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fix wireframe after MeshUniform size reduction (#9505)
# Objective - Wireframe currently don't display since #9416 - There is an error ``` 2023-08-20T10:06:54.190347Z ERROR bevy_render::render_resource::pipeline_cache: failed to process shader: error: no definition in scope for identifier: 'vertex_no_morph' ┌─ crates/bevy_pbr/src/render/wireframe.wgsl:26:94 │ 26 │ let model = bevy_pbr::mesh_functions::get_model_matrix(vertex_no_morph.instance_index); │ ^^^^^^^^^^^^^^^ unknown identifier │ = no definition in scope for identifier: 'vertex_no_morph' ``` ## Solution - Use the correct identifier
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@ -23,7 +23,7 @@ fn vertex(vertex: Vertex) -> VertexOutput {
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#ifdef SKINNED
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#ifdef SKINNED
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let model = bevy_pbr::skinning::skin_model(vertex.joint_indexes, vertex.joint_weights);
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let model = bevy_pbr::skinning::skin_model(vertex.joint_indexes, vertex.joint_weights);
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#else
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#else
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let model = get_model_matrix(vertex_no_morph.instance_index);
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let model = get_model_matrix(vertex.instance_index);
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#endif
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#endif
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var out: VertexOutput;
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var out: VertexOutput;
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