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drainable/extendable events
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1 changed files with 34 additions and 20 deletions
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@ -53,10 +53,7 @@ enum State {
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///
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/// An alternative call pattern would be to call [Events::update] manually across frames to control when events are cleared. However
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/// this complicates consumption
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pub struct Events<T>
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where
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T: Send + Sync + 'static,
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{
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pub struct Events<T> {
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events_a: Vec<EventInstance<T>>,
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events_b: Vec<EventInstance<T>>,
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a_start_event_count: usize,
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@ -65,10 +62,7 @@ where
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state: State,
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}
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impl<T> Default for Events<T>
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where
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T: Send + Sync + 'static,
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{
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impl<T> Default for Events<T> {
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fn default() -> Self {
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Events {
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a_start_event_count: 0,
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@ -81,10 +75,7 @@ where
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}
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}
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fn map_event_instance<T>(event_instance: &EventInstance<T>) -> &T
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where
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T: Send + Sync + 'static,
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{
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fn map_event_instance<T>(event_instance: &EventInstance<T>) -> &T {
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&event_instance.event
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}
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@ -93,10 +84,7 @@ pub struct EventReader<T> {
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_marker: PhantomData<T>,
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}
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impl<T> EventReader<T>
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where
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T: Send + Sync + 'static,
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{
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impl<T> EventReader<T> {
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/// Iterates over the events this EventReader has not seen yet. This updates the EventReader's
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/// event counter, which means subsequent event reads will not include events that happened before now.
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pub fn iter<'a>(&mut self, events: &'a Events<T>) -> impl DoubleEndedIterator<Item = &'a T> {
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@ -168,10 +156,7 @@ where
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}
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}
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impl<T> Events<T>
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where
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T: Send + Sync + 'static,
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{
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impl<T> Events<T> {
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/// "Sends" an `event` by writing it to the current event buffer. [EventReader]s can then read the event.
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pub fn send(&mut self, event: T) {
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let event_instance = EventInstance {
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@ -223,6 +208,35 @@ where
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pub fn update_system(mut events: ResourceMut<Self>) {
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events.update();
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}
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/// Removes all events.
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pub fn clear(&mut self) {
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self.events_a.clear();
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self.events_b.clear();
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}
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/// Creates a draining iterator that removes all events.
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pub fn drain<'a>(&'a mut self) -> impl Iterator<Item = T> + 'a {
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let map = |i: EventInstance<T>| i.event;
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match self.state {
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State::A => self
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.events_b
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.drain(..)
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.map(map)
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.chain(self.events_a.drain(..).map(map)),
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State::B => self
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.events_a
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.drain(..)
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.map(map)
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.chain(self.events_b.drain(..).map(map)),
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}
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}
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pub fn extend<I>(&mut self, events: I) where I: Iterator<Item = T> {
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for event in events {
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self.send(event);
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}
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}
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}
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pub trait GetEventReader {
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