constrain WorldQuery::init_state argument to ComponentInitializer (#13442)

# Objective

In #13343, `WorldQuery::get_state` was constrained from `&World` as the
argument to `&Components`, but `WorldQuery::init_state` hasn't yet been
changed from `&mut World` to match.

Fixes #13358

## Solution

Create a wrapper around `&mut Components` and `&mut Storages` that can
be obtained from `&mut World` with a `component_initializer` method.
This new `ComponentInitializer` re-exposes the API on `&mut Components`
minus the `&mut Storages` parameter where it was present. For the
`&Components` API, it simply derefs to its `components` field.

## Changelog

### Added
The `World::component_initializer` method.
The `ComponentInitializer` struct that re-exposes `Components` API.
### Changed
`WorldQuery::init_state` now takes `&mut ComponentInitializer` instead
of `&mut World`.

## Migration Guide
Instead of passing `&mut World` to `WorldQuery::init_state` directly,
pass in a mutable reference to the struct returned from
`World::component_initializer`.
This commit is contained in:
Vic 2024-05-30 16:47:22 +02:00 committed by GitHub
parent e208fb70f5
commit 5cfb063d4a
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
8 changed files with 142 additions and 58 deletions

View file

@ -164,9 +164,9 @@ pub(crate) fn world_query_impl(
#( <#field_types>::update_component_access(&state.#named_field_idents, _access); )* #( <#field_types>::update_component_access(&state.#named_field_idents, _access); )*
} }
fn init_state(world: &mut #path::world::World) -> #state_struct_name #user_ty_generics { fn init_state(initializer: &mut #path::component::ComponentInitializer) -> #state_struct_name #user_ty_generics {
#state_struct_name { #state_struct_name {
#(#named_field_idents: <#field_types>::init_state(world),)* #(#named_field_idents: <#field_types>::init_state(initializer),)*
} }
} }

View file

@ -21,6 +21,7 @@ use std::{
borrow::Cow, borrow::Cow,
marker::PhantomData, marker::PhantomData,
mem::needs_drop, mem::needs_drop,
ops::Deref,
}; };
/// A data type that can be used to store data for an [entity]. /// A data type that can be used to store data for an [entity].
@ -832,6 +833,75 @@ impl Components {
} }
} }
/// A wrapper over a mutable [`Components`] reference that allows for state initialization.
/// This can be obtained with [`World::component_initializer`].
pub struct ComponentInitializer<'w> {
pub(crate) components: &'w mut Components,
pub(crate) storages: &'w mut Storages,
}
impl<'w> Deref for ComponentInitializer<'w> {
type Target = Components;
fn deref(&self) -> &Components {
self.components
}
}
impl<'w> ComponentInitializer<'w> {
/// Initializes a component of type `T` with this instance.
/// If a component of this type has already been initialized, this will return
/// the ID of the pre-existing component.
///
/// # See also
///
/// * [`Components::component_id()`]
/// * [`Components::init_component_with_descriptor()`]
#[inline]
pub fn init_component<T: Component>(&mut self) -> ComponentId {
self.components.init_component::<T>(self.storages)
}
/// Initializes a component described by `descriptor`.
///
/// ## Note
///
/// If this method is called multiple times with identical descriptors, a distinct `ComponentId`
/// will be created for each one.
///
/// # See also
///
/// * [`Components::component_id()`]
/// * [`Components::init_component()`]
pub fn init_component_with_descriptor(
&mut self,
descriptor: ComponentDescriptor,
) -> ComponentId {
self.components
.init_component_with_descriptor(self.storages, descriptor)
}
/// Initializes a [`Resource`] of type `T` with this instance.
/// If a resource of this type has already been initialized, this will return
/// the ID of the pre-existing resource.
///
/// # See also
///
/// * [`Components::resource_id()`]
#[inline]
pub fn init_resource<T: Resource>(&mut self) -> ComponentId {
self.components.init_resource::<T>()
}
/// Initializes a [non-send resource](crate::system::NonSend) of type `T` with this instance.
/// If a resource of this type has already been initialized, this will return
/// the ID of the pre-existing resource.
#[inline]
pub fn init_non_send<T: Any>(&mut self) -> ComponentId {
self.components.init_non_send::<T>()
}
}
/// A value that tracks when a system ran relative to other systems. /// A value that tracks when a system ran relative to other systems.
/// This is used to power change detection. /// This is used to power change detection.
/// ///

