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Include tone_mapping fn in tonemapping_test_patterns (#9084)
`tonemapping_test_patterns` is missing the tone_mapping function when `TONEMAP_IN_SHADER`
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@ -4,7 +4,7 @@
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#import bevy_pbr::utils PI
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#ifdef TONEMAP_IN_SHADER
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#import bevy_core_pipeline::tonemapping
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#import bevy_core_pipeline::tonemapping tone_mapping
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#endif
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// Sweep across hues on y axis with value from 0.0 to +15EV across x axis
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