Release 0.6.1

This commit is contained in:
Carter Anderson 2022-02-14 13:03:56 -08:00
parent 31af9d4ee1
commit 6acf932cc9
7 changed files with 7 additions and 7 deletions

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[package]
name = "bevy"
version = "0.6.0"
version = "0.6.1"
edition = "2021"
categories = ["game-engines", "graphics", "gui", "rendering"]
description = "A refreshingly simple data-driven game engine and app framework"

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[package]
name = "bevy_crevice"
description = "Create GLSL-compatible versions of structs with explicitly-initialized padding (Bevy version)"
version = "0.6.0"
version = "0.6.1"
edition = "2021"
authors = ["Lucien Greathouse <me@lpghatguy.com>"]
documentation = "https://docs.rs/crevice"

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[package]
name = "bevy_ecs"
version = "0.6.0"
version = "0.6.1"
edition = "2021"
description = "Bevy Engine's entity component system"
homepage = "https://bevyengine.org"

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[package]
name = "bevy_pbr"
version = "0.6.0"
version = "0.6.1"
edition = "2021"
description = "Adds PBR rendering to Bevy Engine"
homepage = "https://bevyengine.org"

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[package]
name = "bevy_render"
version = "0.6.0"
version = "0.6.1"
edition = "2021"
description = "Provides rendering functionality for Bevy Engine"
homepage = "https://bevyengine.org"

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[package]
name = "bevy_ui"
version = "0.6.0"
version = "0.6.1"
edition = "2021"
description = "A custom ECS-driven UI framework built specifically for Bevy Engine"
homepage = "https://bevyengine.org"

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[package]
name = "bevy_winit"
version = "0.6.0"
version = "0.6.1"
edition = "2021"
description = "A winit window and input backend for Bevy Engine"
homepage = "https://bevyengine.org"