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https://github.com/bevyengine/bevy
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change not implemation to custom system struct (#8105)
Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
This commit is contained in:
parent
52b91ac15b
commit
bca4b36d4d
3 changed files with 171 additions and 12 deletions
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@ -1,6 +1,11 @@
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use std::any::TypeId;
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use std::borrow::Cow;
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use std::ops::Not;
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use crate::component::{self, ComponentId};
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use crate::query::Access;
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use crate::system::{CombinatorSystem, Combine, IntoSystem, ReadOnlySystem, System};
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use crate::world::World;
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pub type BoxedCondition = Box<dyn ReadOnlySystem<In = (), Out = bool>>;
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@ -131,13 +136,15 @@ mod sealed {
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}
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pub mod common_conditions {
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use super::Condition;
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use std::borrow::Cow;
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use super::NotSystem;
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use crate::{
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change_detection::DetectChanges,
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event::{Event, EventReader},
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prelude::{Component, Query, With},
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schedule::{State, States},
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system::{In, IntoPipeSystem, Res, Resource},
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system::{IntoSystem, Res, Resource, System},
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};
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/// Generates a [`Condition`](super::Condition)-satisfying closure that returns `true`
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@ -915,12 +922,103 @@ pub mod common_conditions {
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/// app.run(&mut world);
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/// assert_eq!(world.resource::<Counter>().0, 0);
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/// ```
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pub fn not<Marker, T>(condition: T) -> impl Condition<()>
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pub fn not<Marker, TOut, T>(condition: T) -> NotSystem<T::System>
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where
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T: Condition<Marker>,
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TOut: std::ops::Not,
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T: IntoSystem<(), TOut, Marker>,
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{
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condition.pipe(|In(val): In<bool>| !val)
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let condition = IntoSystem::into_system(condition);
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let name = format!("!{}", condition.name());
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NotSystem::<T::System> {
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condition,
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name: Cow::Owned(name),
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}
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}
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}
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/// Invokes [`Not`] with the output of another system.
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///
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/// See [`common_conditions::not`] for examples.
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#[derive(Clone)]
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pub struct NotSystem<T: System>
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where
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T::Out: Not,
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{
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condition: T,
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name: Cow<'static, str>,
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}
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impl<T: System> System for NotSystem<T>
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where
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T::Out: Not,
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{
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type In = T::In;
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type Out = <T::Out as Not>::Output;
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fn name(&self) -> Cow<'static, str> {
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self.name.clone()
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}
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fn type_id(&self) -> TypeId {
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TypeId::of::<T>()
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}
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fn component_access(&self) -> &Access<ComponentId> {
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self.condition.component_access()
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}
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fn archetype_component_access(&self) -> &Access<crate::archetype::ArchetypeComponentId> {
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self.condition.archetype_component_access()
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}
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fn is_send(&self) -> bool {
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self.condition.is_send()
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}
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fn is_exclusive(&self) -> bool {
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self.condition.is_exclusive()
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}
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unsafe fn run_unsafe(&mut self, input: Self::In, world: &World) -> Self::Out {
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// SAFETY: The inner condition system asserts its own safety.
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!self.condition.run_unsafe(input, world)
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}
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fn run(&mut self, input: Self::In, world: &mut World) -> Self::Out {
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!self.condition.run(input, world)
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}
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fn apply_buffers(&mut self, world: &mut World) {
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self.condition.apply_buffers(world);
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}
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fn initialize(&mut self, world: &mut World) {
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self.condition.initialize(world);
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}
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fn update_archetype_component_access(&mut self, world: &World) {
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self.condition.update_archetype_component_access(world);
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}
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fn check_change_tick(&mut self, change_tick: component::Tick) {
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self.condition.check_change_tick(change_tick);
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}
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fn get_last_run(&self) -> component::Tick {
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self.condition.get_last_run()
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}
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fn set_last_run(&mut self, last_run: component::Tick) {
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self.condition.set_last_run(last_run);
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}
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}
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// SAFETY: This trait is only implemented when the inner system is read-only.
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// The `Not` condition does not modify access, and thus cannot transform a read-only system into one that is not.
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unsafe impl<T> ReadOnlySystem for NotSystem<T>
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where
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T: ReadOnlySystem,
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T::Out: Not,
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{
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}
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/// Combines the outputs of two systems using the `&&` operator.
