Fix pbr shader compiliation error, #version has to be in the first line (#1884)

I've had problems with compiling and running the pbr example:

```
thread 'main' panicked at 'called `Result::unwrap()` on an `Err` value: Compilation("glslang_shader_preprocess:\nInfo log:\nERROR: 0:40: \'#version\' : must occur first in shader \nERROR: 0:40: \'#version\' : bad profile name; use es, core, or compatibility \nERROR: 0:40: \'#version\' : bad tokens following profile -- expected newline \nERROR: 3 compilation errors.  No code generated.\n\n\nDebug log:\n\n")', crates/bevy_render/src/pipeline/pipeline_compiler.rs:161:22
```

I've checked each shader, and only one shader hasn't had `#version` in the first line.

This change fixed my issue.
This commit is contained in:
Philipp Mildenberger 2021-04-14 23:39:57 +00:00
parent 57e3d4f1c2
commit ad546a9502

View file

@ -1,3 +1,5 @@
#version 450
// From the Filament design doc // From the Filament design doc
// https://google.github.io/filament/Filament.html#table_symbols // https://google.github.io/filament/Filament.html#table_symbols
// Symbol Definition // Symbol Definition
@ -32,8 +34,6 @@
// //
// The above integration needs to be approximated. // The above integration needs to be approximated.
#version 450
const int MAX_LIGHTS = 10; const int MAX_LIGHTS = 10;
struct PointLight { struct PointLight {