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Register a few missed reflect components (#8807)
# Objective - Some reflect components weren't properly registered. ## Solution - We register them - I also sorted the register lines in `Plugin::build` in `bevy_ui` ### Note How I did I find them: - I picked up the list of `Component`s from the `Component` trait page in rustdoc. - Then I tried to register all of them. Removing the registration when it doesn't implement `Reflect` to pass compilation. - Then I added `app.register_type_data::<T, Foo>()`, for all Reflect components. It panics if `T` is not registered. - I repeated the last line N times until bevy stopped panicking at startup --- ## Changelog - Register the following components: `PrimaryWindow` `Fxaa` `FogSettings` `NotShadowCaster` `NotShadowReceiver` `CalculatedClip` `RelativeCursorPosition`
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5 changed files with 12 additions and 5 deletions
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@ -86,6 +86,7 @@ impl Plugin for FxaaPlugin {
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fn build(&self, app: &mut App) {
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load_internal_asset!(app, FXAA_SHADER_HANDLE, "fxaa.wgsl", Shader::from_wgsl);
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app.register_type::<Fxaa>();
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app.add_plugin(ExtractComponentPlugin::<Fxaa>::default());
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let render_app = match app.get_sub_app_mut(RenderApp) {
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@ -174,6 +174,8 @@ impl Plugin for PbrPlugin {
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.register_type::<CubemapVisibleEntities>()
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.register_type::<DirectionalLight>()
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.register_type::<DirectionalLightShadowMap>()
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.register_type::<NotShadowCaster>()
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.register_type::<NotShadowReceiver>()
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.register_type::<PointLight>()
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.register_type::<PointLightShadowMap>()
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.register_type::<SpotLight>()
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@ -137,6 +137,7 @@ impl Plugin for FogPlugin {
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fn build(&self, app: &mut App) {
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load_internal_asset!(app, FOG_SHADER_HANDLE, "fog.wgsl", Shader::from_wgsl);
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app.register_type::<FogSettings>();
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app.add_plugin(ExtractComponentPlugin::<FogSettings>::default());
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if let Ok(render_app) = app.get_sub_app_mut(RenderApp) {
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@ -88,35 +88,37 @@ impl Plugin for UiPlugin {
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.register_type::<AlignContent>()
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.register_type::<AlignItems>()
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.register_type::<AlignSelf>()
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.register_type::<BackgroundColor>()
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.register_type::<CalculatedClip>()
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.register_type::<ContentSize>()
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.register_type::<Direction>()
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.register_type::<Display>()
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.register_type::<FlexDirection>()
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.register_type::<FlexWrap>()
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.register_type::<FocusPolicy>()
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.register_type::<GridAutoFlow>()
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.register_type::<GridPlacement>()
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.register_type::<GridTrack>()
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.register_type::<RepeatedGridTrack>()
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.register_type::<FocusPolicy>()
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.register_type::<Interaction>()
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.register_type::<JustifyContent>()
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.register_type::<JustifyItems>()
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.register_type::<JustifySelf>()
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.register_type::<Node>()
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.register_type::<ZIndex>()
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// NOTE: used by Style::aspect_ratio
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.register_type::<Option<f32>>()
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.register_type::<Overflow>()
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.register_type::<OverflowAxis>()
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.register_type::<PositionType>()
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.register_type::<UiRect>()
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.register_type::<RelativeCursorPosition>()
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.register_type::<RepeatedGridTrack>()
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.register_type::<Style>()
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.register_type::<BackgroundColor>()
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.register_type::<UiImage>()
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.register_type::<UiImageSize>()
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.register_type::<UiRect>()
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.register_type::<Val>()
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.register_type::<widget::Button>()
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.register_type::<widget::Label>()
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.register_type::<ZIndex>()
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.add_systems(
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PreUpdate,
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ui_focus_system.in_set(UiSystem::Focus).after(InputSystem),
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@ -127,6 +127,7 @@ impl Plugin for WindowPlugin {
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// Register window descriptor and related types
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app.register_type::<Window>()
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.register_type::<PrimaryWindow>()
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.register_type::<Cursor>()
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.register_type::<CursorIcon>()
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.register_type::<CursorGrabMode>()
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