mirror of
https://github.com/bevyengine/bevy
synced 2024-11-22 20:53:53 +00:00
remove broken instancing example
This commit is contained in:
parent
115a009c16
commit
57109f8726
1 changed files with 0 additions and 102 deletions
|
@ -1,102 +0,0 @@
|
||||||
use bevy::prelude::*;
|
|
||||||
use rand::{rngs::StdRng, Rng, SeedableRng};
|
|
||||||
|
|
||||||
fn main() {
|
|
||||||
App::build()
|
|
||||||
.add_default_plugins()
|
|
||||||
.add_startup_system(setup)
|
|
||||||
.add_system(build_move_system())
|
|
||||||
.add_plugin(DiagnosticsPlugin {
|
|
||||||
print_diagnostics: true,
|
|
||||||
..Default::default()
|
|
||||||
})
|
|
||||||
.run();
|
|
||||||
}
|
|
||||||
|
|
||||||
fn build_move_system() -> Box<dyn Schedulable> {
|
|
||||||
SystemBuilder::new("move")
|
|
||||||
.read_resource::<Time>()
|
|
||||||
.write_resource::<AssetStorage<StandardMaterial>>()
|
|
||||||
.with_query(<(Write<Translation>, Read<Handle<StandardMaterial>>)>::query())
|
|
||||||
.build(move |_, world, (time, material_storage), person_query| {
|
|
||||||
for (mut translation, material_handle) in person_query.iter_mut(world) {
|
|
||||||
let material = material_storage.get_mut(&material_handle).unwrap();
|
|
||||||
translation.0 += math::vec3(1.0, 0.0, 0.0) * time.delta_seconds;
|
|
||||||
material.albedo = material.albedo
|
|
||||||
+ Color::rgb(-time.delta_seconds, -time.delta_seconds, time.delta_seconds);
|
|
||||||
}
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
fn setup(world: &mut World, resources: &mut Resources) {
|
|
||||||
let mut mesh_storage = resources.get_mut::<AssetStorage<Mesh>>().unwrap();
|
|
||||||
let mut material_storage = resources
|
|
||||||
.get_mut::<AssetStorage<StandardMaterial>>()
|
|
||||||
.unwrap();
|
|
||||||
let cube_handle = mesh_storage.add(Mesh::from(shape::Cube));
|
|
||||||
let plane_handle = mesh_storage.add(Mesh::from(shape::Plane { size: 10.0 }));
|
|
||||||
let cube_material_handle = material_storage.add(StandardMaterial {
|
|
||||||
albedo: Color::rgb(0.5, 0.4, 0.3),
|
|
||||||
..Default::default()
|
|
||||||
});
|
|
||||||
let plane_material_handle = material_storage.add(StandardMaterial {
|
|
||||||
albedo: Color::rgb(0.1, 0.2, 0.1),
|
|
||||||
..Default::default()
|
|
||||||
});
|
|
||||||
|
|
||||||
let mut builder = world.build();
|
|
||||||
builder
|
|
||||||
// plane
|
|
||||||
.add_entity(MeshEntity {
|
|
||||||
mesh: plane_handle,
|
|
||||||
material: plane_material_handle,
|
|
||||||
..Default::default()
|
|
||||||
})
|
|
||||||
// cube
|
|
||||||
.add_entity(MeshEntity {
|
|
||||||
mesh: cube_handle,
|
|
||||||
material: cube_material_handle,
|
|
||||||
translation: Translation::new(0.0, 0.0, 1.0),
|
|
||||||
..Default::default()
|
|
||||||
})
|
|
||||||
// light
|
|
||||||
.add_entity(LightEntity {
|
|
||||||
translation: Translation::new(4.0, -4.0, 5.0),
|
|
||||||
..Default::default()
|
|
||||||
})
|
|
||||||
// camera
|
|
||||||
.add_entity(CameraEntity {
|
|
||||||
local_to_world: LocalToWorld(Mat4::look_at_rh(
|
|
||||||
Vec3::new(3.0, 8.0, 5.0),
|
|
||||||
Vec3::new(0.0, 0.0, 0.0),
|
|
||||||
Vec3::new(0.0, 0.0, 1.0),
|
|
||||||
)),
|
|
||||||
..Default::default()
|
|
||||||
});
|
|
||||||
|
|
||||||
let mut rng = StdRng::from_entropy();
|
|
||||||
for _ in 0..500 {
|
|
||||||
let spawned_material_handle = material_storage.add(StandardMaterial {
|
|
||||||
albedo: Color::rgb(
|
|
||||||
rng.gen_range(0.0, 1.0),
|
|
||||||
rng.gen_range(0.0, 1.0),
|
|
||||||
rng.gen_range(0.0, 1.0),
|
|
||||||
),
|
|
||||||
..Default::default()
|
|
||||||
});
|
|
||||||
builder.add_entity(MeshEntity {
|
|
||||||
mesh: cube_handle,
|
|
||||||
material: spawned_material_handle,
|
|
||||||
translation: Translation::new(
|
|
||||||
rng.gen_range(-50.0, 50.0),
|
|
||||||
rng.gen_range(-50.0, 50.0),
|
|
||||||
0.0,
|
|
||||||
),
|
|
||||||
renderable: Renderable {
|
|
||||||
is_instanced: true,
|
|
||||||
..Default::default()
|
|
||||||
},
|
|
||||||
..Default::default()
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
Loading…
Reference in a new issue