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Remove eprintln from 2d_screen_shake
example (#15786)
# Objective Remove debug print ## Solution Remove it ## Testing `cargo run --example 2d_screen_shake`
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@ -143,7 +143,7 @@ fn screen_shake(
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let angle = (screen_shake.max_angle * shake).to_radians() * rng.gen_range(-1.0..1.0);
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let offset_x = screen_shake.max_offset * shake * rng.gen_range(-1.0..1.0);
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let offset_y = screen_shake.max_offset * shake * rng.gen_range(-1.0..1.0);
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eprintln!("{} {}", offset_x, offset_y);
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if shake > 0.0 {
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for (mut camera, mut transform) in query.iter_mut() {
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// Position
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