diff --git a/examples/ui/ui_texture_slice_flip_and_tile.rs b/examples/ui/ui_texture_slice_flip_and_tile.rs index 5d295ade57..b0e13bf329 100644 --- a/examples/ui/ui_texture_slice_flip_and_tile.rs +++ b/examples/ui/ui_texture_slice_flip_and_tile.rs @@ -1,7 +1,10 @@ //! This example illustrates how to how to flip and tile images with 9-slicing in the UI. -use bevy::{prelude::*, winit::WinitSettings}; -use bevy_render::texture::{ImageLoaderSettings, ImageSampler}; +use bevy::{ + prelude::*, + render::texture::{ImageLoaderSettings, ImageSampler}, + winit::WinitSettings, +}; fn main() { App::new()