` | [`ecs/ecs_guide.rs`](./ecs/ecs_guide.rs) | Full guide to Bevy's ECS
|
`ecs_guide` | [`ecs/ecs_guide.rs`](./ecs/ecs_guide.rs) | Full guide to Bevy's ECS
|
||||||
|
`change_detection` | [`ecs/change_detection.rs`](./ecs/change_detection.rs) | Change detection on components
|
||||||
`event` | [`ecs/event.rs`](./ecs/event.rs) | Illustrates event creation, activation, and reception
|
`event` | [`ecs/event.rs`](./ecs/event.rs) | Illustrates event creation, activation, and reception
|
||||||
`fixed_timestep` | [`ecs/fixed_timestep.rs`](./ecs/fixed_timestep.rs) | Shows how to create systems that run every fixed timestep, rather than every tick
|
`fixed_timestep` | [`ecs/fixed_timestep.rs`](./ecs/fixed_timestep.rs) | Shows how to create systems that run every fixed timestep, rather than every tick
|
||||||
`hierarchy` | [`ecs/hierarchy.rs`](./ecs/hierarchy.rs) | Creates a hierarchy of parents and children entities
|
`hierarchy` | [`ecs/hierarchy.rs`](./ecs/hierarchy.rs) | Creates a hierarchy of parents and children entities
|
||||||
|
@ -156,8 +162,8 @@ Example | File | Description
|
||||||
|
|
||||||
Example | File | Description
|
Example | File | Description
|
||||||
--- | --- | ---
|
--- | --- | ---
|
||||||
`generic_reflection` | [`reflection/generic_reflection.rs`](reflection/generic_reflection.rs) | Registers concrete instances of generic types that may be used with reflection
|
|
||||||
`reflection` | [`reflection/reflection.rs`](reflection/reflection.rs) | Demonstrates how reflection in Bevy provides a way to dynamically interact with Rust types
|
`reflection` | [`reflection/reflection.rs`](reflection/reflection.rs) | Demonstrates how reflection in Bevy provides a way to dynamically interact with Rust types
|
||||||
|
`generic_reflection` | [`reflection/generic_reflection.rs`](reflection/generic_reflection.rs) | Registers concrete instances of generic types that may be used with reflection
|
||||||
`reflection_types` | [`reflection/reflection_types.rs`](reflection/reflection_types.rs) | Illustrates the various reflection types available
|
`reflection_types` | [`reflection/reflection_types.rs`](reflection/reflection_types.rs) | Illustrates the various reflection types available
|
||||||
`trait_reflection` | [`reflection/trait_reflection.rs`](reflection/trait_reflection.rs) | Allows reflection with trait objects
|
`trait_reflection` | [`reflection/trait_reflection.rs`](reflection/trait_reflection.rs) | Allows reflection with trait objects
|
||||||
|
|
||||||
|
@ -172,8 +178,8 @@ Example | File | Description
|
||||||
Example | File | Description
|
Example | File | Description
|
||||||
--- | --- | ---
|
--- | --- | ---
|
||||||
`array_texture` | [`shader/array_texture.rs`](./shader/array_texture.rs) | Illustrates how to create a texture for use with a texture2DArray shader uniform variable
|
`array_texture` | [`shader/array_texture.rs`](./shader/array_texture.rs) | Illustrates how to create a texture for use with a texture2DArray shader uniform variable
|
||||||
`mesh_custom_attribute` | [`shader/mesh_custom_attribute.rs`](./shader/mesh_custom_attribute.rs) | Illustrates how to add a custom attribute to a mesh and use it in a custom shader
|
|
||||||
`hot_shader_reloading` | [`shader/hot_shader_reloading.rs`](./shader/hot_shader_reloading.rs) | Illustrates how to load shaders such that they can be edited while the example is still running
|
`hot_shader_reloading` | [`shader/hot_shader_reloading.rs`](./shader/hot_shader_reloading.rs) | Illustrates how to load shaders such that they can be edited while the example is still running
|
||||||
|
`mesh_custom_attribute` | [`shader/mesh_custom_attribute.rs`](./shader/mesh_custom_attribute.rs) | Illustrates how to add a custom attribute to a mesh and use it in a custom shader
