revert PointLightBundle to DirectionalLightBundle change made to asset_loading example between 0.12.1 and 0.13.0 (#11935)

# Objective

- revert a single-line change made to `examples/asset/asset_loading`
example between `v0.12.1` release and `v0.13.0` release which resulted
in a too-bright, washed-out rendering

## Solution

- reverted the changes made to this example between `v0.12.1` and
`v0.13.0`
This commit is contained in:
Andrew 2024-02-18 02:42:54 -05:00 committed by François
parent 63a3da8703
commit b46c11c134

View file

@ -79,8 +79,8 @@ fn setup(
..default()
});
// light
commands.spawn(DirectionalLightBundle {
transform: Transform::from_xyz(4.0, 5.0, 4.0).looking_at(Vec3::ZERO, Vec3::Y),
commands.spawn(PointLightBundle {
transform: Transform::from_xyz(4.0, 5.0, 4.0),
..default()
});
// camera