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https://github.com/bevyengine/bevy
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support all types of animation interpolation from gltf (#10755)
# Objective - Support step and cubic spline interpolation from gltf ## Solution - Support step and cubic spline interpolation from gltf Tested with https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/InterpolationTest expected: ![](https://raw.githubusercontent.com/KhronosGroup/glTF-Sample-Models/master/2.0/InterpolationTest/screenshot/screenshot.gif) result: ![output](https://github.com/bevyengine/bevy/assets/8672791/e7f1afd5-20c9-4921-97d4-8d0c82203068) --- ## Migration Guide When manually specifying an animation `VariableCurve`, the interpolation type must be specified: - Bevy 0.12 ```rust VariableCurve { keyframe_timestamps: vec![0.0, 1.0, 2.0, 3.0, 4.0], keyframes: Keyframes::Rotation(vec![ Quat::IDENTITY, Quat::from_axis_angle(Vec3::Y, PI / 2.), Quat::from_axis_angle(Vec3::Y, PI / 2. * 2.), Quat::from_axis_angle(Vec3::Y, PI / 2. * 3.), Quat::IDENTITY, ]), }, ``` - Bevy 0.13 ```rust VariableCurve { keyframe_timestamps: vec![0.0, 1.0, 2.0, 3.0, 4.0], keyframes: Keyframes::Rotation(vec![ Quat::IDENTITY, Quat::from_axis_angle(Vec3::Y, PI / 2.), Quat::from_axis_angle(Vec3::Y, PI / 2. * 2.), Quat::from_axis_angle(Vec3::Y, PI / 2. * 3.), Quat::IDENTITY, ]), interpolation: Interpolation::Linear, }, ```
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3 changed files with 192 additions and 48 deletions
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@ -21,7 +21,8 @@ use bevy_utils::{tracing::warn, HashMap};
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pub mod prelude {
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#[doc(hidden)]
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pub use crate::{
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AnimationClip, AnimationPlayer, AnimationPlugin, EntityPath, Keyframes, VariableCurve,
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AnimationClip, AnimationPlayer, AnimationPlugin, EntityPath, Interpolation, Keyframes,
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VariableCurve,
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};
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}
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@ -53,7 +54,27 @@ pub struct VariableCurve {
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/// Timestamp for each of the keyframes.
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pub keyframe_timestamps: Vec<f32>,
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/// List of the keyframes.
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///
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/// The representation will depend on the interpolation type of this curve:
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///
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/// - for `Interpolation::Step` and `Interpolation::Linear`, each keyframe is a single value
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/// - for `Interpolation::CubicSpline`, each keyframe is made of three values for `tangent_in`,
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/// `keyframe_value` and `tangent_out`
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pub keyframes: Keyframes,
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/// Interpolation method to use between keyframes.
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pub interpolation: Interpolation,
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}
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/// Interpolation method to use between keyframes.
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#[derive(Reflect, Clone, Debug)]
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pub enum Interpolation {
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/// Linear interpolation between the two closest keyframes.
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Linear,
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/// Step interpolation, the value of the start keyframe is used.
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Step,
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/// Cubic spline interpolation. The value of the two closest keyframes is used, with the out
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/// tangent of the start keyframe and the in tangent of the end keyframe.
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CubicSpline,
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}
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/// Path to an entity, with [`Name`]s. Each entity in a path must have a name.
