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https://github.com/bevyengine/bevy
synced 2024-11-10 07:04:33 +00:00
allow asset loader pre-registration (#9429)
# Objective - When loading gltf files during app creation (for example using a FromWorld impl and adding that as a resource), no loader was found. - As the gltf loader can load compressed formats, it needs to know what the GPU supports so it's not available at app creation time. ## Solution alternative to #9426 - add functionality to preregister the loader. loading assets with matching extensions will block until a real loader is registered. - preregister "gltf" and "glb". - prereigster image formats. the way this is set up, if a set of extensions are all registered with a single preregistration call, then later a loader is added that matches some of the extensions, assets using the remaining extensions will then fail. i think that should work well for image formats that we don't know are supported until later.
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parent
43fe83b7c6
commit
b30ff2ab76
6 changed files with 138 additions and 26 deletions
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@ -32,6 +32,7 @@ downcast-rs = "1.2.0"
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fastrand = "1.7.0"
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notify = { version = "6.0.0", optional = true }
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parking_lot = "0.12.1"
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async-channel = "1.4.2"
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[target.'cfg(target_os = "android")'.dependencies]
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bevy_winit = { path = "../bevy_winit", version = "0.12.0-dev" }
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@ -62,6 +62,15 @@ pub(crate) struct AssetRefCounter {
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pub(crate) mark_unused_assets: Arc<Mutex<Vec<HandleId>>>,
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}
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#[derive(Clone)]
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enum MaybeAssetLoader {
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Ready(Arc<dyn AssetLoader>),
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Pending {
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sender: async_channel::Sender<()>,
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receiver: async_channel::Receiver<()>,
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},
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}
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/// Internal data for the asset server.
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///
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/// [`AssetServer`] is the public API for interacting with the asset server.
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@ -70,7 +79,7 @@ pub struct AssetServerInternal {
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pub(crate) asset_ref_counter: AssetRefCounter,
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pub(crate) asset_sources: Arc<RwLock<HashMap<SourcePathId, SourceInfo>>>,
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pub(crate) asset_lifecycles: Arc<RwLock<HashMap<Uuid, Box<dyn AssetLifecycle>>>>,
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loaders: RwLock<Vec<Arc<dyn AssetLoader>>>,
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loaders: RwLock<Vec<MaybeAssetLoader>>,
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extension_to_loader_index: RwLock<HashMap<String, usize>>,
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handle_to_path: Arc<RwLock<HashMap<HandleId, AssetPath<'static>>>>,
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}
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@ -157,6 +166,28 @@ impl AssetServer {
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Assets::new(self.server.asset_ref_counter.channel.sender.clone())
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}
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/// Pre-register a loader that will later be added.
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///
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/// Assets loaded with matching extensions will be blocked until the
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/// real loader is added.
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pub fn preregister_loader(&self, extensions: &[&str]) {
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let mut loaders = self.server.loaders.write();
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let loader_index = loaders.len();
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for extension in extensions {
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if self
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.server
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.extension_to_loader_index
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.write()
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.insert(extension.to_string(), loader_index)
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.is_some()
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{
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warn!("duplicate preregistration for `{extension}`, any assets loaded with the previous loader will never complete.");
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}
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}
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let (sender, receiver) = async_channel::bounded(1);
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loaders.push(MaybeAssetLoader::Pending { sender, receiver });
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}
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/// Adds the provided asset loader to the server.
