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Add unregister_system
command (#16340)
# Objective Fixes #16266 ## Solution Added an `UnregisterSystem` command struct and `Commands::unregister_system`. Also renamed `World::remove_system` and `World::remove_system_cached` to `World::unregister_*` ## Testing It's a fairly simple change, but I tested locally to ensure it actually works. --------- Co-authored-by: Benjamin Brienen <benjamin.brienen@outlook.com>
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4225848b0a
commit
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2 changed files with 43 additions and 5 deletions
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@ -4,6 +4,7 @@ use core::{marker::PhantomData, panic::Location};
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use super::{
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Deferred, IntoObserverSystem, IntoSystem, RegisterSystem, Resource, RunSystemCachedWith,
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UnregisterSystem,
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};
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use crate::{
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self as bevy_ecs,
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@ -890,6 +891,17 @@ impl<'w, 's> Commands<'w, 's> {
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SystemId::from_entity(entity)
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}
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/// Removes a system previously registered with [`Commands::register_system`] or [`World::register_system`].
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///
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/// See [`World::unregister_system`] for more information.
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pub fn unregister_system<I, O>(&mut self, system_id: SystemId<I, O>)
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where
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I: SystemInput + Send + 'static,
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O: Send + 'static,
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{
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self.queue(UnregisterSystem::new(system_id));
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}
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/// Similar to [`Self::run_system`], but caching the [`SystemId`] in a
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/// [`CachedSystemId`](crate::system::CachedSystemId) resource.
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///
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@ -30,7 +30,7 @@ pub struct SystemIdMarker;
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/// A system that has been removed from the registry.
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/// It contains the system and whether or not it has been initialized.
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///
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/// This struct is returned by [`World::remove_system`].
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/// This struct is returned by [`World::unregister_system`].
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pub struct RemovedSystem<I = (), O = ()> {
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initialized: bool,
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system: BoxedSystem<I, O>,
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@ -172,7 +172,7 @@ impl World {
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///
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/// If no system corresponds to the given [`SystemId`], this method returns an error.
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/// Systems are also not allowed to remove themselves, this returns an error too.
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pub fn remove_system<I, O>(
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pub fn unregister_system<I, O>(
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&mut self,
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id: SystemId<I, O>,
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) -> Result<RemovedSystem<I, O>, RegisteredSystemError<I, O>>
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@ -412,7 +412,7 @@ impl World {
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/// Removes a cached system and its [`CachedSystemId`] resource.
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///
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/// See [`World::register_system_cached`] for more information.
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pub fn remove_system_cached<I, O, M, S>(
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pub fn unregister_system_cached<I, O, M, S>(
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&mut self,
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_system: S,
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) -> Result<RemovedSystem<I, O>, RegisteredSystemError<I, O>>
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@ -424,7 +424,7 @@ impl World {
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let id = self
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.remove_resource::<CachedSystemId<S::System>>()
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.ok_or(RegisteredSystemError::SystemNotCached)?;
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self.remove_system(id.0)
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self.unregister_system(id.0)
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}
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/// Runs a cached system, registering it if necessary.
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@ -544,6 +544,32 @@ where
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}
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}
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/// The [`Command`] type for unregistering one-shot systems from [`Commands`](crate::system::Commands).
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pub struct UnregisterSystem<I: SystemInput + 'static, O: 'static> {
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system_id: SystemId<I, O>,
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}
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impl<I, O> UnregisterSystem<I, O>
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where
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I: SystemInput + 'static,
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O: 'static,
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{
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/// Creates a new [`Command`] struct, which can be added to [`Commands`](crate::system::Commands).
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pub fn new(system_id: SystemId<I, O>) -> Self {
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Self { system_id }
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}
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}
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impl<I, O> Command for UnregisterSystem<I, O>
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where
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I: SystemInput + 'static,
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O: 'static,
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{
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fn apply(self, world: &mut World) {
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let _ = world.unregister_system(self.system_id);
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}
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}
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/// The [`Command`] type for running a cached one-shot system from
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/// [`Commands`](crate::system::Commands).
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///
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@ -834,7 +860,7 @@ mod tests {
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let new = world.register_system_cached(four);
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assert_eq!(old, new);
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let result = world.remove_system_cached(four);
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let result = world.unregister_system_cached(four);
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assert!(result.is_ok());
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let new = world.register_system_cached(four);
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assert_ne!(old, new);
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