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Rename Schedule::name to Schedule::label (#11531)
# Objective While working on #11527 I spotted that the internal field for the label of a `Schedule` is called `name`. Using `label` seems more in line with the other naming across Bevy. ## Solution Renaming the field was straightforward since it's not exposed outside of the module. This also means a changelog or migration guide isn't necessary.
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2 changed files with 7 additions and 7 deletions
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@ -856,7 +856,7 @@ impl App {
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/// Adds a new `schedule` to the [`App`].
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/// Adds a new `schedule` to the [`App`].
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///
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///
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/// # Warning
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/// # Warning
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/// This method will overwrite any existing schedule with the same name.
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/// This method will overwrite any existing schedule with the same label.
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/// To avoid this behavior, use the `init_schedule` method instead.
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/// To avoid this behavior, use the `init_schedule` method instead.
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pub fn add_schedule(&mut self, schedule: Schedule) -> &mut Self {
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pub fn add_schedule(&mut self, schedule: Schedule) -> &mut Self {
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let mut schedules = self.world.resource_mut::<Schedules>();
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let mut schedules = self.world.resource_mut::<Schedules>();
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@ -47,7 +47,7 @@ impl Schedules {
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/// If the map already had an entry for `label`, `schedule` is inserted,
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/// If the map already had an entry for `label`, `schedule` is inserted,
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/// and the old schedule is returned. Otherwise, `None` is returned.
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/// and the old schedule is returned. Otherwise, `None` is returned.
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pub fn insert(&mut self, schedule: Schedule) -> Option<Schedule> {
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pub fn insert(&mut self, schedule: Schedule) -> Option<Schedule> {
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self.inner.insert(schedule.name, schedule)
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self.inner.insert(schedule.label, schedule)
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}
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}
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/// Removes the schedule corresponding to the `label` from the map, returning it if it existed.
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/// Removes the schedule corresponding to the `label` from the map, returning it if it existed.
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@ -206,7 +206,7 @@ pub enum Chain {
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/// }
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/// }
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/// ```
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/// ```
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pub struct Schedule {
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pub struct Schedule {
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name: InternedScheduleLabel,
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label: InternedScheduleLabel,
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graph: ScheduleGraph,
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graph: ScheduleGraph,
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executable: SystemSchedule,
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executable: SystemSchedule,
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executor: Box<dyn SystemExecutor>,
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executor: Box<dyn SystemExecutor>,
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@ -230,7 +230,7 @@ impl Schedule {
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/// Constructs an empty `Schedule`.
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/// Constructs an empty `Schedule`.
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pub fn new(label: impl ScheduleLabel) -> Self {
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pub fn new(label: impl ScheduleLabel) -> Self {
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Self {
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Self {
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name: label.intern(),
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label: label.intern(),
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graph: ScheduleGraph::new(),
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graph: ScheduleGraph::new(),
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executable: SystemSchedule::new(),
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executable: SystemSchedule::new(),
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executor: make_executor(ExecutorKind::default()),
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executor: make_executor(ExecutorKind::default()),
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@ -319,11 +319,11 @@ impl Schedule {
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/// Runs all systems in this schedule on the `world`, using its current execution strategy.
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/// Runs all systems in this schedule on the `world`, using its current execution strategy.
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pub fn run(&mut self, world: &mut World) {
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pub fn run(&mut self, world: &mut World) {
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#[cfg(feature = "trace")]
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#[cfg(feature = "trace")]
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let _span = info_span!("schedule", name = ?self.name).entered();
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let _span = info_span!("schedule", name = ?self.label).entered();
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world.check_change_ticks();
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world.check_change_ticks();
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self.initialize(world)
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self.initialize(world)
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.unwrap_or_else(|e| panic!("Error when initializing schedule {:?}: {e}", self.name));
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.unwrap_or_else(|e| panic!("Error when initializing schedule {:?}: {e}", self.label));
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self.executor.run(&mut self.executable, world);
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self.executor.run(&mut self.executable, world);
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}
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}
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@ -342,7 +342,7 @@ impl Schedule {
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&mut self.executable,
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&mut self.executable,
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world.components(),
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world.components(),
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&ignored_ambiguities,
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&ignored_ambiguities,
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self.name,
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self.label,
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)?;
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)?;
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self.graph.changed = false;
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self.graph.changed = false;
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self.executor_initialized = false;
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self.executor_initialized = false;
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