|
||||||
`shader_custom_material` | [`shader/shader_custom_material.rs`](./shader/shader_custom_material.rs) | Illustrates creating a custom material and a shader that uses it
|
`shader_custom_material` | [`shader/shader_custom_material.rs`](./shader/shader_custom_material.rs) | Illustrates creating a custom material and a shader that uses it
|
||||||
`shader_defs` | [`shader/shader_defs.rs`](./shader/shader_defs.rs) | Demonstrates creating a custom material that uses "shaders defs" (a tool to selectively toggle parts of a shader)
|
`shader_defs` | [`shader/shader_defs.rs`](./shader/shader_defs.rs) | Demonstrates creating a custom material that uses "shaders defs" (a tool to selectively toggle parts of a shader)
|
||||||
|
|
||||||
|
@ -189,8 +195,8 @@ Example | File | Description
|
||||||
--- | --- | ---
|
--- | --- | ---
|
||||||
`button` | [`ui/button.rs`](./ui/button.rs) | Illustrates creating and updating a button
|
`button` | [`ui/button.rs`](./ui/button.rs) | Illustrates creating and updating a button
|
||||||
`font_atlas_debug` | [`ui/font_atlas_debug.rs`](./ui/font_atlas_debug.rs) | Illustrates how FontAtlases are populated (used to optimize text rendering internally)
|
`font_atlas_debug` | [`ui/font_atlas_debug.rs`](./ui/font_atlas_debug.rs) | Illustrates how FontAtlases are populated (used to optimize text rendering internally)
|
||||||
`text_debug` | [`ui/text_debug.rs`](./ui/text_debug.rs) | An example for debugging text layout
|
|
||||||
`text` | [`ui/text.rs`](./ui/text.rs) | Illustrates creating and updating text
|
`text` | [`ui/text.rs`](./ui/text.rs) | Illustrates creating and updating text
|
||||||
|
`text_debug` | [`ui/text_debug.rs`](./ui/text_debug.rs) | An example for debugging text layout
|
||||||
`ui` | [`ui/ui.rs`](./ui/ui.rs) | Illustrates various features of Bevy UI
|
`ui` | [`ui/ui.rs`](./ui/ui.rs) | Illustrates various features of Bevy UI
|
||||||
|
|
||||||
## Window
|
## Window
|
||||||
|
@ -206,7 +212,7 @@ Example | File | Description
|
||||||
|
|
||||||
## Android
|
## Android
|
||||||
|
|
||||||
#### Setup
|
### Setup
|
||||||
|
|
||||||
```sh
|
```sh
|
||||||
rustup target add aarch64-linux-android armv7-linux-androideabi
|
rustup target add aarch64-linux-android armv7-linux-androideabi
|
||||||
|
@ -217,7 +223,7 @@ The Android SDK must be installed, and the environment variable `ANDROID_SDK_ROO
|
||||||
|
|
||||||
When using `NDK (Side by side)`, the environment variable `ANDROID_NDK_ROOT` must also be set to one of the NDKs in `sdk\ndk\[NDK number]`.
|
When using `NDK (Side by side)`, the environment variable `ANDROID_NDK_ROOT` must also be set to one of the NDKs in `sdk\ndk\[NDK number]`.
|
||||||
|
|
||||||
#### Build & Run
|
### Build & Run
|
||||||
|
|
||||||
To run on a device setup for Android development, run:
|
To run on a device setup for Android development, run:
|
||||||
|
|
||||||
|
@ -238,7 +244,7 @@ min_sdk_version = 16
|
||||||
|
|
||||||
Please reference `cargo-apk` [README](https://crates.io/crates/cargo-apk) for other Android Manifest fields.
|
Please reference `cargo-apk` [README](https://crates.io/crates/cargo-apk) for other Android Manifest fields.
|
||||||
|
|
||||||
#### Old phones
|
### Old phones
|
||||||
|
|
||||||
Bevy by default targets Android API level 29 in its examples which is the [Play Store's minimum API to upload or update apps](https://developer.android.com/distribute/best-practices/develop/target-sdk). Users of older phones may want to use an older API when testing.
|
Bevy by default targets Android API level 29 in its examples which is the [Play Store's minimum API to upload or update apps](https://developer.android.com/distribute/best-practices/develop/target-sdk). Users of older phones may want to use an older API when testing.