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@ -591,6 +612,18 @@ fn get_keyframe(target_count: usize, keyframes: &[f32], key_index: usize) -> &[f
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&keyframes[start..end]
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}
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// Helper macro for cubic spline interpolation
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// it needs to work on `f32`, `Vec3` and `Quat`
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// TODO: replace by a function if the proper trait bounds can be figured out
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macro_rules! cubic_spline_interpolation {
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($value_start: expr, $tangent_out_start: expr, $tangent_in_end: expr, $value_end: expr, $lerp: expr, $step_duration: expr,) => {
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$value_start * (2.0 * $lerp.powi(3) - 3.0 * $lerp.powi(2) + 1.0)
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+ $tangent_out_start * ($step_duration) * ($lerp.powi(3) - 2.0 * $lerp.powi(2) + $lerp)
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+ $value_end * (-2.0 * $lerp.powi(3) + 3.0 * $lerp.powi(2))
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+ $tangent_in_end * ($step_duration) * ($lerp.powi(3) - $lerp.powi(2))
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};
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}
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#[allow(clippy::too_many_arguments)]
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fn apply_animation(
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weight: f32,
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@ -645,7 +678,7 @@ fn apply_animation(
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continue;
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};
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// SAFETY: As above, there can't be other AnimationPlayers with this target so this fetch can't alias
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let mut morphs = unsafe { morphs.get_unchecked(target) };
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let mut morphs = unsafe { morphs.get_unchecked(target) }.ok();
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for curve in curves {
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// Some curves have only one keyframe used to set a transform
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if curve.keyframe_timestamps.len() == 1 {
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@ -661,7 +694,7 @@ fn apply_animation(
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transform.scale = transform.scale.lerp(keyframes[0], weight);
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}
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Keyframes::Weights(keyframes) => {
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if let Ok(morphs) = &mut morphs {
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if let Some(morphs) = &mut morphs {
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let target_count = morphs.weights().len();
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lerp_morph_weights(
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morphs.weights_mut(),
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@ -690,44 +723,15 @@ fn apply_animation(
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let ts_end = curve.keyframe_timestamps[step_start + 1];
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let lerp = (animation.seek_time - ts_start) / (ts_end - ts_start);
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// Apply the keyframe
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match &curve.keyframes {
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Keyframes::Rotation(keyframes) => {
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let rot_start = keyframes[step_start];
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let mut rot_end = keyframes[step_start + 1];
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// Choose the smallest angle for the rotation
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if rot_end.dot(rot_start) < 0.0 {
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rot_end = -rot_end;
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}
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// Rotations are using a spherical linear interpolation
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let rot = rot_start.normalize().slerp(rot_end.normalize(), lerp);
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transform.rotation = transform.rotation.slerp(rot, weight);
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}
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Keyframes::Translation(keyframes) => {
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let translation_start = keyframes[step_start];
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let translation_end = keyframes[step_start + 1];
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let result = translation_start.lerp(translation_end, lerp);
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transform.translation = transform.translation.lerp(result, weight);
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}
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Keyframes::Scale(keyframes) => {
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let scale_start = keyframes[step_start];
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let scale_end = keyframes[step_start + 1];
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let result = scale_start.lerp(scale_end, lerp);
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transform.scale = transform.scale.lerp(result, weight);
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}
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Keyframes::Weights(keyframes) => {
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if let Ok(morphs) = &mut morphs {
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let target_count = morphs.weights().len();
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let morph_start = get_keyframe(target_count, keyframes, step_start);
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let morph_end = get_keyframe(target_count, keyframes, step_start + 1);
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let result = morph_start
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.iter()
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.zip(morph_end)
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.map(|(a, b)| *a + lerp * (*b - *a));
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lerp_morph_weights(morphs.weights_mut(), result, weight);
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}
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}
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}
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apply_keyframe(
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curve,
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step_start,
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weight,
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lerp,
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ts_end - ts_start,
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&mut transform,
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&mut morphs,
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);
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}
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}
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@ -737,6 +741,143 @@ fn apply_animation(
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}
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}
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#[inline(always)]
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fn apply_keyframe(
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curve: &VariableCurve,
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step_start: usize,
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weight: f32,
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lerp: f32,
