From bc6194a2f86432d8ffd84baed59965bbffd6fc47 Mon Sep 17 00:00:00 2001 From: Carter Anderson Date: Thu, 6 Aug 2020 14:38:32 -0700 Subject: [PATCH] remove legion references from readme --- README.md | 2 -- 1 file changed, 2 deletions(-) diff --git a/README.md b/README.md index bfbc837a2d..286f7376dd 100644 --- a/README.md +++ b/README.md @@ -48,10 +48,8 @@ Bevy can be built just fine using default configuration on stable Rust. However Bevy is only possible because of the hard work put into these foundational technologies: * [wgpu-rs](https://github.com/gfx-rs/wgpu-rs): modern / low-level / cross platform graphics library inspired by Vulkan -* [legion](https://github.com/TomGillen/legion): a feature rich high performance ECS library * [glam-rs](https://github.com/bitshifter/glam-rs): a simple and fast 3D math library for games and graphics * [winit](https://github.com/rust-windowing/winit): cross platform window creation and management in Rust -* [legion_transform](https://github.com/AThilenius/legion_transform): A hierarchical space transform system, implemented using Legion ECS * [spirv-reflect](https://github.com/gwihlidal/spirv-reflect-rs): Reflection API in rust for SPIR-V shader byte code