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///
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/// If `loader` has one or more supported extensions in conflict with loaders that came before
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@ -166,14 +197,50 @@ impl AssetServer {
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T: AssetLoader,
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{
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let mut loaders = self.server.loaders.write();
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let loader_index = loaders.len();
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let next_loader_index = loaders.len();
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let mut maybe_existing_loader_index = None;
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let mut loader_map = self.server.extension_to_loader_index.write();
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let mut maybe_sender = None;
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for extension in loader.extensions() {
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self.server
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.extension_to_loader_index
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.write()
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.insert(extension.to_string(), loader_index);
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if let Some(&extension_index) = loader_map.get(*extension) {
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// replacing an existing entry
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match maybe_existing_loader_index {
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None => {
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match &loaders[extension_index] {
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MaybeAssetLoader::Ready(_) => {
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// replacing an existing loader, nothing special to do
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}
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MaybeAssetLoader::Pending { sender, .. } => {
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// the loader was pre-registered, store the channel to notify pending assets
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maybe_sender = Some(sender.clone());
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}
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}
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}
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Some(index) => {
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// ensure the loader extensions are consistent
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if index != extension_index {
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warn!("inconsistent extensions between loader preregister_loader and add_loader, \
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loading `{extension}` assets will never complete.");
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}
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}
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}
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maybe_existing_loader_index = Some(extension_index);
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} else {
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loader_map.insert(extension.to_string(), next_loader_index);
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}
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}
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if let Some(existing_index) = maybe_existing_loader_index {
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loaders[existing_index] = MaybeAssetLoader::Ready(Arc::new(loader));
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if let Some(sender) = maybe_sender {
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// notify after replacing the loader
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let _ = sender.send_blocking(());
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}
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} else {
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loaders.push(MaybeAssetLoader::Ready(Arc::new(loader)));
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}
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loaders.push(Arc::new(loader));
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}
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/// Gets a strong handle for an asset with the provided id.
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@ -188,7 +255,7 @@ impl AssetServer {
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HandleUntyped::strong(id.into(), sender)
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}
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fn get_asset_loader(&self, extension: &str) -> Result<Arc<dyn AssetLoader>, AssetServerError> {
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fn get_asset_loader(&self, extension: &str) -> Result<MaybeAssetLoader, AssetServerError> {
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let index = {
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// scope map to drop lock as soon as possible
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let map = self.server.extension_to_loader_index.read();
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@ -204,7 +271,8 @@ impl AssetServer {
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fn get_path_asset_loader<P: AsRef<Path>>(
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&self,
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path: P,
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) -> Result<Arc<dyn AssetLoader>, AssetServerError> {
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include_pending: bool,
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) -> Result<MaybeAssetLoader, AssetServerError> {
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let s = path
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.as_ref()
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.file_name()
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@ -223,7 +291,9 @@ impl AssetServer {
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ext = &ext[idx + 1..];
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exts.push(ext);
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if let Ok(loader) = self.get_asset_loader(ext) {
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return Ok(loader);
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if include_pending || matches!(loader, MaybeAssetLoader::Ready(_)) {
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return Ok(loader);
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}
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}
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}
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Err(AssetServerError::MissingAssetLoader {
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@ -354,12 +424,21 @@ impl AssetServer {
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};
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// get the according asset loader
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let asset_loader = match self.get_path_asset_loader(asset_path.path()) {
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Ok(loader) => loader,
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let mut maybe_asset_loader = self.get_path_asset_loader(asset_path.path(), true);
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// if it's still pending, block until notified and refetch the new asset loader
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if let Ok(MaybeAssetLoader::Pending { receiver, .. }) = maybe_asset_loader {
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let _ = receiver.recv().await;
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maybe_asset_loader = self.get_path_asset_loader(asset_path.path(), false);
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}
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let asset_loader = match maybe_asset_loader {
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Ok(MaybeAssetLoader::Ready(loader)) => loader,
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Err(err) => {
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set_asset_failed();
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return Err(err);
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}
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Ok(MaybeAssetLoader::Pending { .. }) => unreachable!(),
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};
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// load the asset bytes
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@ -492,7 +571,7 @@ impl AssetServer {
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if self.asset_io().is_dir(&child_path) {
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handles.extend(self.load_folder(&child_path)?);
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} else {
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if self.get_path_asset_loader(&child_path).is_err() {
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if self.get_path_asset_loader(&child_path, true).is_err() {
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continue;
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}
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let handle =
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@ -711,8 +790,11 @@ mod test {
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let asset_server = setup(".");
