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Rename render UiSystem to RenderUiSystem (#3371)
Without this name clash makes it impossible to order relative to the ui extract systems.
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1 changed files with 3 additions and 3 deletions
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@ -54,7 +54,7 @@ pub const UI_SHADER_HANDLE: HandleUntyped =
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HandleUntyped::weak_from_u64(Shader::TYPE_UUID, 13012847047162779583);
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#[derive(Debug, Hash, PartialEq, Eq, Clone, SystemLabel)]
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pub enum UiSystem {
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pub enum RenderUiSystem {
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ExtractNode,
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}
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@ -78,11 +78,11 @@ pub fn build_ui_render(app: &mut App) {
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.add_system_to_stage(RenderStage::Extract, extract_ui_camera_phases)
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.add_system_to_stage(
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RenderStage::Extract,
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extract_uinodes.label(UiSystem::ExtractNode),
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extract_uinodes.label(RenderUiSystem::ExtractNode),
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)
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.add_system_to_stage(
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RenderStage::Extract,
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extract_text_uinodes.after(UiSystem::ExtractNode),
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extract_text_uinodes.after(RenderUiSystem::ExtractNode),
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)
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.add_system_to_stage(RenderStage::Prepare, prepare_uinodes)
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.add_system_to_stage(RenderStage::Queue, queue_uinodes)
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