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Add a change detection bypass and manual control over change ticks (#5635)
# Objective - Our existing change detection API is not flexible enough for advanced users: particularly those attempting to do rollback networking. - This is an important use case, and with adequate warnings we can make mucking about with change ticks scary enough that users generally won't do it. - Fixes #5633. - Closes #2363. ## Changelog - added `ChangeDetection::set_last_changed` to manually mutate the `last_change_ticks` field" - the `ChangeDetection` trait now requires an `Inner` associated type, which contains the value being wrapped. - added `ChangeDetection::bypass_change_detection`, which hands out a raw `&mut Inner` ## Migration Guide Add the `Inner` associated type and new methods to any type that you've implemented `DetectChanges` for.
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1 changed files with 52 additions and 2 deletions
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@ -43,6 +43,11 @@ pub const MAX_CHANGE_AGE: u32 = u32::MAX - (2 * CHECK_TICK_THRESHOLD - 1);
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/// ```
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///
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pub trait DetectChanges {
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/// The type contained within this smart pointer
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///
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/// For example, for `Res<T>` this would be `T`.
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type Inner;
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/// Returns `true` if this value was added after the system last ran.
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fn is_added(&self) -> bool;
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@ -57,7 +62,7 @@ pub trait DetectChanges {
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/// **Note**: This operation cannot be undone.
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fn set_changed(&mut self);
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/// Returns the change tick recording the previous time this component (or resource) was changed.
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/// Returns the change tick recording the previous time this data was changed.
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///
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/// Note that components and resources are also marked as changed upon insertion.
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///
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@ -65,11 +70,29 @@ pub trait DetectChanges {
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/// [`SystemChangeTick`](crate::system::SystemChangeTick)
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/// [`SystemParam`](crate::system::SystemParam).
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fn last_changed(&self) -> u32;
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/// Manually sets the change tick recording the previous time this data was mutated.
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///
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/// # Warning
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/// This is a complex and error-prone operation, primarily intended for use with rollback networking strategies.
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/// If you merely want to flag this data as changed, use [`set_changed`](DetectChanges::set_changed) instead.
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/// If you want to avoid triggering change detection, use [`bypass_change_detection`](DetectChanges::bypass_change_detection) instead.
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fn set_last_changed(&mut self, last_change_tick: u32);
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/// Manually bypasses change detection, allowing you to mutate the underlying value without updating the change tick.
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///
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/// # Warning
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/// This is a risky operation, that can have unexpected consequences on any system relying on this code.
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/// However, it can be an essential escape hatch when, for example,
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/// you are trying to synchronize representations using change detection and need to avoid infinite recursion.
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fn bypass_change_detection(&mut self) -> &mut Self::Inner;
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}
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macro_rules! change_detection_impl {
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($name:ident < $( $generics:tt ),+ >, $target:ty, $($traits:ident)?) => {
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impl<$($generics),* $(: $traits)?> DetectChanges for $name<$($generics),*> {
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type Inner = $target;
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#[inline]
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fn is_added(&self) -> bool {
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self.ticks
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@ -95,6 +118,16 @@ macro_rules! change_detection_impl {
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fn last_changed(&self) -> u32 {
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self.ticks.last_change_tick
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}
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#[inline]
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fn set_last_changed(&mut self, last_change_tick: u32) {
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self.ticks.last_change_tick = last_change_tick
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}
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#[inline]
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fn bypass_change_detection(&mut self) -> &mut Self::Inner {
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self.value
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}
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}
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impl<$($generics),* $(: $traits)?> Deref for $name<$($generics),*> {
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@ -255,33 +288,50 @@ impl<'a> MutUntyped<'a> {
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/// Returns the pointer to the value, without marking it as changed.
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///
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/// In order to mark the value as changed, you need to call [`set_changed`](DetectChanges::set_changed) manually.
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#[inline]
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pub fn into_inner(self) -> PtrMut<'a> {
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self.value
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}
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}
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impl DetectChanges for MutUntyped<'_> {
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impl<'a> DetectChanges for MutUntyped<'a> {
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type Inner = PtrMut<'a>;
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#[inline]
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fn is_added(&self) -> bool {
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self.ticks
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.component_ticks
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.is_added(self.ticks.last_change_tick, self.ticks.change_tick)
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}
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#[inline]
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fn is_changed(&self) -> bool {
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self.ticks
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.component_ticks
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.is_changed(self.ticks.last_change_tick, self.ticks.change_tick)
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}
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#[inline]
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fn set_changed(&mut self) {
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self.ticks
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.component_ticks
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.set_changed(self.ticks.change_tick);
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}
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#[inline]
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fn last_changed(&self) -> u32 {
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self.ticks.last_change_tick
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}
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#[inline]
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fn set_last_changed(&mut self, last_change_tick: u32) {
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self.ticks.last_change_tick = last_change_tick;
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}
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#[inline]
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fn bypass_change_detection(&mut self) -> &mut Self::Inner {
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&mut self.value
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}
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}
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impl std::fmt::Debug for MutUntyped<'_> {
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