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Explicit using clone_from (#14670)
# Objective - after #14502 ,explicit using clone_from should has better performance because it could reuse the resources to avoid unnecessary allocations.
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1 changed files with 2 additions and 2 deletions
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@ -633,7 +633,7 @@ unsafe impl<'a> WorldQuery for FilteredEntityRef<'a> {
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#[inline]
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fn set_access<'w>(state: &mut Self::State, access: &FilteredAccess<ComponentId>) {
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*state = access.clone();
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state.clone_from(access);
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state.access_mut().clear_writes();
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}
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@ -746,7 +746,7 @@ unsafe impl<'a> WorldQuery for FilteredEntityMut<'a> {
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#[inline]
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fn set_access<'w>(state: &mut Self::State, access: &FilteredAccess<ComponentId>) {
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*state = access.clone();
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state.clone_from(access);
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}
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#[inline(always)]
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