mirror of
https://github.com/bevyengine/bevy
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Get Bevy building for WebAssembly with multithreading (#12205)
# Objective This gets Bevy building on Wasm when the `atomics` flag is enabled. This does not yet multithread Bevy itself, but it allows Bevy users to use a crate like `wasm_thread` to spawn their own threads and manually parallelize work. This is a first step towards resolving #4078 . Also fixes #9304. This provides a foothold so that Bevy contributors can begin to think about multithreaded Wasm's constraints and Bevy can work towards changes to get the engine itself multithreaded. Some flags need to be set on the Rust compiler when compiling for Wasm multithreading. Here's what my build script looks like, with the correct flags set, to test out Bevy examples on web: ```bash set -e RUSTFLAGS='-C target-feature=+atomics,+bulk-memory,+mutable-globals' \ cargo build --example breakout --target wasm32-unknown-unknown -Z build-std=std,panic_abort --release wasm-bindgen --out-name wasm_example \ --out-dir examples/wasm/target \ --target web target/wasm32-unknown-unknown/release/examples/breakout.wasm devserver --header Cross-Origin-Opener-Policy='same-origin' --header Cross-Origin-Embedder-Policy='require-corp' --path examples/wasm ``` A few notes: 1. `cpal` crashes immediately when the `atomics` flag is set. That is patched in https://github.com/RustAudio/cpal/pull/837, but not yet in the latest crates.io release. That can be temporarily worked around by patching Cpal like so: ```toml [patch.crates-io] cpal = { git = "https://github.com/RustAudio/cpal" } ``` 2. When testing out `wasm_thread` you need to enable the `es_modules` feature. ## Solution The largest obstacle to compiling Bevy with `atomics` on web is that `wgpu` types are _not_ Send and Sync. Longer term Bevy will need an approach to handle that, but in the near term Bevy is already configured to be single-threaded on web. Therefor it is enough to wrap `wgpu` types in a `send_wrapper::SendWrapper` that _is_ Send / Sync, but panics if accessed off the `wgpu` thread. --- ## Changelog - `wgpu` types that are not `Send` are wrapped in `send_wrapper::SendWrapper` on Wasm + 'atomics' - CommandBuffers are not generated in parallel on Wasm + 'atomics' ## Questions - Bevy should probably add CI checks to make sure this doesn't regress. Should that go in this PR or a separate PR? **Edit:** Added checks to build Wasm with atomics --------- Co-authored-by: François <mockersf@gmail.com> Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com> Co-authored-by: daxpedda <daxpedda@gmail.com> Co-authored-by: François <francois.mockers@vleue.com>
This commit is contained in:
parent
320033150e
commit
b35974010b
7 changed files with 155 additions and 36 deletions
25
.github/workflows/ci.yml
vendored
25
.github/workflows/ci.yml
vendored
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@ -145,6 +145,31 @@ jobs:
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- name: Check wasm
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- name: Check wasm
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run: cargo check --target wasm32-unknown-unknown
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run: cargo check --target wasm32-unknown-unknown
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build-wasm-atomics:
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runs-on: ubuntu-latest
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timeout-minutes: 30
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needs: build
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steps:
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- uses: actions/checkout@v4
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- uses: actions/cache@v4
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with:
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path: |
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~/.cargo/bin/
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~/.cargo/registry/index/
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~/.cargo/registry/cache/
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~/.cargo/git/db/
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target/
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key: ubuntu-assets-cargo-build-wasm-nightly-${{ hashFiles('**/Cargo.toml') }}
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- uses: dtolnay/rust-toolchain@master
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with:
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toolchain: ${{ env.NIGHTLY_TOOLCHAIN }}
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targets: wasm32-unknown-unknown
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components: rust-src
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- name: Check wasm
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run: cargo check --target wasm32-unknown-unknown -Z build-std=std,panic_abort
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env:
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RUSTFLAGS: "-C target-feature=+atomics,+bulk-memory"
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markdownlint:
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markdownlint:
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runs-on: ubuntu-latest
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runs-on: ubuntu-latest
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timeout-minutes: 30
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timeout-minutes: 30
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@ -66,7 +66,9 @@ image = { version = "0.24", default-features = false }
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# misc
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# misc
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codespan-reporting = "0.11.0"
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codespan-reporting = "0.11.0"
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# `fragile-send-sync-non-atomic-wasm` feature means we can't use WASM threads for rendering
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# `fragile-send-sync-non-atomic-wasm` feature means we can't use WASM threads for rendering
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# It is enabled for now to avoid having to do a significant overhaul of the renderer just for wasm
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# It is enabled for now to avoid having to do a significant overhaul of the renderer just for wasm.
