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Tweak a comment
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1 changed files with 2 additions and 3 deletions
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@ -227,9 +227,8 @@ fn drag_inventory_items(
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let Some(cursor_pos) = primary_window.cursor_position() else {
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return;
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};
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// We can't assign exact values with a `PositionType::Absolute` UI node. However, we can use
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// distance from top of viewport and distance from left of viewport to accomplish the same
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// thing.
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// We can use distance from top of viewport and distance from left of viewport to accurately
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// position a `PositionType::Absolute` node.
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item_node.left = Val::Px(cursor_pos.x);
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item_node.top = Val::Px(cursor_pos.y);
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}
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