expand lib docs a little bit

This commit is contained in:
Carter Anderson 2020-04-06 21:04:09 -07:00
parent 9aae341a2c
commit 67b9d182ed

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@ -5,7 +5,9 @@
//! Check out the [Bevy website](https://bevyengine.org) for more information, read the
//! [Bevy Book](https://bevyengine.org/learn/book/introduction) for a step-by-step guide, and [engage with our
//! community](https://bevyengine.org/community/) if you have any questions or ideas!
//!
//!
//! ## Example
//!Here is a simple "Hello World" Bevy app:
//! ```
//!use bevy::prelude::*;
//!
@ -16,10 +18,16 @@
//! .run();
//!}
//! ```
//!
//! Don't let the simplicity of the example above fool you. Bevy is a [fully featured game engine](https://bevyengine.org/learn/book/introduction/features/)
//! and it gets more powerful every day!
//!
//! ### This Crate
//! The "bevy" crate is just a container crate that makes it easier to consume Bevy components.
//! The defaults provide a "full" engine experience, but you can easily enable / disable features
//! in your project's Cargo.toml to meet your specific needs. See Bevy's Cargo.toml for a full list of features available.
//!
//! If you prefer it, you can also consume the individual bevy crates directly.
#![feature(min_specialization)]