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# When the 'atomics' feature is enabled `fragile-send-sync-non-atomic` does nothing
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# and Bevy instead wraps `wgpu` types to verify they are not used off their origin thread.
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wgpu = { version = "0.19.3", default-features = false, features = [
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wgpu = { version = "0.19.3", default-features = false, features = [
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"wgsl",
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"wgsl",
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"dx12",
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"dx12",
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@ -120,6 +122,9 @@ web-sys = { version = "0.3.67", features = [
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] }
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] }
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wasm-bindgen = "0.2"
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wasm-bindgen = "0.2"
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[target.'cfg(all(target_arch = "wasm32", target_feature = "atomics"))'.dependencies]
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send_wrapper = "0.6.0"
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[lints]
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[lints]
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workspace = true
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workspace = true
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@ -62,6 +62,7 @@ use globals::GlobalsPlugin;
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use renderer::{RenderAdapter, RenderAdapterInfo, RenderDevice, RenderQueue};
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use renderer::{RenderAdapter, RenderAdapterInfo, RenderDevice, RenderQueue};
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use crate::deterministic::DeterministicRenderingConfig;
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use crate::deterministic::DeterministicRenderingConfig;
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use crate::renderer::WgpuWrapper;
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use crate::{
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use crate::{
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camera::CameraPlugin,
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camera::CameraPlugin,
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mesh::{morph::MorphPlugin, Mesh, MeshPlugin},
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mesh::{morph::MorphPlugin, Mesh, MeshPlugin},
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@ -305,7 +306,7 @@ impl Plugin for RenderPlugin {
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queue,
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queue,
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adapter_info,
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adapter_info,
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render_adapter,
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render_adapter,
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RenderInstance(Arc::new(instance)),
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RenderInstance(Arc::new(WgpuWrapper::new(instance))),
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));
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));
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};
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};
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// In wasm, spawn a task and detach it for execution
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// In wasm, spawn a task and detach it for execution
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@ -9,16 +9,25 @@
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#[macro_export]
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#[macro_export]
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macro_rules! render_resource_wrapper {
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macro_rules! render_resource_wrapper {
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($wrapper_type:ident, $wgpu_type:ty) => {
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($wrapper_type:ident, $wgpu_type:ty) => {
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#[cfg(not(all(target_arch = "wasm32", target_feature = "atomics")))]
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#[derive(Debug)]
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#[derive(Debug)]
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// SAFETY: while self is live, self.0 comes from `into_raw` of an Arc<$wgpu_type> with a strong ref.
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// SAFETY: while self is live, self.0 comes from `into_raw` of an Arc<$wgpu_type> with a strong ref.
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pub struct $wrapper_type(*const ());
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pub struct $wrapper_type(*const ());
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#[cfg(all(target_arch = "wasm32", target_feature = "atomics"))]
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#[derive(Debug)]
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pub struct $wrapper_type(send_wrapper::SendWrapper<*const ()>);
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impl $wrapper_type {
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impl $wrapper_type {
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pub fn new(value: $wgpu_type) -> Self {
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pub fn new(value: $wgpu_type) -> Self {
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let arc = std::sync::Arc::new(value);
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let arc = std::sync::Arc::new(value);
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let value_ptr = std::sync::Arc::into_raw(arc);
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let value_ptr = std::sync::Arc::into_raw(arc);
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let unit_ptr = value_ptr.cast::<()>();
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let unit_ptr = value_ptr.cast::<()>();
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Self(unit_ptr)
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#[cfg(not(all(target_arch = "wasm32", target_feature = "atomics")))]
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return Self(unit_ptr);
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#[cfg(all(target_arch = "wasm32", target_feature = "atomics"))]
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return Self(send_wrapper::SendWrapper::new(unit_ptr));
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}
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}
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pub fn try_unwrap(self) -> Option<$wgpu_type> {
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pub fn try_unwrap(self) -> Option<$wgpu_type> {
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@ -53,13 +62,16 @@ macro_rules! render_resource_wrapper {
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}
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}
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}
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}
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#[cfg(not(all(target_arch = "wasm32", target_feature = "atomics")))]
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// SAFETY: We manually implement Send and Sync, which is valid for Arc<T> when T: Send + Sync.
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// SAFETY: We manually implement Send and Sync, which is valid for Arc<T> when T: Send + Sync.