View file

@ -43,8 +43,9 @@ pub struct QueryBuilder<'w, D: QueryData = (), F: QueryFilter = ()> {
impl<'w, D: QueryData, F: QueryFilter> QueryBuilder<'w, D, F> { impl<'w, D: QueryData, F: QueryFilter> QueryBuilder<'w, D, F> {
/// Creates a new builder with the accesses required for `Q` and `F` /// Creates a new builder with the accesses required for `Q` and `F`
pub fn new(world: &'w mut World) -> Self { pub fn new(world: &'w mut World) -> Self {
let fetch_state = D::init_state(world); let initializer = &mut world.component_initializer();
let filter_state = F::init_state(world); let fetch_state = D::init_state(initializer);
let filter_state = F::init_state(initializer);
let mut access = FilteredAccess::default(); let mut access = FilteredAccess::default();
D::update_component_access(&fetch_state, &mut access); D::update_component_access(&fetch_state, &mut access);
@ -95,7 +96,7 @@ impl<'w, D: QueryData, F: QueryFilter> QueryBuilder<'w, D, F> {
/// Adds accesses required for `T` to self. /// Adds accesses required for `T` to self.
pub fn data<T: QueryData>(&mut self) -> &mut Self { pub fn data<T: QueryData>(&mut self) -> &mut Self {
let state = T::init_state(self.world); let state = T::init_state(&mut self.world.component_initializer());
let mut access = FilteredAccess::default(); let mut access = FilteredAccess::default();
T::update_component_access(&state, &mut access); T::update_component_access(&state, &mut access);
self.extend_access(access); self.extend_access(access);
@ -104,7 +105,7 @@ impl<'w, D: QueryData, F: QueryFilter> QueryBuilder<'w, D, F> {
/// Adds filter from `T` to self. /// Adds filter from `T` to self.
pub fn filter<T: QueryFilter>(&mut self) -> &mut Self { pub fn filter<T: QueryFilter>(&mut self) -> &mut Self {
let state = T::init_state(self.world); let state = T::init_state(&mut self.world.component_initializer());
let mut access = FilteredAccess::default(); let mut access = FilteredAccess::default();
T::update_component_access(&state, &mut access); T::update_component_access(&state, &mut access);
self.extend_access(access); self.extend_access(access);
@ -222,8 +223,9 @@ impl<'w, D: QueryData, F: QueryFilter> QueryBuilder<'w, D, F> {
pub fn transmute_filtered<NewD: QueryData, NewF: QueryFilter>( pub fn transmute_filtered<NewD: QueryData, NewF: QueryFilter>(
&mut self, &mut self,
) -> &mut QueryBuilder<'w, NewD, NewF> { ) -> &mut QueryBuilder<'w, NewD, NewF> {
let mut fetch_state = NewD::init_state(self.world); let initializer = &mut self.world.component_initializer();
let filter_state = NewF::init_state(self.world); let mut fetch_state = NewD::init_state(initializer);
let filter_state = NewF::init_state(initializer);
NewD::set_access(&mut fetch_state, &self.access); NewD::set_access(&mut fetch_state, &self.access);

