diff --git a/crates/bevy_pbr/src/pbr_material.rs b/crates/bevy_pbr/src/pbr_material.rs index 234792946d..7d13ae6fe5 100644 --- a/crates/bevy_pbr/src/pbr_material.rs +++ b/crates/bevy_pbr/src/pbr_material.rs @@ -160,7 +160,7 @@ pub struct StandardMaterial { /// The amount of light transmitted _specularly_ through the material (i.e. via refraction) /// /// Implemented as a relatively expensive screen-space effect that allows ocluded objects to be seen through the material, while - /// taking [`StandardMaterial::ior`], [`StandardMaterial::thickness`] and [`StandardMaterial::roughness`] into account. If purely + /// taking [`StandardMaterial::ior`], [`StandardMaterial::thickness`] and [`StandardMaterial::perceptual_roughness`] into account. If purely /// diffuse light transmission is needed, (i.e. “translucency”) consider using [`StandardMaterial::diffuse_transmission`] instead. /// /// - When set to `0.0` (the default) no light is transmitted.