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// We ensure correctness by checking that $wgpu_type does implement Send and Sync.
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// We ensure correctness by checking that $wgpu_type does implement Send and Sync.
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// If in future there is a case where a wrapper is required for a non-send/sync type
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// If in future there is a case where a wrapper is required for a non-send/sync type
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// we can implement a macro variant that omits these manual Send + Sync impls
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// we can implement a macro variant that omits these manual Send + Sync impls
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unsafe impl Send for $wrapper_type {}
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unsafe impl Send for $wrapper_type {}
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#[cfg(not(all(target_arch = "wasm32", target_feature = "atomics")))]
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// SAFETY: As explained above, we ensure correctness by checking that $wgpu_type implements Send and Sync.
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// SAFETY: As explained above, we ensure correctness by checking that $wgpu_type implements Send and Sync.
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unsafe impl Sync for $wrapper_type {}
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unsafe impl Sync for $wrapper_type {}
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#[cfg(not(all(target_arch = "wasm32", target_feature = "atomics")))]
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const _: () = {
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const _: () = {
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trait AssertSendSyncBound: Send + Sync {}
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trait AssertSendSyncBound: Send + Sync {}
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impl AssertSendSyncBound for $wgpu_type {}
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impl AssertSendSyncBound for $wgpu_type {}
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@ -75,7 +87,14 @@ macro_rules! render_resource_wrapper {
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std::mem::forget(arc);
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std::mem::forget(arc);
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let cloned_value_ptr = std::sync::Arc::into_raw(cloned);
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let cloned_value_ptr = std::sync::Arc::into_raw(cloned);
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let cloned_unit_ptr = cloned_value_ptr.cast::<()>();
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let cloned_unit_ptr = cloned_value_ptr.cast::<()>();
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Self(cloned_unit_ptr)
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#[cfg(not(all(target_arch = "wasm32", target_feature = "atomics")))]
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return Self(cloned_unit_ptr);
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// Note: this implementation means that this Clone will panic
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// when called off the wgpu thread.
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#[cfg(all(target_arch = "wasm32", target_feature = "atomics"))]
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return Self(send_wrapper::SendWrapper::new(cloned_unit_ptr));
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}
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}
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}
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}
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};
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};
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@ -85,16 +104,28 @@ macro_rules! render_resource_wrapper {
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#[macro_export]
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#[macro_export]
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macro_rules! render_resource_wrapper {
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macro_rules! render_resource_wrapper {
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($wrapper_type:ident, $wgpu_type:ty) => {
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($wrapper_type:ident, $wgpu_type:ty) => {
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#[cfg(not(all(target_arch = "wasm32", target_feature = "atomics")))]
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#[derive(Clone, Debug)]
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#[derive(Clone, Debug)]
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pub struct $wrapper_type(std::sync::Arc<$wgpu_type>);
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pub struct $wrapper_type(std::sync::Arc<$wgpu_type>);
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#[cfg(all(target_arch = "wasm32", target_feature = "atomics"))]
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#[derive(Clone, Debug)]
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pub struct $wrapper_type(std::sync::Arc<send_wrapper::SendWrapper<$wgpu_type>>);
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impl $wrapper_type {
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impl $wrapper_type {
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pub fn new(value: $wgpu_type) -> Self {
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pub fn new(value: $wgpu_type) -> Self {
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Self(std::sync::Arc::new(value))
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#[cfg(not(all(target_arch = "wasm32", target_feature = "atomics")))]
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return Self(std::sync::Arc::new(value));
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#[cfg(all(target_arch = "wasm32", target_feature = "atomics"))]
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return Self(std::sync::Arc::new(send_wrapper::SendWrapper::new(value)));
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}
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}
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pub fn try_unwrap(self) -> Option<$wgpu_type> {
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pub fn try_unwrap(self) -> Option<$wgpu_type> {
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std::sync::Arc::try_unwrap(self.0).ok()
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#[cfg(not(all(target_arch = "wasm32", target_feature = "atomics")))]
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return std::sync::Arc::try_unwrap(self.0).ok();
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#[cfg(all(target_arch = "wasm32", target_feature = "atomics"))]
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return std::sync::Arc::try_unwrap(self.0).ok().map(|p| p.take());
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}
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}
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}
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}
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@ -106,6 +137,7 @@ macro_rules! render_resource_wrapper {
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}
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}
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}
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}
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#[cfg(not(all(target_arch = "wasm32", target_feature = "atomics")))]
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const _: () = {
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const _: () = {
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trait AssertSendSyncBound: Send + Sync {}
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trait AssertSendSyncBound: Send + Sync {}
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impl AssertSendSyncBound for $wgpu_type {}
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impl AssertSendSyncBound for $wgpu_type {}
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@ -117,23 +117,54 @@ pub fn render_system(world: &mut World, state: &mut SystemState<Query<Entity, Wi
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}
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}
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}
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}
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/// A wrapper to safely make `wgpu` types Send / Sync on web with atomics enabled.