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asset_server.add_loader(FakePngLoader);
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let t = asset_server.get_path_asset_loader("test.png");
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assert_eq!(t.unwrap().extensions()[0], "png");
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let Ok(MaybeAssetLoader::Ready(t)) = asset_server.get_path_asset_loader("test.png", true) else {
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panic!();
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};
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assert_eq!(t.extensions()[0], "png");
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}
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#[test]
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@ -720,14 +802,16 @@ mod test {
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let asset_server = setup(".");
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asset_server.add_loader(FakePngLoader);
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let t = asset_server.get_path_asset_loader("test.PNG");
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assert_eq!(t.unwrap().extensions()[0], "png");
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let Ok(MaybeAssetLoader::Ready(t)) = asset_server.get_path_asset_loader("test.PNG", true) else {
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panic!();
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};
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assert_eq!(t.extensions()[0], "png");
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}
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#[test]
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fn no_loader() {
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let asset_server = setup(".");
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let t = asset_server.get_path_asset_loader("test.pong");
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let t = asset_server.get_path_asset_loader("test.pong", true);
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assert!(t.is_err());
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}
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@ -736,7 +820,7 @@ mod test {
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let asset_server = setup(".");
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assert!(
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match asset_server.get_path_asset_loader("test.v1.2.3.pong") {
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match asset_server.get_path_asset_loader("test.v1.2.3.pong", true) {
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Err(AssetServerError::MissingAssetLoader { extensions }) =>
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extensions == vec!["v1.2.3.pong", "2.3.pong", "3.pong", "pong"],
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_ => false,
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@ -771,8 +855,10 @@ mod test {
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let asset_server = setup(".");
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asset_server.add_loader(FakePngLoader);
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let t = asset_server.get_path_asset_loader("test-v1.2.3.png");
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assert_eq!(t.unwrap().extensions()[0], "png");
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let Ok(MaybeAssetLoader::Ready(t)) = asset_server.get_path_asset_loader("test-v1.2.3.png", true) else {
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panic!();
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};
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assert_eq!(t.extensions()[0], "png");
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}
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#[test]
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@ -780,8 +866,10 @@ mod test {
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let asset_server = setup(".");
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asset_server.add_loader(FakeMultipleDotLoader);
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let t = asset_server.get_path_asset_loader("test.test.png");
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assert_eq!(t.unwrap().extensions()[0], "test.png");
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let Ok(MaybeAssetLoader::Ready(t)) = asset_server.get_path_asset_loader("test.test.png", true) else {
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panic!();
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};
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assert_eq!(t.extensions()[0], "test.png");
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}
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fn create_dir_and_file(file: impl AsRef<Path>) -> tempfile::TempDir {
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@ -317,6 +317,10 @@ pub trait AddAsset {
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fn add_asset_loader<T>(&mut self, loader: T) -> &mut Self
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where
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T: AssetLoader;
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/// Preregisters a loader for the given extensions, that will block asset loads until a real loader
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/// is registered.
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fn preregister_asset_loader(&mut self, extensions: &[&str]) -> &mut Self;
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}
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impl AddAsset for App {
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@ -404,6 +408,13 @@ impl AddAsset for App {
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self.world.resource_mut::<AssetServer>().add_loader(loader);
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self
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}
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fn preregister_asset_loader(&mut self, extensions: &[&str]) -> &mut Self {
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self.world
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.resource_mut::<AssetServer>()
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.preregister_loader(extensions);
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self
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}
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}
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/// Loads an internal asset from a project source file.
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@ -44,7 +44,8 @@ impl Plugin for GltfPlugin {
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.add_asset::<Gltf>()
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.add_asset::<GltfNode>()
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.add_asset::<GltfPrimitive>()
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.add_asset::<GltfMesh>();
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.add_asset::<GltfMesh>()
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.preregister_asset_loader(&["gltf", "glb"]);
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}
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fn finish(&self, app: &mut App) {
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@ -17,7 +17,7 @@ pub struct ImageTextureLoader {
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supported_compressed_formats: CompressedImageFormats,
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}
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const FILE_EXTENSIONS: &[&str] = &[
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pub(crate) const IMG_FILE_EXTENSIONS: &[&str] = &[
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#[cfg(feature = "basis-universal")]
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"basis",
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#[cfg(feature = "bmp")]
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@ -73,7 +73,7 @@ impl AssetLoader for ImageTextureLoader {
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}
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fn extensions(&self) -> &[&str] {
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FILE_EXTENSIONS
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IMG_FILE_EXTENSIONS
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}
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}
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@ -96,6 +96,17 @@ impl Plugin for ImagePlugin {
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update_texture_cache_system.in_set(RenderSet::Cleanup),
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);
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}
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#[cfg(any(
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feature = "png",
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feature = "dds",
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feature = "tga",
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feature = "jpeg",
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feature = "bmp",
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feature = "basis-universal",
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feature = "ktx2",
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))]
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app.preregister_asset_loader(IMG_FILE_EXTENSIONS);
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}
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fn finish(&self, app: &mut App) {
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