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@ -973,12 +1071,17 @@ where
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#[cfg(test)]
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mod tests {
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use super::Condition;
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use super::{common_conditions::*, Condition};
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use crate as bevy_ecs;
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use crate::schedule::common_conditions::not;
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use crate::schedule::IntoSystemConfig;
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use crate::system::Local;
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use crate::{change_detection::ResMut, schedule::Schedule, world::World};
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use crate::{
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change_detection::ResMut,
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component::Component,
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schedule::{
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common_conditions::not, IntoSystemConfig, IntoSystemConfigs, Schedule, State, States,
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},
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system::Local,
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world::World,
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};
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use bevy_ecs_macros::Resource;
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#[derive(Resource, Default)]
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@ -1074,4 +1177,37 @@ mod tests {
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schedule.run(&mut world);
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assert_eq!(world.resource::<Counter>().0, 0);
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}
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#[derive(States, PartialEq, Eq, Debug, Default, Hash, Clone)]
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enum TestState {
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#[default]
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A,
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B,
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}
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#[derive(Component)]
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struct TestComponent;
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fn test_system() {}
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// Ensure distributive_run_if compiles with the common conditions.
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#[test]
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fn distributive_run_if_compiles() {
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Schedule::default().add_systems(
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(test_system, test_system)
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.distributive_run_if(run_once())
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.distributive_run_if(resource_exists::<State<TestState>>())
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.distributive_run_if(resource_added::<State<TestState>>())
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.distributive_run_if(resource_changed::<State<TestState>>())
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.distributive_run_if(resource_exists_and_changed::<State<TestState>>())
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.distributive_run_if(resource_changed_or_removed::<State<TestState>>())
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.distributive_run_if(resource_removed::<State<TestState>>())
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.distributive_run_if(state_exists::<TestState>())
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.distributive_run_if(in_state(TestState::A))
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.distributive_run_if(state_changed::<TestState>())
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.distributive_run_if(on_event::<u8>())
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.distributive_run_if(any_with_component::<TestComponent>())
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.distributive_run_if(not(run_once())),
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);
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}
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}
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@ -394,8 +394,8 @@ where
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/// Add a run condition to each contained system.
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///
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/// Each system will receive its own clone of the [`Condition`] and will only run
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/// if the `Condition` is true.
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/// The [`Condition`] must be [`Clone`]. Each system will receive its own clone
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/// of the `Condition` and will only run if the `Condition` is true.
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///
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/// Each individual condition will be evaluated at most once (per schedule run),
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/// right before the corresponding system prepares to run.
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@ -422,6 +422,9 @@ where
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/// Use [`run_if`](IntoSystemSetConfig::run_if) on a [`SystemSet`] if you want to make sure
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/// that either all or none of the systems are run, or you don't want to evaluate the run
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/// condition for each contained system separately.
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///
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/// The [`Condition`] is cloned for each system.
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/// Cloned instances of [`FunctionSystem`](crate::system::FunctionSystem) will be de-initialized.
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fn distributive_run_if<M>(self, condition: impl Condition<M> + Clone) -> SystemConfigs {
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self.into_configs().distributive_run_if(condition)
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}
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@ -367,6 +367,9 @@ pub struct In<In>(pub In);
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/// becomes the functions [`In`] tagged parameter or `()` if no such parameter exists.
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///
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/// [`FunctionSystem`] must be `.initialized` before they can be run.
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///
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/// The [`Clone`] implementation for [`FunctionSystem`] returns a new instance which
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/// is NOT initialized. The cloned system must also be `.initialized` before it can be run.
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pub struct FunctionSystem<Marker, F>
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where
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F: SystemParamFunction<Marker>,
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marker: PhantomData<fn() -> Marker>,
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}
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// De-initializes the cloned system.
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impl<Marker, F> Clone for FunctionSystem<Marker, F>
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where
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F: SystemParamFunction<Marker> + Clone,
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{
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fn clone(&self) -> Self {
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Self {
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func: self.func.clone(),
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param_state: None,
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system_meta: SystemMeta::new::<F>(),
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world_id: None,
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archetype_generation: ArchetypeGeneration::initial(),
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marker: PhantomData,
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}
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}
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}
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pub struct IsFunctionSystem;
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impl<Marker, F> IntoSystem<F::In, F::Out, (IsFunctionSystem, Marker)> for F
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