View file

@ -1,20 +1,20 @@
use crate::{ use crate::{
archetype::{Archetype, Archetypes}, archetype::{Archetype, Archetypes},
change_detection::{Ticks, TicksMut}, change_detection::{Ticks, TicksMut},
component::{Component, ComponentId, Components, StorageType, Tick}, component::{Component, ComponentId, ComponentInitializer, Components, StorageType, Tick},
entity::{Entities, Entity, EntityLocation}, entity::{Entities, Entity, EntityLocation},
query::{Access, DebugCheckedUnwrap, FilteredAccess, WorldQuery}, query::{Access, DebugCheckedUnwrap, FilteredAccess, WorldQuery},
storage::{ComponentSparseSet, Table, TableRow}, storage::{ComponentSparseSet, Table, TableRow},
world::{ world::{
unsafe_world_cell::UnsafeWorldCell, EntityMut, EntityRef, FilteredEntityMut, unsafe_world_cell::UnsafeWorldCell, EntityMut, EntityRef, FilteredEntityMut,
FilteredEntityRef, Mut, Ref, World, FilteredEntityRef, Mut, Ref,
}, },
}; };
use bevy_ptr::{ThinSlicePtr, UnsafeCellDeref}; use bevy_ptr::{ThinSlicePtr, UnsafeCellDeref};
use bevy_utils::all_tuples; use bevy_utils::all_tuples;
use std::{cell::UnsafeCell, marker::PhantomData}; use std::{cell::UnsafeCell, marker::PhantomData};
/// Types that can be fetched from a [`World`] using a [`Query`]. /// Types that can be fetched from a [`World`](crate::world::World) using a [`Query`].
/// ///
/// There are many types that natively implement this trait: /// There are many types that natively implement this trait:
/// ///
@ -331,7 +331,7 @@ unsafe impl WorldQuery for Entity {
fn update_component_access(_state: &Self::State, _access: &mut FilteredAccess<ComponentId>) {} fn update_component_access(_state: &Self::State, _access: &mut FilteredAccess<ComponentId>) {}
fn init_state(_world: &mut World) {} fn init_state(_initializer: &mut ComponentInitializer) {}
fn get_state(_components: &Components) -> Option<()> { fn get_state(_components: &Components) -> Option<()> {
Some(()) Some(())
@ -403,7 +403,7 @@ unsafe impl WorldQuery for EntityLocation {
fn update_component_access(_state: &Self::State, _access: &mut FilteredAccess<ComponentId>) {} fn update_component_access(_state: &Self::State, _access: &mut FilteredAccess<ComponentId>) {}
fn init_state(_world: &mut World) {} fn init_state(_initializer: &mut ComponentInitializer) {}
fn get_state(_components: &Components) -> Option<()> { fn get_state(_components: &Components) -> Option<()> {
Some(()) Some(())
@ -482,7 +482,7 @@ unsafe impl<'a> WorldQuery for EntityRef<'a> {
access.read_all(); access.read_all();
} }
fn init_state(_world: &mut World) {} fn init_state(_initializer: &mut ComponentInitializer) {}
fn get_state(_components: &Components) -> Option<()> { fn get_state(_components: &Components) -> Option<()> {
Some(()) Some(())
@ -558,7 +558,7 @@ unsafe impl<'a> WorldQuery for EntityMut<'a> {
access.write_all(); access.write_all();
} }
fn init_state(_world: &mut World) {} fn init_state(_initializer: &mut ComponentInitializer) {}
fn get_state(_components: &Components) -> Option<()> { fn get_state(_components: &Components) -> Option<()> {
Some(()) Some(())
@ -656,7 +656,7 @@ unsafe impl<'a> WorldQuery for FilteredEntityRef<'a> {
filtered_access.access.extend(&state.access); filtered_access.access.extend(&state.access);
} }
fn init_state(_world: &mut World) -> Self::State { fn init_state(_initializer: &mut ComponentInitializer) -> Self::State {
FilteredAccess::default() FilteredAccess::default()
} }
@ -768,7 +768,7 @@ unsafe impl<'a> WorldQuery for FilteredEntityMut<'a> {
filtered_access.access.extend(&state.access); filtered_access.access.extend(&state.access);
} }
fn init_state(_world: &mut World) -> Self::State { fn init_state(_initializer: &mut ComponentInitializer) -> Self::State {
FilteredAccess::default() FilteredAccess::default()
} }
@ -842,7 +842,7 @@ unsafe impl WorldQuery for &Archetype {
fn update_component_access(_state: &Self::State, _access: &mut FilteredAccess<ComponentId>) {} fn update_component_access(_state: &Self::State, _access: &mut FilteredAccess<ComponentId>) {}
fn init_state(_world: &mut World) {} fn init_state(_initializer: &mut ComponentInitializer) {}
fn get_state(_components: &Components) -> Option<()> { fn get_state(_components: &Components) -> Option<()> {
Some(()) Some(())
@ -991,8 +991,8 @@ unsafe impl<T: Component> WorldQuery for &T {