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/// On web with `atomics` enabled the inner value can only be accessed
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/// or dropped on the `wgpu` thread or else a panic will occur.
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/// On other platforms the wrapper simply contains the wrapped value.
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#[cfg(not(all(target_arch = "wasm32", target_feature = "atomics")))]
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#[derive(Debug, Clone, Deref, DerefMut)]
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pub struct WgpuWrapper<T>(T);
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#[cfg(all(target_arch = "wasm32", target_feature = "atomics"))]
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#[derive(Debug, Clone, Deref, DerefMut)]
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pub struct WgpuWrapper<T>(send_wrapper::SendWrapper<T>);
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// SAFETY: SendWrapper is always Send + Sync.
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#[cfg(all(target_arch = "wasm32", target_feature = "atomics"))]
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unsafe impl<T> Send for WgpuWrapper<T> {}
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#[cfg(all(target_arch = "wasm32", target_feature = "atomics"))]
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unsafe impl<T> Sync for WgpuWrapper<T> {}
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#[cfg(not(all(target_arch = "wasm32", target_feature = "atomics")))]
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impl<T> WgpuWrapper<T> {
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pub fn new(t: T) -> Self {
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Self(t)
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}
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}
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#[cfg(all(target_arch = "wasm32", target_feature = "atomics"))]
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impl<T> WgpuWrapper<T> {
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pub fn new(t: T) -> Self {
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Self(send_wrapper::SendWrapper::new(t))
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}
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}
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/// This queue is used to enqueue tasks for the GPU to execute asynchronously.
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/// This queue is used to enqueue tasks for the GPU to execute asynchronously.
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#[derive(Resource, Clone, Deref, DerefMut)]
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#[derive(Resource, Clone, Deref, DerefMut)]
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pub struct RenderQueue(pub Arc<Queue>);
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pub struct RenderQueue(pub Arc<WgpuWrapper<Queue>>);
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/// The handle to the physical device being used for rendering.
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/// The handle to the physical device being used for rendering.
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/// See [`Adapter`] for more info.
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/// See [`Adapter`] for more info.
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#[derive(Resource, Clone, Debug, Deref, DerefMut)]
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#[derive(Resource, Clone, Debug, Deref, DerefMut)]
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pub struct RenderAdapter(pub Arc<Adapter>);
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pub struct RenderAdapter(pub Arc<WgpuWrapper<Adapter>>);
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|
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/// The GPU instance is used to initialize the [`RenderQueue`] and [`RenderDevice`],
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/// The GPU instance is used to initialize the [`RenderQueue`] and [`RenderDevice`],
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/// as well as to create [`WindowSurfaces`](crate::view::window::WindowSurfaces).
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/// as well as to create [`WindowSurfaces`](crate::view::window::WindowSurfaces).
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#[derive(Resource, Clone, Deref, DerefMut)]
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#[derive(Resource, Clone, Deref, DerefMut)]
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pub struct RenderInstance(pub Arc<Instance>);
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pub struct RenderInstance(pub Arc<WgpuWrapper<Instance>>);
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|
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/// The [`AdapterInfo`] of the adapter in use by the renderer.
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/// The [`AdapterInfo`] of the adapter in use by the renderer.
