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https://github.com/bevyengine/bevy
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Make "render" feature optional (#485)
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4 changed files with 50 additions and 15 deletions
15
Cargo.toml
15
Cargo.toml
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@ -21,6 +21,7 @@ default = [
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"bevy_gltf",
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"bevy_wgpu",
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"bevy_winit",
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"render",
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"dynamic_plugins",
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"png",
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"hdr",
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@ -34,7 +35,8 @@ dynamic_plugins = [
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"bevy_app/dynamic_plugins",
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"bevy_type_registry/dynamic_plugins",
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]
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# Rendering support
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render = ["bevy_pbr", "bevy_render", "bevy_sprite", "bevy_text", "bevy_ui"]
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# Image format support for texture loading (PNG and HDR are enabled by default)
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png = ["bevy_render/png"]
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hdr = ["bevy_render/hdr"]
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@ -65,21 +67,20 @@ bevy_diagnostic = { path = "crates/bevy_diagnostic", version = "0.1" }
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bevy_ecs = { path = "crates/bevy_ecs", version = "0.1" }
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bevy_input = { path = "crates/bevy_input", version = "0.1" }
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bevy_math = { path = "crates/bevy_math", version = "0.1" }
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bevy_pbr = { path = "crates/bevy_pbr", version = "0.1" }
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bevy_property = { path = "crates/bevy_property", version = "0.1" }
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bevy_render = { path = "crates/bevy_render", version = "0.1" }
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bevy_scene = { path = "crates/bevy_scene", version = "0.1" }
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bevy_sprite = { path = "crates/bevy_sprite", version = "0.1" }
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bevy_transform = { path = "crates/bevy_transform", version = "0.1" }
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bevy_text = { path = "crates/bevy_text", version = "0.1" }
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bevy_ui = { path = "crates/bevy_ui", version = "0.1" }
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bevy_utils = { path = "crates/bevy_utils", version = "0.1" }
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bevy_window = { path = "crates/bevy_window", version = "0.1" }
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bevy_tasks = { path = "crates/bevy_tasks", version = "0.1" }
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# bevy (optional)
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bevy_audio = { path = "crates/bevy_audio", optional = true, version = "0.1" }
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bevy_gltf = { path = "crates/bevy_gltf", optional = true, version = "0.1" }
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bevy_pbr = { path = "crates/bevy_pbr", optional = true, version = "0.1" }
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bevy_render = { path = "crates/bevy_render", optional = true, version = "0.1" }
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bevy_sprite = { path = "crates/bevy_sprite", optional = true, version = "0.1" }
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bevy_text = { path = "crates/bevy_text", optional = true, version = "0.1" }
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bevy_ui = { path = "crates/bevy_ui", optional = true, version = "0.1" }
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bevy_wgpu = { path = "crates/bevy_wgpu", optional = true, version = "0.1" }
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bevy_winit = { path = "crates/bevy_winit", optional = true, version = "0.1" }
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@ -14,10 +14,20 @@ impl AddDefaultPlugins for AppBuilder {
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self.add_plugin(bevy_window::WindowPlugin::default());
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self.add_plugin(bevy_asset::AssetPlugin::default());
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self.add_plugin(bevy_scene::ScenePlugin::default());
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#[cfg(feature = "bevy_render")]
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self.add_plugin(bevy_render::RenderPlugin::default());
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#[cfg(feature = "bevy_sprite")]
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self.add_plugin(bevy_sprite::SpritePlugin::default());
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#[cfg(feature = "bevy_pbr")]
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self.add_plugin(bevy_pbr::PbrPlugin::default());
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#[cfg(feature = "bevy_ui")]
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self.add_plugin(bevy_ui::UiPlugin::default());
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#[cfg(feature = "bevy_text")]
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self.add_plugin(bevy_text::TextPlugin::default());
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#[cfg(feature = "bevy_audio")]
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20
src/lib.rs
20
src/lib.rs
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@ -48,16 +48,11 @@ pub use bevy_diagnostic as diagnostic;
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pub use bevy_ecs as ecs;
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pub use bevy_input as input;
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pub use bevy_math as math;
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pub use bevy_pbr as pbr;
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pub use bevy_property as property;
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pub use bevy_render as render;
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pub use bevy_scene as scene;
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pub use bevy_sprite as sprite;
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pub use bevy_tasks as tasks;
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pub use bevy_text as text;
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pub use bevy_transform as transform;
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pub use bevy_type_registry as type_registry;
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pub use bevy_ui as ui;
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pub use bevy_window as window;
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#[cfg(feature = "bevy_audio")]
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@ -66,6 +61,21 @@ pub use bevy_audio as audio;
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#[cfg(feature = "bevy_gltf")]
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pub use bevy_gltf as gltf;
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#[cfg(feature = "bevy_pbr")]
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pub use bevy_pbr as pbr;
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#[cfg(feature = "bevy_render")]
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pub use bevy_render as render;
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#[cfg(feature = "bevy_sprite")]
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pub use bevy_sprite as sprite;
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#[cfg(feature = "bevy_text")]
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pub use bevy_text as text;
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#[cfg(feature = "bevy_ui")]
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pub use bevy_ui as ui;
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#[cfg(feature = "bevy_winit")]
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pub use bevy_winit as winit;
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@ -1,9 +1,23 @@
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pub use crate::{
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app::prelude::*, asset::prelude::*, core::prelude::*, ecs::prelude::*, input::prelude::*,
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math::prelude::*, pbr::prelude::*, property::prelude::*, render::prelude::*, scene::prelude::*,
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sprite::prelude::*, text::prelude::*, transform::prelude::*, type_registry::RegisterType,
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ui::prelude::*, window::prelude::*, AddDefaultPlugins,
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math::prelude::*, property::prelude::*, scene::prelude::*, transform::prelude::*,
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type_registry::RegisterType, window::prelude::*, AddDefaultPlugins,
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};
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#[cfg(feature = "bevy_audio")]
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pub use crate::audio::prelude::*;
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#[cfg(feature = "bevy_pbr")]
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pub use crate::pbr::prelude::*;
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#[cfg(feature = "bevy_render")]
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pub use crate::render::prelude::*;
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#[cfg(feature = "bevy_sprite")]
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pub use crate::sprite::prelude::*;
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#[cfg(feature = "bevy_text")]
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pub use crate::text::prelude::*;
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#[cfg(feature = "bevy_ui")]
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pub use crate::ui::prelude::*;
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