access.add_read(component_id); access.add_read(component_id);
} }
fn init_state(world: &mut World) -> ComponentId { fn init_state(initializer: &mut ComponentInitializer) -> ComponentId {
world.init_component::<T>() initializer.init_component::<T>()
} }
fn get_state(components: &Components) -> Option<Self::State> { fn get_state(components: &Components) -> Option<Self::State> {
@ -1174,8 +1174,8 @@ unsafe impl<'__w, T: Component> WorldQuery for Ref<'__w, T> {
access.add_read(component_id); access.add_read(component_id);
} }
fn init_state(world: &mut World) -> ComponentId { fn init_state(initializer: &mut ComponentInitializer<'_>) -> ComponentId {
world.init_component::<T>() initializer.init_component::<T>()
} }
fn get_state(components: &Components) -> Option<Self::State> { fn get_state(components: &Components) -> Option<Self::State> {
@ -1357,8 +1357,8 @@ unsafe impl<'__w, T: Component> WorldQuery for &'__w mut T {
access.add_write(component_id); access.add_write(component_id);
} }
fn init_state(world: &mut World) -> ComponentId { fn init_state(initializer: &mut ComponentInitializer<'_>) -> ComponentId {
world.init_component::<T>() initializer.init_component::<T>()
} }
fn get_state(components: &Components) -> Option<Self::State> { fn get_state(components: &Components) -> Option<Self::State> {
@ -1456,8 +1456,8 @@ unsafe impl<'__w, T: Component> WorldQuery for Mut<'__w, T> {
} }
// Forwarded to `&mut T` // Forwarded to `&mut T`
fn init_state(world: &mut World) -> ComponentId { fn init_state(initializer: &mut ComponentInitializer) -> ComponentId {
<&mut T as WorldQuery>::init_state(world) <&mut T as WorldQuery>::init_state(initializer)
} }
// Forwarded to `&mut T` // Forwarded to `&mut T`
@ -1577,8 +1577,8 @@ unsafe impl<T: WorldQuery> WorldQuery for Option<T> {
access.extend_access(&intermediate); access.extend_access(&intermediate);
} }
fn init_state(world: &mut World) -> T::State { fn init_state(initializer: &mut ComponentInitializer) -> T::State {
T::init_state(world) T::init_state(initializer)
} }
fn get_state(components: &Components) -> Option<Self::State> { fn get_state(components: &Components) -> Option<Self::State> {
@ -1732,8 +1732,8 @@ unsafe impl<T: Component> WorldQuery for Has<T> {
access.access_mut().add_archetypal(component_id); access.access_mut().add_archetypal(component_id);
} }
fn init_state(world: &mut World) -> ComponentId { fn init_state(initializer: &mut ComponentInitializer) -> ComponentId {
world.init_component::<T>() initializer.init_component::<T>()
} }
fn get_state(components: &Components) -> Option<Self::State> { fn get_state(components: &Components) -> Option<Self::State> {
@ -1878,8 +1878,8 @@ macro_rules! impl_anytuple_fetch {
*_access = _new_access; *_access = _new_access;
} }
#[allow(unused_variables)] #[allow(unused_variables)]
fn init_state(world: &mut World) -> Self::State { fn init_state(initializer: &mut ComponentInitializer) -> Self::State {
($($name::init_state(world),)*) ($($name::init_state(initializer),)*)
} }
#[allow(unused_variables)] #[allow(unused_variables)]
fn get_state(components: &Components) -> Option<Self::State> { fn get_state(components: &Components) -> Option<Self::State> {
@ -1955,8 +1955,8 @@ unsafe impl<D: QueryData> WorldQuery for NopWorldQuery<D> {
fn update_component_access(_state: &D::State, _access: &mut FilteredAccess<ComponentId>) {} fn update_component_access(_state: &D::State, _access: &mut FilteredAccess<ComponentId>) {}
fn init_state(world: &mut World) -> Self::State { fn init_state(initializer: &mut ComponentInitializer) -> Self::State {
D::init_state(world) D::init_state(initializer)
} }
fn get_state(components: &Components) -> Option<Self::State> { fn get_state(components: &Components) -> Option<Self::State> {
@ -2022,7 +2022,7 @@ unsafe impl<T: ?Sized> WorldQuery for PhantomData<T> {
fn update_component_access(_state: &Self::State, _access: &mut FilteredAccess<ComponentId>) {} fn update_component_access(_state: &Self::State, _access: &mut FilteredAccess<ComponentId>) {}
fn init_state(_world: &mut World) -> Self::State {} fn init_state(_initializer: &mut ComponentInitializer) -> Self::State {}
fn get_state(_components: &Components) -> Option<Self::State> { fn get_state(_components: &Components) -> Option<Self::State> {
Some(()) Some(())