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duration: f32,
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transform: &mut Mut<Transform>,
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morphs: &mut Option<Mut<MorphWeights>>,
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) {
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match (&curve.interpolation, &curve.keyframes) {
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(Interpolation::Step, Keyframes::Rotation(keyframes)) => {
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transform.rotation = transform.rotation.slerp(keyframes[step_start], weight);
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}
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(Interpolation::Linear, Keyframes::Rotation(keyframes)) => {
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let rot_start = keyframes[step_start];
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let mut rot_end = keyframes[step_start + 1];
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// Choose the smallest angle for the rotation
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if rot_end.dot(rot_start) < 0.0 {
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rot_end = -rot_end;
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}
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// Rotations are using a spherical linear interpolation
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let rot = rot_start.normalize().slerp(rot_end.normalize(), lerp);
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transform.rotation = transform.rotation.slerp(rot, weight);
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}
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(Interpolation::CubicSpline, Keyframes::Rotation(keyframes)) => {
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let value_start = keyframes[step_start * 3 + 1];
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let tangent_out_start = keyframes[step_start * 3 + 2];
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let tangent_in_end = keyframes[(step_start + 1) * 3];
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let value_end = keyframes[(step_start + 1) * 3 + 1];
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let result = cubic_spline_interpolation!(
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value_start,
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tangent_out_start,
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tangent_in_end,
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value_end,
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lerp,
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duration,
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);
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transform.rotation = transform.rotation.slerp(result.normalize(), weight);
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}
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(Interpolation::Step, Keyframes::Translation(keyframes)) => {
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transform.translation = transform.translation.lerp(keyframes[step_start], weight);
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}
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(Interpolation::Linear, Keyframes::Translation(keyframes)) => {
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let translation_start = keyframes[step_start];
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let translation_end = keyframes[step_start + 1];
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let result = translation_start.lerp(translation_end, lerp);
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transform.translation = transform.translation.lerp(result, weight);
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}
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(Interpolation::CubicSpline, Keyframes::Translation(keyframes)) => {
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let value_start = keyframes[step_start * 3 + 1];
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let tangent_out_start = keyframes[step_start * 3 + 2];
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let tangent_in_end = keyframes[(step_start + 1) * 3];
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let value_end = keyframes[(step_start + 1) * 3 + 1];
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let result = cubic_spline_interpolation!(
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value_start,
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tangent_out_start,
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tangent_in_end,
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value_end,
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lerp,
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duration,
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);
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transform.translation = transform.translation.lerp(result, weight);
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}
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(Interpolation::Step, Keyframes::Scale(keyframes)) => {
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transform.scale = transform.scale.lerp(keyframes[step_start], weight);
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}
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(Interpolation::Linear, Keyframes::Scale(keyframes)) => {
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let scale_start = keyframes[step_start];
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let scale_end = keyframes[step_start + 1];
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let result = scale_start.lerp(scale_end, lerp);
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transform.scale = transform.scale.lerp(result, weight);
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}
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(Interpolation::CubicSpline, Keyframes::Scale(keyframes)) => {
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let value_start = keyframes[step_start * 3 + 1];
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let tangent_out_start = keyframes[step_start * 3 + 2];
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let tangent_in_end = keyframes[(step_start + 1) * 3];
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let value_end = keyframes[(step_start + 1) * 3 + 1];
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let result = cubic_spline_interpolation!(
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value_start,
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tangent_out_start,
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tangent_in_end,
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value_end,
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lerp,
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duration,
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);
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transform.scale = transform.scale.lerp(result, weight);
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}
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(Interpolation::Step, Keyframes::Weights(keyframes)) => {
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if let Some(morphs) = morphs {
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let target_count = morphs.weights().len();
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let morph_start = get_keyframe(target_count, keyframes, step_start);
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lerp_morph_weights(morphs.weights_mut(), morph_start.iter().copied(), weight);
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}
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}
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(Interpolation::Linear, Keyframes::Weights(keyframes)) => {
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if let Some(morphs) = morphs {
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let target_count = morphs.weights().len();
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let morph_start = get_keyframe(target_count, keyframes, step_start);
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let morph_end = get_keyframe(target_count, keyframes, step_start + 1);
