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Remove the system task span (#12950)
# Objective The system task span is pretty consistent in how much time it uses, so all it adds is overhead/additional bandwidth when profiling. ## Solution Remove it.
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1 changed files with 1 additions and 23 deletions
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@ -72,9 +72,6 @@ struct SystemTaskMetadata {
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is_send: bool,
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/// Is `true` if the system is exclusive.
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is_exclusive: bool,
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/// Cached tracing span for system task
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#[cfg(feature = "trace")]
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system_task_span: Span,
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}
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/// The result of running a system that is sent across a channel.
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@ -177,11 +174,6 @@ impl SystemExecutor for MultiThreadedExecutor {
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dependents: schedule.system_dependents[index].clone(),
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is_send: schedule.systems[index].is_send(),
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is_exclusive: schedule.systems[index].is_exclusive(),
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#[cfg(feature = "trace")]
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system_task_span: info_span!(
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"system_task",
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name = &*schedule.systems[index].name()
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),
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});
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}
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@ -610,12 +602,8 @@ impl ExecutorState {
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let system_meta = &self.system_task_metadata[system_index];
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#[cfg(feature = "trace")]
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let system_span = system_meta.system_task_span.clone();
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let task = async move {
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let res = std::panic::catch_unwind(AssertUnwindSafe(|| {
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#[cfg(feature = "trace")]
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let _span = system_span.enter();
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// SAFETY:
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// - The caller ensures that we have permission to
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// access the world data used by the system.
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@ -651,21 +639,13 @@ impl ExecutorState {
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let system = unsafe { &mut *context.environment.systems[system_index].get() };
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// Move the full context object into the new future.
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let context = *context;
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#[cfg(feature = "trace")]
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let system_span = self.system_task_metadata[system_index]
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.system_task_span
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.clone();
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if is_apply_deferred(system) {
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// TODO: avoid allocation
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let unapplied_systems = self.unapplied_systems.clone();
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self.unapplied_systems.clear();
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let task = async move {
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let res = {
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#[cfg(feature = "trace")]
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let _span = system_span.enter();
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apply_deferred(&unapplied_systems, context.environment.systems, world)
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};
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let res = apply_deferred(&unapplied_systems, context.environment.systems, world);
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context.system_completed(system_index, res, system);
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};
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@ -673,8 +653,6 @@ impl ExecutorState {
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} else {
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let task = async move {
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let res = std::panic::catch_unwind(AssertUnwindSafe(|| {
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#[cfg(feature = "trace")]
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let _span = system_span.enter();
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__rust_begin_short_backtrace::run(&mut **system, world);
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}));
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context.system_completed(system_index, res, system);
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