View file

@ -1,10 +1,10 @@
use crate::{ use crate::{
archetype::Archetype, archetype::Archetype,
component::{Component, ComponentId, Components, StorageType, Tick}, component::{Component, ComponentId, ComponentInitializer, Components, StorageType, Tick},
entity::Entity, entity::Entity,
query::{DebugCheckedUnwrap, FilteredAccess, WorldQuery}, query::{DebugCheckedUnwrap, FilteredAccess, WorldQuery},
storage::{Column, ComponentSparseSet, Table, TableRow}, storage::{Column, ComponentSparseSet, Table, TableRow},
world::{unsafe_world_cell::UnsafeWorldCell, World}, world::unsafe_world_cell::UnsafeWorldCell,
}; };
use bevy_ptr::{ThinSlicePtr, UnsafeCellDeref}; use bevy_ptr::{ThinSlicePtr, UnsafeCellDeref};
use bevy_utils::all_tuples; use bevy_utils::all_tuples;
@ -179,8 +179,8 @@ unsafe impl<T: Component> WorldQuery for With<T> {
access.and_with(id); access.and_with(id);
} }
fn init_state(world: &mut World) -> ComponentId { fn init_state(initializer: &mut ComponentInitializer) -> ComponentId {
world.init_component::<T>() initializer.init_component::<T>()
} }
fn get_state(components: &Components) -> Option<Self::State> { fn get_state(components: &Components) -> Option<Self::State> {
@ -287,8 +287,8 @@ unsafe impl<T: Component> WorldQuery for Without<T> {
access.and_without(id); access.and_without(id);
} }
fn init_state(world: &mut World) -> ComponentId { fn init_state(initializer: &mut ComponentInitializer) -> ComponentId {
world.init_component::<T>() initializer.init_component::<T>()
} }
fn get_state(components: &Components) -> Option<Self::State> { fn get_state(components: &Components) -> Option<Self::State> {
@ -457,8 +457,8 @@ macro_rules! impl_or_query_filter {
*access = _new_access; *access = _new_access;
} }
fn init_state(world: &mut World) -> Self::State { fn init_state(initializer: &mut ComponentInitializer) -> Self::State {
($($filter::init_state(world),)*) ($($filter::init_state(initializer),)*)
} }
fn get_state(components: &Components) -> Option<Self::State> { fn get_state(components: &Components) -> Option<Self::State> {
@ -689,8 +689,8 @@ unsafe impl<T: Component> WorldQuery for Added<T> {
access.add_read(id); access.add_read(id);
} }
fn init_state(world: &mut World) -> ComponentId { fn init_state(initializer: &mut ComponentInitializer) -> ComponentId {
world.init_component::<T>() initializer.init_component::<T>()
} }
fn get_state(components: &Components) -> Option<ComponentId> { fn get_state(components: &Components) -> Option<ComponentId> {
@ -900,8 +900,8 @@ unsafe impl<T: Component> WorldQuery for Changed<T> {
access.add_read(id); access.add_read(id);
} }
fn init_state(world: &mut World) -> ComponentId { fn init_state(initializer: &mut ComponentInitializer) -> ComponentId {
world.init_component::<T>() initializer.init_component::<T>()
} }
fn get_state(components: &Components) -> Option<ComponentId> { fn get_state(components: &Components) -> Option<ComponentId> {

