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Fix typos in config_fast_builds.toml
(#16025)
From https://github.com/TheBevyFlock/bevy_new_2d/pull/317 plus a few other changes.
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1 changed files with 4 additions and 4 deletions
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@ -32,7 +32,7 @@
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#
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# # Nightly configuration
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#
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# Be warned that the following features require nightly Rust, which is expiremental and may contain bugs. If you
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# Be warned that the following features require nightly Rust, which is experimental and may contain bugs. If you
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# are having issues, skip this section and use stable Rust instead.
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#
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# There are a few unstable features that can improve performance. To use them, first install nightly Rust
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@ -51,7 +51,7 @@
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# crates to share monomorphized generic code, so they do not duplicate work.
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#
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# In other words, instead of crate 1 generating `Foo<String>` and crate 2 generating `Foo<String>` separately,
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# only one crate generates `Foo<String>` and the other adds on to the pre-exiting work.
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# only one crate generates `Foo<String>` and the other adds on to the pre-existing work.
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#
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# Note that you may have some issues with this flag on Windows. If compiling fails due to the 65k symbol limit,
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# you may have to disable this setting. For more information and possible solutions to this error, see
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@ -150,7 +150,7 @@ rustflags = [
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# "-Zthreads=0",
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]
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# Optional: Uncommenting the following improves compile times, but reduces the amount of debug info to 'line number tables only'
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# Optional: Uncommenting the following improves compile times, but reduces the amount of debug info to 'line number tables only'.
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# In most cases the gains are negligible, but if you are on macOS and have slow compile times you should see significant gains.
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# [profile.dev]
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# debug = 1
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