|
||||||
|
|
||||||
|
@ -256,14 +262,14 @@ Example | File | Description
|
||||||
|
|
||||||
## iOS
|
## iOS
|
||||||
|
|
||||||
#### Setup
|
### Setup
|
||||||
|
|
||||||
```sh
|
```sh
|
||||||
rustup target add aarch64-apple-ios x86_64-apple-ios
|
rustup target add aarch64-apple-ios x86_64-apple-ios
|
||||||
cargo install cargo-lipo
|
cargo install cargo-lipo
|
||||||
```
|
```
|
||||||
|
|
||||||
#### Build & Run
|
### Build & Run
|
||||||
|
|
||||||
Using bash:
|
Using bash:
|
||||||
|
|
||||||
|
@ -293,7 +299,7 @@ The Xcode build GUI will by default build the rust library for both
|
||||||
`x86_64-apple-ios`, and `aarch64-apple-ios` which may take a while. If you'd
|
`x86_64-apple-ios`, and `aarch64-apple-ios` which may take a while. If you'd
|
||||||
like speed this up, you update the `IOS_TARGETS` User-Defined environment
|
like speed this up, you update the `IOS_TARGETS` User-Defined environment
|
||||||
variable in the "`cargo_ios` target" to be either `x86_64-apple-ios` or
|
variable in the "`cargo_ios` target" to be either `x86_64-apple-ios` or
|
||||||
`aarch64-applo-ios` depending on your goal.
|
`aarch64-apple-ios` depending on your goal.
|
||||||
|
|
||||||
Note: if you update this variable in Xcode, it will also change the default
|
Note: if you update this variable in Xcode, it will also change the default
|
||||||
used for the `Makefile`.
|
used for the `Makefile`.
|
||||||
|
@ -304,14 +310,14 @@ Example | File | Description
|
||||||
|
|
||||||
## WASM
|
## WASM
|
||||||
|
|
||||||
#### Setup
|
### Setup
|
||||||
|
|
||||||
```sh
|
```sh
|
||||||
rustup target add wasm32-unknown-unknown
|
rustup target add wasm32-unknown-unknown
|
||||||
cargo install wasm-bindgen-cli
|
cargo install wasm-bindgen-cli
|
||||||
```
|
```
|
||||||
|
|
||||||
#### Build & Run
|
### Build & Run
|
||||||
|
|
||||||
Following is an example for `headless_wasm`. For other examples in wasm/ directory,
|
Following is an example for `headless_wasm`. For other examples in wasm/ directory,
|
||||||
change the `headless_wasm` in the following commands **and edit** `examples/wasm/index.html`
|
change the `headless_wasm` in the following commands **and edit** `examples/wasm/index.html`
|
||||||
|
@ -331,6 +337,6 @@ basic-http-server examples/wasm
|
||||||
Example | File | Description
|
Example | File | Description
|
||||||
--- | --- | ---
|
--- | --- | ---
|
||||||
`hello_wasm` | [`wasm/hello_wasm.rs`](./wasm/hello_wasm.rs) | Runs a minimal example that logs "hello world" to the browser's console
|
`hello_wasm` | [`wasm/hello_wasm.rs`](./wasm/hello_wasm.rs) | Runs a minimal example that logs "hello world" to the browser's console
|
||||||
`headless_wasm` | [`wasm/headless_wasm.rs`](./wasm/headless_wasm.rs) | Sets up a schedule runner and continually logs a counter to the browser's console
|
|
||||||
`assets_wasm` | [`wasm/assets_wasm.rs`](./wasm/assets_wasm.rs) | Demonstrates how to load assets from wasm
|
`assets_wasm` | [`wasm/assets_wasm.rs`](./wasm/assets_wasm.rs) | Demonstrates how to load assets from wasm
|
||||||
|
`headless_wasm` | [`wasm/headless_wasm.rs`](./wasm/headless_wasm.rs) | Sets up a schedule runner and continually logs a counter to the browser's console
|
||||||
`winit_wasm` | [`wasm/winit_wasm.rs`](./wasm/winit_wasm.rs) | Logs user input to the browser's console. Requires the `bevy_winit` features
|
`winit_wasm` | [`wasm/winit_wasm.rs`](./wasm/winit_wasm.rs) | Logs user input to the browser's console. Requires the `bevy_winit` features
|
||||||
|
|
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