View file

@ -178,8 +178,9 @@ impl<D: QueryData, F: QueryFilter> QueryState<D, F> {
/// `new_archetype` and its variants must be called on all of the World's archetypes before the /// `new_archetype` and its variants must be called on all of the World's archetypes before the
/// state can return valid query results. /// state can return valid query results.
fn new_uninitialized(world: &mut World) -> Self { fn new_uninitialized(world: &mut World) -> Self {
let fetch_state = D::init_state(world); let initializer = &mut world.component_initializer();
let filter_state = F::init_state(world); let fetch_state = D::init_state(initializer);
let filter_state = F::init_state(initializer);
let mut component_access = FilteredAccess::default(); let mut component_access = FilteredAccess::default();
D::update_component_access(&fetch_state, &mut component_access); D::update_component_access(&fetch_state, &mut component_access);
@ -214,8 +215,9 @@ impl<D: QueryData, F: QueryFilter> QueryState<D, F> {
/// Creates a new [`QueryState`] from a given [`QueryBuilder`] and inherits its [`FilteredAccess`]. /// Creates a new [`QueryState`] from a given [`QueryBuilder`] and inherits its [`FilteredAccess`].
pub fn from_builder(builder: &mut QueryBuilder<D, F>) -> Self { pub fn from_builder(builder: &mut QueryBuilder<D, F>) -> Self {
let mut fetch_state = D::init_state(builder.world_mut()); let initializer = &mut builder.world_mut().component_initializer();
let filter_state = F::init_state(builder.world_mut()); let mut fetch_state = D::init_state(initializer);
let filter_state = F::init_state(initializer);
D::set_access(&mut fetch_state, builder.access()); D::set_access(&mut fetch_state, builder.access());
let mut state = Self { let mut state = Self {