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let result = morph_start
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.iter()
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.zip(morph_end)
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.map(|(a, b)| *a + lerp * (*b - *a));
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lerp_morph_weights(morphs.weights_mut(), result, weight);
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}
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}
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(Interpolation::CubicSpline, Keyframes::Weights(keyframes)) => {
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if let Some(morphs) = morphs {
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let target_count = morphs.weights().len();
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let morph_start = get_keyframe(target_count, keyframes, step_start * 3 + 1);
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let tangents_out_start = get_keyframe(target_count, keyframes, step_start * 3 + 2);
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let tangents_in_end = get_keyframe(target_count, keyframes, (step_start + 1) * 3);
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let morph_end = get_keyframe(target_count, keyframes, (step_start + 1) * 3 + 1);
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let result = morph_start
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.iter()
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.zip(tangents_out_start)
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.zip(tangents_in_end)
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.zip(morph_end)
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.map(
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|(((value_start, tangent_out_start), tangent_in_end), value_end)| {
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cubic_spline_interpolation!(
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value_start,
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tangent_out_start,
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tangent_in_end,
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value_end,
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lerp,
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duration,
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)
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},
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);
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lerp_morph_weights(morphs.weights_mut(), result, weight);
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}
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}
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}
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}
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fn update_transitions(player: &mut AnimationPlayer, time: &Time) {
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player.transitions.retain_mut(|animation| {
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animation.current_weight -= animation.weight_decline_per_sec * time.delta_seconds();
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@ -205,7 +205,7 @@ async fn load_gltf<'a, 'b, 'c>(
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#[cfg(feature = "bevy_animation")]
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let (animations, named_animations, animation_roots) = {
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use bevy_animation::Keyframes;
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use bevy_animation::{Interpolation, Keyframes};
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use gltf::animation::util::ReadOutputs;
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let mut animations = vec![];
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let mut named_animations = HashMap::default();
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@ -213,12 +213,10 @@ async fn load_gltf<'a, 'b, 'c>(
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for animation in gltf.animations() {
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let mut animation_clip = bevy_animation::AnimationClip::default();
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for channel in animation.channels() {
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match channel.sampler().interpolation() {
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gltf::animation::Interpolation::Linear => (),
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other => warn!(
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"Animation interpolation {:?} is not supported, will use linear",
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other
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),
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let interpolation = match channel.sampler().interpolation() {
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gltf::animation::Interpolation::Linear => Interpolation::Linear,
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gltf::animation::Interpolation::Step => Interpolation::Step,
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gltf::animation::Interpolation::CubicSpline => Interpolation::CubicSpline,
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};
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let node = channel.target().node();
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let reader = channel.reader(|buffer| Some(&buffer_data[buffer.index()]));
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@ -264,6 +262,7 @@ async fn load_gltf<'a, 'b, 'c>(
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bevy_animation::VariableCurve {
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keyframe_timestamps,
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keyframes,
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interpolation,
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},
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);
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} else {
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@ -50,6 +50,7 @@ fn setup(
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// be the same as the first one
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Vec3::new(1.0, 0.0, 1.0),
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]),
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interpolation: Interpolation::Linear,
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},
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);
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// Or it can modify the rotation of the transform.
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Quat::from_axis_angle(Vec3::Y, PI / 2. * 3.),
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Quat::IDENTITY,
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]),
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interpolation: Interpolation::Linear,
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},
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);
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// If a curve in an animation is shorter than the other, it will not repeat
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Vec3::splat(1.2),
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Vec3::splat(0.8),
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]),
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interpolation: Interpolation::Linear,
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},
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);
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// There can be more than one curve targeting the same entity path
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Quat::from_axis_angle(Vec3::Y, PI / 2. * 3.),
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Quat::IDENTITY,
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]),
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interpolation: Interpolation::Linear,
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},
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);
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