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@ -113,7 +113,7 @@ pub struct DepthOfFieldSettings {
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}
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/// Controls the appearance of the effect.
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#[derive(Component, Clone, Copy, Default, PartialEq, Debug, Reflect)]
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#[derive(Clone, Copy, Default, PartialEq, Debug, Reflect)]
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#[reflect(Default, PartialEq)]
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pub enum DepthOfFieldMode {
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/// A more accurate simulation, in which circles of confusion generate
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