View file

@ -1,10 +1,10 @@
use crate::{ use crate::{
archetype::Archetype, archetype::Archetype,
component::{ComponentId, Components, Tick}, component::{ComponentId, ComponentInitializer, Components, Tick},
entity::Entity, entity::Entity,
query::FilteredAccess, query::FilteredAccess,
storage::{Table, TableRow}, storage::{Table, TableRow},
world::{unsafe_world_cell::UnsafeWorldCell, World}, world::unsafe_world_cell::UnsafeWorldCell,
}; };
use bevy_utils::all_tuples; use bevy_utils::all_tuples;
@ -79,7 +79,7 @@ pub unsafe trait WorldQuery {
/// ///
/// # Safety /// # Safety
/// ///
/// - `archetype` and `tables` must be from the same [`World`] that [`WorldQuery::init_state`] was called on. /// - `archetype` and `tables` must be from the same [`World`](crate::world::World) that [`WorldQuery::init_state`] was called on.
/// - `table` must correspond to `archetype`. /// - `table` must correspond to `archetype`.
/// - `state` must be the [`State`](Self::State) that `fetch` was initialized with. /// - `state` must be the [`State`](Self::State) that `fetch` was initialized with.
unsafe fn set_archetype<'w>( unsafe fn set_archetype<'w>(
@ -94,7 +94,7 @@ pub unsafe trait WorldQuery {
/// ///
/// # Safety /// # Safety
/// ///
/// - `table` must be from the same [`World`] that [`WorldQuery::init_state`] was called on. /// - `table` must be from the same [`World`](crate::world::World) that [`WorldQuery::init_state`] was called on.
/// - `state` must be the [`State`](Self::State) that `fetch` was initialized with. /// - `state` must be the [`State`](Self::State) that `fetch` was initialized with.
unsafe fn set_table<'w>(fetch: &mut Self::Fetch<'w>, state: &Self::State, table: &'w Table); unsafe fn set_table<'w>(fetch: &mut Self::Fetch<'w>, state: &Self::State, table: &'w Table);
@ -127,7 +127,7 @@ pub unsafe trait WorldQuery {
fn update_component_access(state: &Self::State, access: &mut FilteredAccess<ComponentId>); fn update_component_access(state: &Self::State, access: &mut FilteredAccess<ComponentId>);
/// Creates and initializes a [`State`](WorldQuery::State) for this [`WorldQuery`] type. /// Creates and initializes a [`State`](WorldQuery::State) for this [`WorldQuery`] type.
fn init_state(world: &mut World) -> Self::State; fn init_state(initializer: &mut ComponentInitializer) -> Self::State;
/// Attempts to initialize a [`State`](WorldQuery::State) for this [`WorldQuery`] type using read-only /// Attempts to initialize a [`State`](WorldQuery::State) for this [`WorldQuery`] type using read-only
/// access to [`Components`]. /// access to [`Components`].
@ -213,8 +213,8 @@ macro_rules! impl_tuple_world_query {
$($name::update_component_access($name, _access);)* $($name::update_component_access($name, _access);)*
} }
#[allow(unused_variables)] #[allow(unused_variables)]
fn init_state(world: &mut World) -> Self::State { fn init_state(initializer: &mut ComponentInitializer) -> Self::State {
($($name::init_state(world),)*) ($($name::init_state(initializer),)*)
} }
#[allow(unused_variables)] #[allow(unused_variables)]
fn get_state(components: &Components) -> Option<Self::State> { fn get_state(components: &Components) -> Option<Self::State> {

View file

@ -8,6 +8,7 @@ mod spawn_batch;
pub mod unsafe_world_cell; pub mod unsafe_world_cell;
pub use crate::change_detection::{Mut, Ref, CHECK_TICK_THRESHOLD}; pub use crate::change_detection::{Mut, Ref, CHECK_TICK_THRESHOLD};
use crate::component::ComponentInitializer;
pub use crate::world::command_queue::CommandQueue; pub use crate::world::command_queue::CommandQueue;
pub use deferred_world::DeferredWorld; pub use deferred_world::DeferredWorld;
pub use entity_ref::{ pub use entity_ref::{
@ -218,6 +219,15 @@ impl World {
&self.bundles &self.bundles
} }
/// Creates a [`ComponentInitializer`] for this world.
#[inline]
pub fn component_initializer(&mut self) -> ComponentInitializer {
ComponentInitializer {
components: &mut self.components,
storages: &mut self.storages,
}
}
/// Retrieves this world's [`RemovedComponentEvents`] collection /// Retrieves this world's [`RemovedComponentEvents`] collection
#[inline] #[inline]
pub fn removed_components(&self) -> &RemovedComponentEvents { pub fn removed_components(&self) -> &RemovedComponentEvents {