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#[derive(Resource, Clone, Deref, DerefMut)]
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#[derive(Resource, Clone, Deref, DerefMut)]
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pub struct RenderAdapterInfo(pub AdapterInfo);
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pub struct RenderAdapterInfo(pub WgpuWrapper<AdapterInfo>);
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|
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const GPU_NOT_FOUND_ERROR_MESSAGE: &str = if cfg!(target_os = "linux") {
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const GPU_NOT_FOUND_ERROR_MESSAGE: &str = if cfg!(target_os = "linux") {
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"Unable to find a GPU! Make sure you have installed required drivers! For extra information, see: https://github.com/bevyengine/bevy/blob/latest/docs/linux_dependencies.md"
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"Unable to find a GPU! Make sure you have installed required drivers! For extra information, see: https://github.com/bevyengine/bevy/blob/latest/docs/linux_dependencies.md"
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@ -300,12 +331,12 @@ pub async fn initialize_renderer(
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)
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)
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.await
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.await
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.unwrap();
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.unwrap();
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let queue = Arc::new(queue);
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let queue = Arc::new(WgpuWrapper::new(queue));
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let adapter = Arc::new(adapter);
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let adapter = Arc::new(WgpuWrapper::new(adapter));
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(
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(
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RenderDevice::from(device),
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RenderDevice::from(device),
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RenderQueue(queue),
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RenderQueue(queue),
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RenderAdapterInfo(adapter_info),
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RenderAdapterInfo(WgpuWrapper::new(adapter_info)),
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RenderAdapter(adapter),
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RenderAdapter(adapter),
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)
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)
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}
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}
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|
@ -403,7 +434,10 @@ impl<'w> RenderContext<'w> {
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/// buffer.
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/// buffer.
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pub fn add_command_buffer_generation_task(
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pub fn add_command_buffer_generation_task(
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&mut self,
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&mut self,
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|
#[cfg(not(all(target_arch = "wasm32", target_feature = "atomics")))]
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task: impl FnOnce(RenderDevice) -> CommandBuffer + 'w + Send,
|
task: impl FnOnce(RenderDevice) -> CommandBuffer + 'w + Send,
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|
#[cfg(all(target_arch = "wasm32", target_feature = "atomics"))]
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||||||
|
task: impl FnOnce(RenderDevice) -> CommandBuffer + 'w,
|
||||||
) {
|
) {
|
||||||
self.flush_encoder();
|
self.flush_encoder();
|
||||||
|
|
||||||
|
@ -425,28 +459,46 @@ impl<'w> RenderContext<'w> {
|
||||||
self.flush_encoder();
|
self.flush_encoder();
|
||||||
|
|
||||||
let mut command_buffers = Vec::with_capacity(self.command_buffer_queue.len());
|
let mut command_buffers = Vec::with_capacity(self.command_buffer_queue.len());
|
||||||
let mut task_based_command_buffers = ComputeTaskPool::get().scope(|task_pool| {
|
|
||||||
for (i, queued_command_buffer) in self.command_buffer_queue.into_iter().enumerate() {
|
#[cfg(not(all(target_arch = "wasm32", target_feature = "atomics")))]
|
||||||
match queued_command_buffer {
|
{
|
||||||
QueuedCommandBuffer::Ready(command_buffer) => {
|
let mut task_based_command_buffers = ComputeTaskPool::get().scope(|task_pool| {
|
||||||
command_buffers.push((i, command_buffer));
|
for (i, queued_command_buffer) in self.command_buffer_queue.into_iter().enumerate()
|
||||||
}
|
{
|
||||||
QueuedCommandBuffer::Task(command_buffer_generation_task) => {
