From 94dce091a9c9763aa8a9b18f3cb9e42bbb4ecf88 Mon Sep 17 00:00:00 2001 From: Ame <104745335+ameknite@users.noreply.github.com> Date: Sun, 4 Jun 2023 20:50:03 -0500 Subject: [PATCH] Change Camera3dBundle::tonemapping to Default (#8753) # Objective - Continue with #8685 to make `TonyMcMapface` the default tonemapping ## Solution - Change the default value `Camera3dBundle::tonemapping` from `Tonemapping::ReinhardLuminance` to `Default::default()` (`Tonemapping::TonyMcMapface`) --- crates/bevy_core_pipeline/src/core_3d/camera_3d.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/crates/bevy_core_pipeline/src/core_3d/camera_3d.rs b/crates/bevy_core_pipeline/src/core_3d/camera_3d.rs index e7c7b65c22..f8f01286cc 100644 --- a/crates/bevy_core_pipeline/src/core_3d/camera_3d.rs +++ b/crates/bevy_core_pipeline/src/core_3d/camera_3d.rs @@ -104,7 +104,7 @@ impl Default for Camera3dBundle { transform: Default::default(), global_transform: Default::default(), camera_3d: Default::default(), - tonemapping: Tonemapping::ReinhardLuminance, + tonemapping: Default::default(), dither: DebandDither::Enabled, color_grading: ColorGrading::default(), }