mirror of
https://github.com/bevyengine/bevy
synced 2024-11-21 20:23:28 +00:00
fix imports in example ui_texture_slice_flip_and_tile (#15064)
# Objective - don't use a sub crate in an example ## Solution - fix imports
This commit is contained in:
parent
cd9fec3547
commit
79b248c7ce
1 changed files with 5 additions and 2 deletions
|
@ -1,7 +1,10 @@
|
|||
//! This example illustrates how to how to flip and tile images with 9-slicing in the UI.
|
||||
|
||||
use bevy::{prelude::*, winit::WinitSettings};
|
||||
use bevy_render::texture::{ImageLoaderSettings, ImageSampler};
|
||||
use bevy::{
|
||||
prelude::*,
|
||||
render::texture::{ImageLoaderSettings, ImageSampler},
|
||||
winit::WinitSettings,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
App::new()
|
||||
|
|
Loading…
Reference in a new issue