|
match queued_command_buffer {
|
||||||
let render_device = self.render_device.clone();
|
QueuedCommandBuffer::Ready(command_buffer) => {
|
||||||
if self.force_serial {
|
command_buffers.push((i, command_buffer));
|
||||||
command_buffers
|
}
|
||||||
.push((i, command_buffer_generation_task(render_device)));
|
QueuedCommandBuffer::Task(command_buffer_generation_task) => {
|
||||||
} else {
|
let render_device = self.render_device.clone();
|
||||||
task_pool.spawn(async move {
|
if self.force_serial {
|
||||||
(i, command_buffer_generation_task(render_device))
|
command_buffers
|
||||||
});
|
.push((i, command_buffer_generation_task(render_device)));
|
||||||
|
} else {
|
||||||
|
task_pool.spawn(async move {
|
||||||
|
(i, command_buffer_generation_task(render_device))
|
||||||
|
});
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
});
|
||||||
});
|
command_buffers.append(&mut task_based_command_buffers);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[cfg(all(target_arch = "wasm32", target_feature = "atomics"))]
|
||||||
|
for (i, queued_command_buffer) in self.command_buffer_queue.into_iter().enumerate() {
|
||||||
|
match queued_command_buffer {
|
||||||
|
QueuedCommandBuffer::Ready(command_buffer) => {
|
||||||
|
command_buffers.push((i, command_buffer));
|
||||||
|
}
|
||||||
|
QueuedCommandBuffer::Task(command_buffer_generation_task) => {
|
||||||
|
let render_device = self.render_device.clone();
|
||||||
|
command_buffers.push((i, command_buffer_generation_task(render_device)));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
command_buffers.append(&mut task_based_command_buffers);
|
|
||||||
command_buffers.sort_unstable_by_key(|(i, _)| *i);
|
command_buffers.sort_unstable_by_key(|(i, _)| *i);
|
||||||
|
|
||||||
let mut command_buffers = command_buffers
|
let mut command_buffers = command_buffers
|
||||||
|
@ -481,5 +533,8 @@ impl<'w> RenderContext<'w> {
|
||||||
|
|
||||||
enum QueuedCommandBuffer<'w> {
|
enum QueuedCommandBuffer<'w> {
|
||||||
Ready(CommandBuffer),
|
Ready(CommandBuffer),
|
||||||
|
#[cfg(not(all(target_arch = "wasm32", target_feature = "atomics")))]
|
||||||
Task(Box<dyn FnOnce(RenderDevice) -> CommandBuffer + 'w + Send>),
|
Task(Box<dyn FnOnce(RenderDevice) -> CommandBuffer + 'w + Send>),
|
||||||
|
#[cfg(all(target_arch = "wasm32", target_feature = "atomics"))]
|
||||||
|
Task(Box<dyn FnOnce(RenderDevice) -> CommandBuffer + 'w>),
|
||||||
}
|
}
|
||||||
|
|
|
@ -11,19 +11,20 @@ use wgpu::{
|
||||||
use super::RenderQueue;
|
use super::RenderQueue;
|
||||||
|
|
||||||
use crate::render_resource::resource_macros::*;
|
use crate::render_resource::resource_macros::*;
|
||||||
|
use crate::WgpuWrapper;
|
||||||
|
|
||||||
render_resource_wrapper!(ErasedRenderDevice, wgpu::Device);
|
render_resource_wrapper!(ErasedRenderDevice, wgpu::Device);
|
||||||
|
|
||||||
/// This GPU device is responsible for the creation of most rendering and compute resources.
|
/// This GPU device is responsible for the creation of most rendering and compute resources.
|
||||||
#[derive(Resource, Clone)]
|
#[derive(Resource, Clone)]
|
||||||
pub struct RenderDevice {
|
pub struct RenderDevice {
|
||||||
device: ErasedRenderDevice,
|
device: WgpuWrapper<ErasedRenderDevice>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl From<wgpu::Device> for RenderDevice {
|
impl From<wgpu::Device> for RenderDevice {
|
||||||
fn from(device: wgpu::Device) -> Self {
|
fn from(device: wgpu::Device) -> Self {
|
||||||
Self {
|
Self {
|
||||||
device: ErasedRenderDevice::new(device),
|
device: WgpuWrapper::new(ErasedRenderDevice::new(device)),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -4,7 +4,7 @@ use crate::{
|
||||||
},
|
},
|
||||||
renderer::{RenderAdapter, RenderDevice, RenderInstance},
|
renderer::{RenderAdapter, RenderDevice, RenderInstance},
|
||||||
texture::TextureFormatPixelInfo,
|
texture::TextureFormatPixelInfo,
|
||||||
Extract, ExtractSchedule, Render, RenderApp, RenderSet,
|
Extract, ExtractSchedule, Render, RenderApp, RenderSet, WgpuWrapper,
|
||||||
};
|
};
|
||||||
use bevy_app::{App, Plugin};
|
use bevy_app::{App, Plugin};
|
||||||
use bevy_ecs::{entity::EntityHashMap, prelude::*};
|
use bevy_ecs::{entity::EntityHashMap, prelude::*};
|
||||||
|
@ -198,7 +198,7 @@ fn extract_windows(
|
||||||
|
|
||||||
struct SurfaceData {
|
struct SurfaceData {
|
||||||
// TODO: what lifetime should this be?
|
// TODO: what lifetime should this be?
|
||||||
surface: wgpu::Surface<'static>,
|
surface: WgpuWrapper<wgpu::Surface<'static>>,
|
||||||
configuration: SurfaceConfiguration,
|
configuration: SurfaceConfiguration,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -488,7 +488,7 @@ pub fn create_surfaces(
|
||||||
render_device.configure_surface(&surface, &configuration);
|
render_device.configure_surface(&surface, &configuration);
|
||||||
|
|
||||||
SurfaceData {
|
SurfaceData {
|
||||||
surface,
|
surface: WgpuWrapper::new(surface),
|
||||||
configuration,
|
configuration,
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
Loading…
Reference in a new issue